factor/basis/opengl
Keith Lazuka 405e5d015b docs: change $subsection to $subsections 2009-10-02 12:15:48 -04:00
..
annotations docs: change $subsection to $subsections 2009-10-02 12:15:48 -04:00
capabilities replace usages of <" with """ 2009-09-20 22:42:40 -05:00
debug docs: change $subsection to $subsections 2009-10-02 12:15:48 -04:00
framebuffers update demos using GL_EXT_framebuffer_object and GL_ARB_texture_float to use suffixless opengl 3 symbol names 2009-06-24 17:59:25 -05:00
gl docs: change $subsection to $subsections 2009-10-02 12:15:48 -04:00
gl3 opengl.gl3 vocab containing only forward-compatible symbols. fill in some holes in opengl.gl 2009-06-24 18:27:54 -05:00
shaders move some allocation words that don't really have much to do with c types out of alien.c-types into a new alien.data vocab 2009-09-17 22:36:05 -05:00
textures add USING:s and rearrange definitions so macosx can compile without parsing c-type strings 2009-09-26 23:14:57 -05:00
authors.txt Refactor GLU usages in basis, and move opengl.glu to extra, and don't like VM with GLU 2009-04-11 15:17:08 -05:00
opengl-docs.factor docs: change $subsection to $subsections 2009-10-02 12:15:48 -04:00
opengl.factor fix "float" ambiguities in math.blas, opengl vocabs 2009-09-16 21:25:46 -05:00
summary.txt Move a few UI dependencies into basis 2008-08-22 22:10:49 -05:00
tags.txt Move a few UI dependencies into basis 2008-08-22 22:10:49 -05:00