factor/basis/game/input
Joe Groff f6d90ce51f game.input.iokit: deal with Lion's breakage of the IOHID* API 2011-07-29 13:24:10 -07:00
..
dinput Move <ref>, deref and little-endian? from alien.c-types to alien.data, remove <c-object> 2010-12-25 16:55:36 -08:00
gtk game.input.gtk: clean up confusing reset-mouse/read-mouse interaction 2011-04-01 19:53:07 +02:00
iokit game.input.iokit: deal with Lion's breakage of the IOHID* API 2011-07-29 13:24:10 -07:00
scancodes
x11 alien.data: remove second quotation parameter from with-out-parameters, now all values are copied properly and calling 'clone' on structs in this quotation is not necessary 2010-07-16 17:32:05 -04:00
xinput Language change: tuple slot setter words with stack effect ( value object -- ) are now named FOO<< instead of (>>FOO) 2010-05-06 17:21:02 -04:00
authors.txt
input-docs.factor game.input: add a convenient "buttons-delta" word to convert two key/button state samples into pressed/released values 2010-02-20 10:10:02 -08:00
input-tests.factor game.input: add a convenient "buttons-delta" word to convert two key/button state samples into pressed/released values 2010-02-20 10:10:02 -08:00
input.factor game.input.gtk: copy of game.input.x11 with gtk-specific way to get the dpy 2011-04-01 19:52:54 +02:00
summary.txt
tags.txt