factor/basis/game-input/dinput/dinput.factor

348 lines
12 KiB
Factor
Executable File

USING: accessors alien alien.c-types alien.strings arrays
assocs byte-arrays combinators continuations game-input
game-input.dinput.keys-array io.encodings.utf16
io.encodings.utf16n kernel locals math math.bitwise
math.rectangles namespaces parser sequences shuffle
specialized-arrays ui.backend.windows vectors windows.com
windows.dinput windows.dinput.constants windows.errors
windows.kernel32 windows.messages windows.ole32
windows.user32 classes.struct ;
SPECIALIZED-ARRAY: DIDEVICEOBJECTDATA
IN: game-input.dinput
CONSTANT: MOUSE-BUFFER-SIZE 16
SINGLETON: dinput-game-input-backend
dinput-game-input-backend game-input-backend set-global
SYMBOLS: +dinput+ +keyboard-device+ +keyboard-state+
+controller-devices+ +controller-guids+
+device-change-window+ +device-change-handle+
+mouse-device+ +mouse-state+ +mouse-buffer+ ;
: create-dinput ( -- )
f GetModuleHandle DIRECTINPUT_VERSION IDirectInput8W-iid
f <void*> [ f DirectInput8Create ole32-error ] keep *void*
+dinput+ set-global ;
: delete-dinput ( -- )
+dinput+ [ com-release f ] change-global ;
: device-for-guid ( guid -- device )
+dinput+ get swap f <void*>
[ f IDirectInput8W::CreateDevice ole32-error ] keep *void* ;
: set-coop-level ( device -- )
+device-change-window+ get DISCL_BACKGROUND DISCL_NONEXCLUSIVE bitor
IDirectInputDevice8W::SetCooperativeLevel ole32-error ;
: set-data-format ( device format-symbol -- )
get IDirectInputDevice8W::SetDataFormat ole32-error ;
: <buffer-size-diprop> ( size -- DIPROPDWORD )
DIPROPDWORD <struct> [
diph>>
DIPROPDWORD heap-size >>dwSize
DIPROPHEADER heap-size >>dwHeaderSize
0 >>dwObj
DIPH_DEVICE >>dwHow
drop
] keep swap >>dwData ;
: set-buffer-size ( device size -- )
DIPROP_BUFFERSIZE swap <buffer-size-diprop>
IDirectInputDevice8W::SetProperty ole32-error ;
: configure-keyboard ( keyboard -- )
[ c_dfDIKeyboard_HID set-data-format ] [ set-coop-level ] bi ;
: configure-mouse ( mouse -- )
[ c_dfDIMouse2 set-data-format ]
[ MOUSE-BUFFER-SIZE set-buffer-size ]
[ set-coop-level ] tri ;
: configure-controller ( controller -- )
[ c_dfDIJoystick2 set-data-format ] [ set-coop-level ] bi ;
: find-keyboard ( -- )
GUID_SysKeyboard device-for-guid
[ configure-keyboard ]
[ +keyboard-device+ set-global ] bi
256 <byte-array> 256 <keys-array> keyboard-state boa
+keyboard-state+ set-global ;
: find-mouse ( -- )
GUID_SysMouse device-for-guid
[ configure-mouse ] [ +mouse-device+ set-global ] bi
0 0 0 0 8 f <array> mouse-state boa +mouse-state+ set-global
MOUSE-BUFFER-SIZE <DIDEVICEOBJECTDATA-array> +mouse-buffer+ set-global ;
: device-info ( device -- DIDEVICEIMAGEINFOW )
DIDEVICEINSTANCEW <struct>
DIDEVICEINSTANCEW heap-size >>dwSize
[ IDirectInputDevice8W::GetDeviceInfo ole32-error ] keep ; inline
: device-caps ( device -- DIDEVCAPS )
DIDEVCAPS <struct>
DIDEVCAPS heap-size >>dwSize
[ IDirectInputDevice8W::GetCapabilities ole32-error ] keep ; inline
: device-guid ( device -- guid )
device-info guidInstance>> ; inline
: device-attached? ( device -- ? )
+dinput+ get swap device-guid
IDirectInput8W::GetDeviceStatus S_OK = ;
: find-device-axes-callback ( -- alien )
[ ! ( lpddoi pvRef -- BOOL )
[ DIDEVICEOBJECTINSTANCEW memory>struct ] dip
+controller-devices+ get at
swap guidType>> {
{ [ dup GUID_XAxis = ] [ drop 0.0 >>x ] }
{ [ dup GUID_YAxis = ] [ drop 0.0 >>y ] }
{ [ dup GUID_ZAxis = ] [ drop 0.0 >>z ] }
{ [ dup GUID_RxAxis = ] [ drop 0.0 >>rx ] }
{ [ dup GUID_RyAxis = ] [ drop 0.0 >>ry ] }
{ [ dup GUID_RzAxis = ] [ drop 0.0 >>rz ] }
{ [ dup GUID_Slider = ] [ drop 0.0 >>slider ] }
[ drop ]
} cond drop
DIENUM_CONTINUE
] LPDIENUMDEVICEOBJECTSCALLBACKW ;
: find-device-axes ( device controller-state -- controller-state )
swap [ +controller-devices+ get set-at ] 2keep
find-device-axes-callback over DIDFT_AXIS
IDirectInputDevice8W::EnumObjects ole32-error ;
: controller-state-template ( device -- controller-state )
controller-state new
over device-caps
[ dwButtons>> f <array> >>buttons ]
[ dwPOVs>> zero? f pov-neutral ? >>pov ] bi
find-device-axes ;
: device-known? ( guid -- ? )
+controller-guids+ get key? ; inline
: (add-controller) ( guid -- )
device-for-guid {
[ configure-controller ]
[ controller-state-template ]
[ dup device-guid clone +controller-guids+ get set-at ]
[ +controller-devices+ get set-at ]
} cleave ;
: add-controller ( guid -- )
dup device-known? [ drop ] [ (add-controller) ] if ;
: remove-controller ( device -- )
[ +controller-devices+ get delete-at ]
[ device-guid +controller-guids+ get delete-at ]
[ com-release ] tri ;
: find-controller-callback ( -- alien )
[ ! ( lpddi pvRef -- BOOL )
drop DIDEVICEINSTANCEW memory>struct guidInstance>> add-controller
DIENUM_CONTINUE
] LPDIENUMDEVICESCALLBACKW ; inline
: find-controllers ( -- )
+dinput+ get DI8DEVCLASS_GAMECTRL find-controller-callback
f DIEDFL_ATTACHEDONLY IDirectInput8W::EnumDevices ole32-error ;
: set-up-controllers ( -- )
4 <vector> +controller-devices+ set-global
4 <vector> +controller-guids+ set-global
find-controllers ;
: find-and-remove-detached-devices ( -- )
+controller-devices+ get keys
[ device-attached? not ] filter
[ remove-controller ] each ;
: device-interface? ( dbt-broadcast-hdr -- ? )
dbch_devicetype>> DBT_DEVTYP_DEVICEINTERFACE = ;
: device-arrived ( dbt-broadcast-hdr -- )
device-interface? [ find-controllers ] when ;
: device-removed ( dbt-broadcast-hdr -- )
device-interface? [ find-and-remove-detached-devices ] when ;
: handle-wm-devicechange ( hWnd uMsg wParam lParam -- )
[ 2drop ] 2dip swap {
{ [ dup DBT_DEVICEARRIVAL = ] [ drop <alien> device-arrived ] }
{ [ dup DBT_DEVICEREMOVECOMPLETE = ] [ drop <alien> device-removed ] }
[ 2drop ]
} cond ;
TUPLE: window-rect < rect window-loc ;
: <zero-window-rect> ( -- window-rect )
window-rect new
{ 0 0 } >>window-loc
{ 0 0 } >>loc
{ 0 0 } >>dim ;
: (device-notification-filter) ( -- DEV_BROADCAST_DEVICEW )
DEV_BROADCAST_DEVICEW <struct>
DEV_BROADCAST_DEVICEW heap-size >>dbcc_size
DBT_DEVTYP_DEVICEINTERFACE >>dbcc_devicetype ;
: create-device-change-window ( -- )
<zero-window-rect> WS_OVERLAPPEDWINDOW 0 create-window
[
(device-notification-filter)
DEVICE_NOTIFY_WINDOW_HANDLE DEVICE_NOTIFY_ALL_INTERFACE_CLASSES bitor
RegisterDeviceNotification
+device-change-handle+ set-global
]
[ +device-change-window+ set-global ] bi ;
: close-device-change-window ( -- )
+device-change-handle+ [ UnregisterDeviceNotification drop f ] change-global
+device-change-window+ [ DestroyWindow win32-error=0/f f ] change-global ;
: add-wm-devicechange ( -- )
[ 4dup handle-wm-devicechange DefWindowProc ]
WM_DEVICECHANGE add-wm-handler ;
: remove-wm-devicechange ( -- )
WM_DEVICECHANGE wm-handlers get-global delete-at ;
: release-controllers ( -- )
+controller-devices+ [ [ drop com-release ] assoc-each f ] change-global
f +controller-guids+ set-global ;
: release-keyboard ( -- )
+keyboard-device+ [ com-release f ] change-global
f +keyboard-state+ set-global ;
: release-mouse ( -- )
+mouse-device+ [ com-release f ] change-global
f +mouse-state+ set-global ;
M: dinput-game-input-backend (open-game-input)
create-dinput
create-device-change-window
find-keyboard
find-mouse
set-up-controllers
add-wm-devicechange ;
M: dinput-game-input-backend (close-game-input)
remove-wm-devicechange
release-controllers
release-mouse
release-keyboard
close-device-change-window
delete-dinput ;
M: dinput-game-input-backend (reset-game-input)
global [
{
+dinput+ +keyboard-device+ +keyboard-state+
+controller-devices+ +controller-guids+
+device-change-window+ +device-change-handle+
} [ off ] each
] bind ;
M: dinput-game-input-backend get-controllers
+controller-devices+ get
[ drop controller boa ] { } assoc>map ;
M: dinput-game-input-backend product-string
handle>> device-info tszProductName>>
utf16n alien>string ;
M: dinput-game-input-backend product-id
handle>> device-info guidProduct>> ;
M: dinput-game-input-backend instance-id
handle>> device-guid ;
:: with-acquisition ( device acquired-quot succeeded-quot failed-quot -- result/f )
device IDirectInputDevice8W::Acquire succeeded? [
device acquired-quot call
succeeded-quot call
] failed-quot if ; inline
CONSTANT: pov-values
{
pov-up pov-up-right pov-right pov-down-right
pov-down pov-down-left pov-left pov-up-left
}
: >axis ( long -- float )
32767 - 32767.0 /f ; inline
: >slider ( long -- float )
65535.0 /f ; inline
: >pov ( long -- symbol )
dup HEX: FFFF bitand HEX: FFFF =
[ drop pov-neutral ]
[ 2750 + 4500 /i pov-values nth ] if ; inline
: (fill-if) ( controller-state DIJOYSTATE2 ? quot -- )
[ drop ] compose [ 2drop ] if ; inline
: fill-controller-state ( controller-state DIJOYSTATE2 -- controller-state )
{
[ over x>> [ lX>> >axis >>x ] (fill-if) ]
[ over y>> [ lY>> >axis >>y ] (fill-if) ]
[ over z>> [ lZ>> >axis >>z ] (fill-if) ]
[ over rx>> [ lRx>> >axis >>rx ] (fill-if) ]
[ over ry>> [ lRy>> >axis >>ry ] (fill-if) ]
[ over rz>> [ lRz>> >axis >>rz ] (fill-if) ]
[ over slider>> [ rglSlider>> first >slider >>slider ] (fill-if) ]
[ over pov>> [ rgdwPOV>> first >pov >>pov ] (fill-if) ]
[ rgbButtons>> over buttons>> length <keys-array> >>buttons ]
} 2cleave ;
: read-device-buffer ( device buffer count -- buffer count' )
[ DIDEVICEOBJECTDATA heap-size ] 2dip <uint>
[ 0 IDirectInputDevice8W::GetDeviceData ole32-error ] 2keep *uint ;
: (fill-mouse-state) ( state DIDEVICEOBJECTDATA -- state )
[ dwData>> 32 >signed ] [ dwOfs>> ] bi {
{ DIMOFS_X [ [ + ] curry change-dx ] }
{ DIMOFS_Y [ [ + ] curry change-dy ] }
{ DIMOFS_Z [ [ + ] curry change-scroll-dy ] }
[ [ c-bool> ] [ DIMOFS_BUTTON0 - ] bi* rot [ buttons>> set-nth ] keep ]
} case ;
: fill-mouse-state ( buffer count -- state )
[ +mouse-state+ get ] 2dip swap [ nth (fill-mouse-state) ] curry each ;
: get-device-state ( device DIJOYSTATE2 -- )
[ dup IDirectInputDevice8W::Poll ole32-error ] dip
[ byte-length ] keep
IDirectInputDevice8W::GetDeviceState ole32-error ;
: (read-controller) ( handle template -- state )
swap [ DIJOYSTATE2 <struct> [ get-device-state ] keep ]
[ fill-controller-state ] [ drop f ] with-acquisition ;
M: dinput-game-input-backend read-controller
handle>> dup +controller-devices+ get at
[ (read-controller) ] [ drop f ] if* ;
M: dinput-game-input-backend calibrate-controller
handle>> f 0 IDirectInputDevice8W::RunControlPanel ole32-error ;
M: dinput-game-input-backend read-keyboard
+keyboard-device+ get
[ +keyboard-state+ get [ keys>> underlying>> get-device-state ] keep ]
[ ] [ f ] with-acquisition ;
M: dinput-game-input-backend read-mouse
+mouse-device+ get [ +mouse-buffer+ get MOUSE-BUFFER-SIZE read-device-buffer ]
[ fill-mouse-state ] [ f ] with-acquisition ;
M: dinput-game-input-backend reset-mouse
+mouse-device+ get [ f MOUSE-BUFFER-SIZE read-device-buffer ]
[ 2drop ] [ ] with-acquisition
+mouse-state+ get
0 >>dx
0 >>dy
0 >>scroll-dx
0 >>scroll-dy
drop ;