factor/basis/opengl
John Benediktsson 4f42c72012 specialized-arrays: performed some cleanup.
Specifically,
    •   Created >c-array to be replacement for >T-array.
    •   Created cast-array to be generic replacement for all T-array-cast words.
    •   Created c-array@ to be generic replacement for T-array@ words.
    •   Replaced usages of <T-array> with T <c-array>
    •   Replaced usages of <direct-T-array> with T <c-direct-array>
    •   Replaced usages of >T-array with T >c-array
    •   Replaced usages of T-array-cast with T cast-array
    •   Replaced usages of malloc-T-array with T malloc-array.
    •   Removed malloc-T-array.
    •   Removed T-array-cast.
    •   Removed T-array@.
    •   Removed >T-array.

I also added (but didn't change any code to use):
    •   T c-array-type, returns T-array
    •   T c-array?, returns T-array?
    •   c-array{ T ... }, returns T-array{ ... }

Bootstraps just find on Mac OS X.  Also `load-all test-all` works for me.
2011-09-26 11:37:51 -07:00
..
annotations
capabilities
debug
framebuffers alien.data: remove second quotation parameter from with-out-parameters, now all values are copied properly and calling 'clone' on structs in this quotation is not necessary 2010-07-16 17:32:05 -04:00
gl opengl.gl.extensions: annoying hack to make gpu.* demos work in Lion. opengl 3 entry points such as glGenVertexArrays are available, but they only actually work in core profile contexts which factor doesn't support yet, so favor extension entry points such as glGenVertexArraysAPPLE instead of standard entry points 2011-07-29 14:15:59 -07:00
gl3 opengl.gl: some opengl 4 functions were accidentally still presented as -EXT 2010-08-11 10:05:03 -07:00
shaders specialized-arrays: performed some cleanup. 2011-09-26 11:37:51 -07:00
textures images.tessel(l)ation: spelling 2011-08-27 17:30:45 -07:00
authors.txt
opengl-docs.factor
opengl-tests.factor
opengl.factor specialized-arrays: performed some cleanup. 2011-09-26 11:37:51 -07:00
summary.txt
tags.txt