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USING: ui game-input tools.test kernel system threads calendar
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combinators.short-circuit ;
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IN: game-input.tests
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os { [ windows? ] [ macosx? ] } 1|| [
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[ ] [ open-game-input ] unit-test
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[ ] [ 1 seconds sleep ] unit-test
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[ ] [ close-game-input ] unit-test
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] when
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