factor/extra/tetris
Doug Coleman 3f3d57032b Delete empty unit tests files, remove 1- and 1+, reorder IN: lines in a lot of places, minor refactoring 2009-08-13 19:21:44 -05:00
..
board Fix various unit tests 2009-03-07 15:58:14 -06:00
game Delete empty unit tests files, remove 1- and 1+, reorder IN: lines in a lot of places, minor refactoring 2009-08-13 19:21:44 -05:00
gl Fixes for recent changes 2009-04-05 17:32:53 -05:00
piece Fixed tetris and moved it from unmaintained to extra 2008-10-02 11:12:46 +10:00
tetromino Delete empty unit tests files, remove 1- and 1+, reorder IN: lines in a lot of places, minor refactoring 2009-08-13 19:21:44 -05:00
README.txt Fixed tetris and moved it from unmaintained to extra 2008-10-02 11:12:46 +10:00
authors.txt Fixed tetris and moved it from unmaintained to extra 2008-10-02 11:12:46 +10:00
deploy.factor Deploy tool always uses optimizing compiler now 2009-05-11 00:32:22 -05:00
summary.txt Fixed tetris and moved it from unmaintained to extra 2008-10-02 11:12:46 +10:00
tags.txt Fixed tetris and moved it from unmaintained to extra 2008-10-02 11:12:46 +10:00
tetris.factor Updating code in basis and extra for stricter vocab search path semantics 2009-05-14 23:23:06 -05:00

README.txt

This is a simple tetris game. To play, open factor (in GUI mode), and run:

"tetris" run

This should open a new window with a running tetris game. The commands are:

left, right arrows: move the current piece left or right
up arrow:           rotate the piece clockwise
down arrow:         lower the piece one row
space bar:          drop the piece
p:                  pause/unpause
n:                  start a new game

TODO:
- rotation of pieces when they're on the far right of the board
- make blocks prettier
- possibly make piece inherit from tetromino