factor/library/ui/gestures.factor

197 lines
5.6 KiB
Factor

! Copyright (C) 2005, 2006 Slava Pestov.
! See http://factorcode.org/license.txt for BSD license.
IN: gadgets
USING: generic hashtables kernel math models namespaces queues
sequences words ;
: gestures ( gadget -- seq )
delegates [ class "gestures" word-prop ] map [ ] subset ;
: set-gestures ( class hash -- ) "gestures" set-word-prop ;
: handle-gesture* ( gesture gadget -- )
tuck gestures hash-stack [ call f ] [ drop t ] if* ;
: handle-gesture ( gesture gadget -- ? )
#! If a gadget's handle-gesture* generic returns t, the
#! event was not consumed and is passed on to the gadget's
#! parent. This word returns t if no gadget handled the
#! gesture, otherwise returns f.
[ dupd handle-gesture* ] each-parent nip ;
: user-input ( str gadget -- )
[ dupd user-input* ] each-parent 2drop ;
! Gesture objects
TUPLE: motion ;
TUPLE: drag # ;
TUPLE: button-up # ;
TUPLE: button-down # ;
TUPLE: wheel-up ;
TUPLE: wheel-down ;
TUPLE: mouse-enter ;
TUPLE: mouse-leave ;
TUPLE: lose-focus ;
TUPLE: gain-focus ;
! Higher-level actions
TUPLE: cut-action ;
TUPLE: copy-action ;
TUPLE: paste-action ;
TUPLE: delete-action ;
TUPLE: select-all-action ;
: handle-action ( gadget constructor -- )
execute swap handle-gesture drop ; inline
GENERIC: with-button ( button# tuple -- tuple )
M: drag with-button drop <drag> ;
M: button-up with-button drop <button-up> ;
M: button-down with-button drop <button-down> ;
! Modifiers
SYMBOL: C+
SYMBOL: A+
SYMBOL: M+
SYMBOL: S+
TUPLE: key-down mods sym ;
TUPLE: key-up mods sym ;
! Hand state
! Note that these are only really useful inside an event
! handler, and that the locations hand-loc and hand-click-loc
! are in the co-ordinate system of the world which contains
! the gadget in question.
SYMBOL: hand-gadget
SYMBOL: hand-loc
{ 0 0 } hand-loc set-global
SYMBOL: hand-clicked
SYMBOL: hand-click-loc
SYMBOL: hand-buttons
V{ } clone hand-buttons set-global
: button-gesture ( button gesture -- )
#! Send a gesture like T{ button-down f 2 }; if nobody
#! handles it, send T{ button-down }.
hand-clicked get-global
3dup >r with-button r> handle-gesture
[ handle-gesture 2drop ] [ 3drop ] if ;
: drag-gesture ( -- )
#! Send a gesture like T{ drag f 2 }; if nobody handles it,
#! send T{ drag }.
hand-buttons get-global first T{ drag } button-gesture ;
: fire-motion ( -- )
#! Fire a motion gesture to the gadget underneath the hand,
#! and if a mouse button is down, fire a drag gesture to the
#! gadget that was clicked.
hand-buttons get-global empty? [
T{ motion } hand-gadget get-global handle-gesture drop
] [
drag-gesture
] if ;
: each-gesture ( gesture seq -- )
[ handle-gesture* drop ] each-with ;
: hand-gestures ( new old -- )
drop-prefix <reversed>
T{ mouse-leave } swap each-gesture
T{ mouse-enter } swap each-gesture ;
: forget-rollover ( -- )
#! After we restore the UI, send mouse leave events to all
#! gadgets that were under the mouse at the time of the
#! save, since the mouse is in a different location now.
f hand-gadget [ get-global ] 2keep set-global
parents hand-gestures ;
: focus-gestures ( new old -- )
drop-prefix <reversed>
T{ lose-focus } swap each-gesture
T{ gain-focus } swap each-gesture ;
: focus-receiver ( world -- seq )
#! If the world is not focused, we want focus-gestures to
#! only send focus-lost and not focus-gained.
dup world-focused? [ focused-ancestors ] [ drop f ] if ;
: request-focus* ( gadget world -- )
dup focused-ancestors >r
[ set-world-focus ] keep
focus-receiver r> focus-gestures ;
: request-focus ( gadget -- )
dup focusable-child swap find-world request-focus* ;
: modifier ( mod modifiers -- seq )
[ second swap bitand 0 > ] subset-with
[ first ] map f like ;
: drag-loc ( -- loc )
hand-loc get-global hand-click-loc get-global v- ;
: hand-rel ( gadget -- loc )
hand-loc get-global relative-loc ;
: hand-click-rel ( gadget -- loc )
hand-click-loc get-global relative-loc ;
: relevant-help ( seq -- help )
[ gadget-help ] map [ ] find nip ;
: show-message ( string/f world -- )
#! Show a message in the status bar.
world-status set-model* ;
: update-help ( -- )
#! Update mouse-over help message.
hand-gadget get-global parents [ relevant-help ] keep
dup empty? [ 2drop ] [ peek show-message ] if ;
: under-hand ( -- seq )
#! A sequence whose first element is the world and last is
#! the current gadget, with all parents in between.
hand-gadget get-global parents <reversed> ;
: move-hand ( loc world -- )
under-hand >r over hand-loc set-global
pick-up hand-gadget set-global
under-hand r> hand-gestures update-help ;
: update-clicked ( loc world -- )
move-hand
hand-gadget get-global hand-clicked set-global
hand-loc get-global hand-click-loc set-global ;
: send-button-down ( button# loc world -- )
update-clicked
dup hand-buttons get-global push
T{ button-down } button-gesture ;
: send-button-up ( button# loc world -- )
move-hand
dup hand-buttons get-global delete
T{ button-up } button-gesture ;
: send-wheel ( up/down loc world -- )
move-hand
T{ wheel-up } T{ wheel-down } ?
hand-gadget get-global handle-gesture drop ;
: send-action ( world gesture -- )
swap world-focus handle-gesture drop ;
world H{
{ T{ key-down f { C+ } "x" } [ T{ cut-action } send-action ] }
{ T{ key-down f { C+ } "c" } [ T{ copy-action } send-action ] }
{ T{ key-down f { C+ } "v" } [ T{ paste-action } send-action ] }
{ T{ key-down f { C+ } "a" } [ T{ select-all-action } send-action ] }
} set-gestures