factor/extra/ui/gadgets/worlds/worlds.factor

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Factor
Executable File

! Copyright (C) 2005, 2007 Slava Pestov.
! See http://factorcode.org/license.txt for BSD license.
USING: arrays assocs continuations kernel math models
namespaces opengl sequences io combinators math.vectors
ui.gadgets ui.gestures ui.render ui.backend inspector ;
IN: ui.gadgets.worlds
TUPLE: world
active? focused?
glass
title status
fonts handle
loc ;
: find-world [ world? ] find-parent ;
M: f world-status ;
: show-status ( string/f gadget -- )
find-world world-status [ set-model ] [ drop ] if* ;
: show-summary ( object gadget -- )
>r [ summary ] [ "" ] if* r> show-status ;
: hide-status ( gadget -- ) f swap show-status ;
: (request-focus) ( child world ? -- )
pick gadget-parent pick eq? [
>r >r dup gadget-parent dup r> r>
[ (request-focus) ] keep
] unless focus-child ;
M: world request-focus-on ( child gadget -- )
2dup eq?
[ 2drop ] [ dup world-focused? (request-focus) ] if ;
: <world> ( gadget title status -- world )
t H{ } clone { 0 0 } {
set-gadget-delegate
set-world-title
set-world-status
set-world-active?
set-world-fonts
set-world-loc
} world construct
t over set-gadget-root?
dup request-focus ;
M: world equal? 2drop f ;
M: world hashcode* drop world hashcode* ;
M: world pref-dim*
delegate pref-dim* [ >fixnum ] map { 1024 768 } vmin ;
M: world layout*
dup delegate layout*
dup world-glass [
>r dup rect-dim r> set-layout-dim
] when* drop ;
M: world focusable-child* gadget-child ;
M: world children-on nip gadget-children ;
: (draw-world) ( world -- )
dup world-handle [
[ dup init-gl ] keep draw-gadget
] with-gl-context ;
: draw-world? ( world -- ? )
#! We don't draw deactivated worlds, or those with 0 size.
#! On Windows, the latter case results in GL errors.
dup world-active?
over world-handle
rot rect-dim [ 0 > ] all? and and ;
TUPLE: world-error world ;
: <world-error> ( error world -- error )
{ set-delegate set-world-error-world }
world-error construct ;
SYMBOL: ui-error-hook
: ui-error ( error -- ) ui-error-hook get call ;
[ rethrow ] ui-error-hook set-global
: draw-world ( world -- )
dup draw-world? [
dup world [
[
(draw-world)
] [
over <world-error> ui-error
f swap set-world-active?
] recover
] with-variable
] [
drop
] if ;
world H{
{ T{ key-down f { C+ } "x" } [ T{ cut-action } send-action ] }
{ T{ key-down f { C+ } "c" } [ T{ copy-action } send-action ] }
{ T{ key-down f { C+ } "v" } [ T{ paste-action } send-action ] }
{ T{ key-down f { C+ } "a" } [ T{ select-all-action } send-action ] }
{ T{ button-down f { C+ } 1 } [ T{ button-down f f 3 } swap resend-button-down ] }
{ T{ button-down f { A+ } 1 } [ T{ button-down f f 2 } swap resend-button-down ] }
{ T{ button-up f { C+ } 1 } [ T{ button-up f f 3 } swap resend-button-up ] }
{ T{ button-up f { A+ } 1 } [ T{ button-up f f 2 } swap resend-button-up ] }
} set-gestures
: close-global ( world global -- )
dup get-global find-world rot eq?
[ f swap set-global ] [ drop ] if ;