76 lines
1.3 KiB
C
76 lines
1.3 KiB
C
typedef struct {
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CELL base;
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CELL here;
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CELL alarm;
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CELL limit;
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} ZONE;
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ZONE active;
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ZONE prior;
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bool allot_profiling;
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void* alloc_guarded(CELL size);
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void init_zone(ZONE* zone, CELL size);
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void init_arena(CELL size);
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void flip_zones();
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void allot_profile_step(CELL a);
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INLINE CELL align8(CELL a)
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{
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return ((a & 7) == 0) ? a : ((a + 8) & ~7);
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}
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INLINE void* allot(CELL a)
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{
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CELL h = active.here;
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active.here += align8(a);
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if(allot_profiling)
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allot_profile_step(align8(a));
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return (void*)h;
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}
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INLINE CELL get(CELL where)
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{
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return *((CELL*)where);
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}
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INLINE void put(CELL where, CELL what)
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{
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*((CELL*)where) = what;
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}
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INLINE uint16_t cget(CELL where)
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{
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return *((uint16_t*)where);
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}
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INLINE void cput(CELL where, uint16_t what)
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{
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*((uint16_t*)where) = what;
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}
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INLINE BYTE bget(CELL where)
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{
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return *((BYTE*)where);
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}
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INLINE void bput(CELL where, BYTE what)
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{
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*((BYTE*)where) = what;
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}
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bool in_zone(ZONE* z, CELL pointer);
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void primitive_room(void);
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void primitive_allot_profiling(void);
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void primitive_address(void);
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void primitive_memory_cell(void);
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void primitive_memory_4(void);
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void primitive_memory_1(void);
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void primitive_set_memory_cell(void);
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void primitive_set_memory_4(void);
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void primitive_set_memory_1(void);
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void primitive_heap_stats(void);
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