177 lines
5.3 KiB
Factor
Executable File
177 lines
5.3 KiB
Factor
Executable File
|
|
USING: combinators.short-circuit kernel namespaces
|
|
math
|
|
math.trig
|
|
math.functions
|
|
math.vectors
|
|
math.parser
|
|
hashtables sequences threads
|
|
colors
|
|
opengl
|
|
opengl.gl
|
|
ui
|
|
ui.gadgets
|
|
ui.gadgets.handler
|
|
ui.gadgets.slate
|
|
ui.gadgets.theme
|
|
ui.gadgets.frames
|
|
ui.gadgets.labels
|
|
ui.gadgets.buttons
|
|
ui.gadgets.packs
|
|
ui.gadgets.grids
|
|
ui.gestures
|
|
assocs.lib vars rewrite-closures boids accessors
|
|
math.geometry.rect
|
|
newfx
|
|
processing.shapes ;
|
|
|
|
IN: boids.ui
|
|
|
|
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
|
! draw-boid
|
|
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
|
|
|
: draw-boid ( boid -- )
|
|
glPushMatrix
|
|
dup pos>> gl-translate-2d
|
|
vel>> first2 rect> arg rad>deg 0 0 1 glRotated
|
|
{ { 0 5 } { 0 -5 } { 20 0 } } triangle
|
|
fill-mode
|
|
glPopMatrix ;
|
|
|
|
: draw-boids ( -- ) boids> [ draw-boid ] each ;
|
|
|
|
: boid-color ( -- color ) T{ rgba f 1.0 0 0 0.3 } ;
|
|
|
|
: display ( -- )
|
|
boid-color >fill-color
|
|
draw-boids ;
|
|
|
|
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
|
|
|
VAR: slate
|
|
|
|
VAR: loop
|
|
|
|
: run ( -- )
|
|
slate> rect-dim >world-size
|
|
iterate-boids
|
|
slate> relayout-1
|
|
yield
|
|
loop> [ run ] when ;
|
|
|
|
: button* ( string quot -- button ) closed-quot <bevel-button> ;
|
|
|
|
: toggle-loop ( -- ) loop> [ loop off ] [ loop on [ run ] in-thread ] if ;
|
|
|
|
VARS: population-label cohesion-label alignment-label separation-label ;
|
|
|
|
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
|
|
|
: update-population-label ( -- )
|
|
"Population: " boids> length number>string append
|
|
20 32 pad-right population-label> set-label-string ;
|
|
|
|
: add-10-boids ( -- )
|
|
boids> 10 random-boids append >boids update-population-label ;
|
|
|
|
: sub-10-boids ( -- )
|
|
boids> 10 tail >boids update-population-label ;
|
|
|
|
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
|
|
|
: truncate-value ( n -- n ) 10 * round 10 / ;
|
|
|
|
: update-cohesion-label ( -- )
|
|
"Cohesion: " cohesion-weight> truncate-value number>string append
|
|
20 32 pad-right cohesion-label> set-label-string ;
|
|
|
|
: update-alignment-label ( -- )
|
|
"Alignment: " alignment-weight> truncate-value number>string append
|
|
20 32 pad-right alignment-label> set-label-string ;
|
|
|
|
: update-separation-label ( -- )
|
|
"Separation: " separation-weight> truncate-value number>string append
|
|
20 32 pad-right separation-label> set-label-string ;
|
|
|
|
: inc-cohesion-weight ( -- ) cohesion-weight inc* update-cohesion-label ;
|
|
: dec-cohesion-weight ( -- ) cohesion-weight dec* update-cohesion-label ;
|
|
|
|
: inc-alignment-weight ( -- ) alignment-weight inc* update-alignment-label ;
|
|
: dec-alignment-weight ( -- ) alignment-weight dec* update-alignment-label ;
|
|
|
|
: inc-separation-weight ( -- ) separation-weight inc* update-separation-label ;
|
|
: dec-separation-weight ( -- ) separation-weight dec* update-separation-label ;
|
|
|
|
: boids-window* ( -- )
|
|
init-variables init-world-size init-boids loop on
|
|
|
|
"" <label> reverse-video-theme >population-label update-population-label
|
|
"" <label> reverse-video-theme >cohesion-label update-cohesion-label
|
|
"" <label> reverse-video-theme >alignment-label update-alignment-label
|
|
"" <label> reverse-video-theme >separation-label update-separation-label
|
|
|
|
<frame>
|
|
|
|
<shelf>
|
|
|
|
1 >>fill
|
|
|
|
"ESC - Pause" [ drop toggle-loop ] button* add-gadget
|
|
|
|
"1 - Randomize" [ drop randomize ] button* add-gadget
|
|
|
|
<pile> 1 >>fill
|
|
population-label> add-gadget
|
|
"3 - Add 10" [ drop add-10-boids ] button* add-gadget
|
|
"2 - Sub 10" [ drop sub-10-boids ] button* add-gadget
|
|
add-gadget
|
|
|
|
<pile> 1 >>fill
|
|
cohesion-label> add-gadget
|
|
"q - +0.1" [ drop inc-cohesion-weight ] button* add-gadget
|
|
"a - -0.1" [ drop dec-cohesion-weight ] button* add-gadget
|
|
add-gadget
|
|
|
|
<pile> 1 >>fill
|
|
alignment-label> add-gadget
|
|
"w - +0.1" [ drop inc-alignment-weight ] button* add-gadget
|
|
"s - -0.1" [ drop dec-alignment-weight ] button* add-gadget
|
|
add-gadget
|
|
|
|
<pile> 1 >>fill
|
|
separation-label> add-gadget
|
|
"e - +0.1" [ drop inc-separation-weight ] button* add-gadget
|
|
"d - -0.1" [ drop dec-separation-weight ] button* add-gadget
|
|
add-gadget
|
|
|
|
@top grid-add
|
|
|
|
C[ display ] <slate>
|
|
dup >slate
|
|
t >>clipped?
|
|
{ 600 400 } >>pdim
|
|
C[ [ run ] in-thread ] >>graft
|
|
C[ loop off ] >>ungraft
|
|
@center grid-add
|
|
|
|
<handler>
|
|
H{ } clone
|
|
T{ key-down f f "1" } C[ drop randomize ] is
|
|
T{ key-down f f "2" } C[ drop sub-10-boids ] is
|
|
T{ key-down f f "3" } C[ drop add-10-boids ] is
|
|
T{ key-down f f "q" } C[ drop inc-cohesion-weight ] is
|
|
T{ key-down f f "a" } C[ drop dec-cohesion-weight ] is
|
|
T{ key-down f f "w" } C[ drop inc-alignment-weight ] is
|
|
T{ key-down f f "s" } C[ drop dec-alignment-weight ] is
|
|
T{ key-down f f "e" } C[ drop inc-separation-weight ] is
|
|
T{ key-down f f "d" } C[ drop dec-separation-weight ] is
|
|
T{ key-down f f "ESC" } C[ drop toggle-loop ] is
|
|
>>table
|
|
|
|
"Boids" open-window ;
|
|
|
|
: boids-window ( -- ) [ [ boids-window* ] with-scope ] with-ui ;
|
|
|
|
MAIN: boids-window
|