- Don't use glPolygonMode to draw outline rectangles - Use vertex arrays instead of glBegin/glVertex/glEnd - Remove dead code from opengl vocabulary - draw-interior and draw-boundary are now called with origin get [ ... ] with-translation |
||
---|---|---|
.. | ||
gl | ||
glu | ||
authors.txt | ||
opengl-docs.factor | ||
opengl.factor | ||
summary.txt | ||
tags.txt |