147 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Factor
		
	
	
		
			Executable File
		
	
			
		
		
	
	
			147 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Factor
		
	
	
		
			Executable File
		
	
! Copyright (C) 2006, 2007 Slava Pestov.
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! See http://factorcode.org/license.txt for BSD license.
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USING: arrays assocs io kernel math models namespaces
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prettyprint dlists sequences threads sequences words timers
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debugger ui.gadgets ui.gadgets.worlds ui.gadgets.tracks
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ui.gestures ui.backend ui.render continuations init
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combinators ;
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IN: ui
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! Assoc mapping aliens to gadgets
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SYMBOL: windows
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: window ( handle -- world ) windows get-global at ;
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: window-focus ( handle -- gadget ) window world-focus ;
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: register-window ( world handle -- )
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    #! Add the new window just below the topmost window. Why?
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    #! So that if the new window doesn't actually receive focus
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    #! (eg, we're using focus follows mouse and the mouse is not
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    #! in the new window when it appears) Factor doesn't get
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    #! confused and send workspace operations to the new window,
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    #! etc.
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    swap 2array windows get-global push
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    windows get-global dup length 1 >
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    [ [ length 1- dup 1- ] keep exchange ] [ drop ] if ;
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: unregister-window ( handle -- )
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    windows global [ [ first = not ] curry* subset ] change-at ;
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: raised-window ( world -- )
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    windows get-global [ second eq? ] curry* find drop
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    windows get-global [ length 1- ] keep exchange ;
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: focus-world ( world -- )
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    t over set-world-focused?
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    dup raised-window
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    focus-path f focus-gestures ;
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: unfocus-world ( world -- )
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    f over set-world-focused?
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    focus-path f swap focus-gestures ;
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: reset-world ( world -- )
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    dup world-fonts clear-assoc
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    dup unfocus-world
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    f swap set-world-handle ;
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: stop-world ( world -- )
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    dup ungraft
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    dup hand-clicked close-global
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    dup hand-gadget close-global
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    dup free-fonts
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    reset-world ;
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: open-world-window ( world -- )
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    dup pref-dim over set-gadget-dim dup relayout graft ;
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: open-window ( gadget title -- )
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    >r [ 1 track, ] { 0 1 } make-track r>
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    f <world> open-world-window ;
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: find-window ( quot -- world )
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    windows get values
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    [ gadget-child swap call ] curry* find-last nip ; inline
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: restore-windows ( -- )
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    windows get [ values ] keep delete-all
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    [ dup reset-world (open-world-window) ] each
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    forget-rollover ;
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: restore-windows? ( -- ? )
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    windows get empty? not ;
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: update-hand ( world -- )
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    dup hand-world get-global eq?
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    [ hand-loc get-global swap move-hand ] [ drop ] if ;
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: layout-queued ( -- seq )
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    [
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        in-layout? on
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        layout-queue [
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            dup layout find-world [ , ] when*
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        ] dlist-slurp
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    ] { } make ;
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SYMBOL: ui-hook
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: init-ui ( -- )
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    <dlist> \ graft-queue set-global
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    <dlist> \ layout-queue set-global
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    V{ } clone windows set-global ;
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: redraw-worlds ( seq -- )
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    [ dup update-hand draw-world ] each ;
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: notify ( gadget -- )
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    dup gadget-graft-state {
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        { { f t } [ dup activate-control dup graft* ] }
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        { { t f } [ dup activate-control dup ungraft* ] }
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    } case
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    dup gadget-graft-state first { f f } { t t } ?
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    swap set-gadget-graft-state ;
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: notify-queued ( -- )
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    graft-queue [ notify ] dlist-slurp ;
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: ui-step ( -- )
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    [
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        do-timers
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        notify-queued
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        layout-queued
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        redraw-worlds
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        10 sleep
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    ] assert-depth ;
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: start-ui ( -- )
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    init-timers
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    restore-windows? [
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        restore-windows
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    ] [
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        init-ui ui-hook get call
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    ] if ui-step ;
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: ui-running ( quot -- )
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    t \ ui-running set-global
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    [ f \ ui-running set-global ] [ ] cleanup ; inline
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: ui-running? ( -- ? )
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    \ ui-running get-global ;
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[ f \ ui-running set-global ] "ui" add-init-hook
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HOOK: ui ui-backend ( -- )
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MAIN: ui
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: with-ui ( quot -- )
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    ui-running? [
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        call
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    ] [
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        f windows set-global
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        ui-hook [ ui ] with-variable
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    ] if ;
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: ui-try ( quot -- ) [ ui-error ] recover ;
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