1255 lines
61 KiB
Factor
1255 lines
61 KiB
Factor
! Copyright (C) 2009 Joe Groff.
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! See http://factorcode.org/license.txt for BSD license.
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! This vocab only exports forward-compatible OpenGL 3.x symbols.
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! For legacy OpenGL and extensions, use opengl.gl
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QUALIFIED-WITH: opengl.gl gl
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IN: opengl.gl3
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ALIAS: GL_DEPTH_BUFFER_BIT gl:GL_DEPTH_BUFFER_BIT
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ALIAS: GL_STENCIL_BUFFER_BIT gl:GL_STENCIL_BUFFER_BIT
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ALIAS: GL_COLOR_BUFFER_BIT gl:GL_COLOR_BUFFER_BIT
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ALIAS: GL_FALSE gl:GL_FALSE
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ALIAS: GL_TRUE gl:GL_TRUE
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ALIAS: GL_POINTS gl:GL_POINTS
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ALIAS: GL_LINES gl:GL_LINES
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ALIAS: GL_LINE_LOOP gl:GL_LINE_LOOP
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ALIAS: GL_LINE_STRIP gl:GL_LINE_STRIP
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ALIAS: GL_TRIANGLES gl:GL_TRIANGLES
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ALIAS: GL_TRIANGLE_STRIP gl:GL_TRIANGLE_STRIP
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ALIAS: GL_TRIANGLE_FAN gl:GL_TRIANGLE_FAN
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ALIAS: GL_QUADS gl:GL_QUADS
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ALIAS: GL_NEVER gl:GL_NEVER
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ALIAS: GL_LESS gl:GL_LESS
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ALIAS: GL_EQUAL gl:GL_EQUAL
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ALIAS: GL_LEQUAL gl:GL_LEQUAL
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ALIAS: GL_GREATER gl:GL_GREATER
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ALIAS: GL_NOTEQUAL gl:GL_NOTEQUAL
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ALIAS: GL_GEQUAL gl:GL_GEQUAL
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ALIAS: GL_ALWAYS gl:GL_ALWAYS
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ALIAS: GL_ZERO gl:GL_ZERO
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ALIAS: GL_ONE gl:GL_ONE
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ALIAS: GL_SRC_COLOR gl:GL_SRC_COLOR
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ALIAS: GL_ONE_MINUS_SRC_COLOR gl:GL_ONE_MINUS_SRC_COLOR
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ALIAS: GL_SRC_ALPHA gl:GL_SRC_ALPHA
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ALIAS: GL_ONE_MINUS_SRC_ALPHA gl:GL_ONE_MINUS_SRC_ALPHA
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ALIAS: GL_DST_ALPHA gl:GL_DST_ALPHA
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ALIAS: GL_ONE_MINUS_DST_ALPHA gl:GL_ONE_MINUS_DST_ALPHA
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ALIAS: GL_DST_COLOR gl:GL_DST_COLOR
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ALIAS: GL_ONE_MINUS_DST_COLOR gl:GL_ONE_MINUS_DST_COLOR
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ALIAS: GL_SRC_ALPHA_SATURATE gl:GL_SRC_ALPHA_SATURATE
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ALIAS: GL_NONE gl:GL_NONE
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ALIAS: GL_FRONT_LEFT gl:GL_FRONT_LEFT
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ALIAS: GL_FRONT_RIGHT gl:GL_FRONT_RIGHT
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ALIAS: GL_BACK_LEFT gl:GL_BACK_LEFT
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ALIAS: GL_BACK_RIGHT gl:GL_BACK_RIGHT
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ALIAS: GL_FRONT gl:GL_FRONT
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ALIAS: GL_BACK gl:GL_BACK
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ALIAS: GL_LEFT gl:GL_LEFT
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ALIAS: GL_RIGHT gl:GL_RIGHT
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ALIAS: GL_FRONT_AND_BACK gl:GL_FRONT_AND_BACK
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ALIAS: GL_NO_ERROR gl:GL_NO_ERROR
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ALIAS: GL_INVALID_ENUM gl:GL_INVALID_ENUM
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ALIAS: GL_INVALID_VALUE gl:GL_INVALID_VALUE
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ALIAS: GL_INVALID_OPERATION gl:GL_INVALID_OPERATION
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ALIAS: GL_OUT_OF_MEMORY gl:GL_OUT_OF_MEMORY
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ALIAS: GL_CW gl:GL_CW
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ALIAS: GL_CCW gl:GL_CCW
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ALIAS: GL_POINT_SIZE gl:GL_POINT_SIZE
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ALIAS: GL_POINT_SIZE_RANGE gl:GL_POINT_SIZE_RANGE
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ALIAS: GL_POINT_SIZE_GRANULARITY gl:GL_POINT_SIZE_GRANULARITY
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ALIAS: GL_LINE_SMOOTH gl:GL_LINE_SMOOTH
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ALIAS: GL_LINE_WIDTH gl:GL_LINE_WIDTH
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ALIAS: GL_LINE_WIDTH_RANGE gl:GL_LINE_WIDTH_RANGE
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ALIAS: GL_LINE_WIDTH_GRANULARITY gl:GL_LINE_WIDTH_GRANULARITY
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ALIAS: GL_POLYGON_SMOOTH gl:GL_POLYGON_SMOOTH
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ALIAS: GL_CULL_FACE gl:GL_CULL_FACE
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ALIAS: GL_CULL_FACE_MODE gl:GL_CULL_FACE_MODE
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ALIAS: GL_FRONT_FACE gl:GL_FRONT_FACE
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ALIAS: GL_DEPTH_RANGE gl:GL_DEPTH_RANGE
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ALIAS: GL_DEPTH_TEST gl:GL_DEPTH_TEST
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ALIAS: GL_DEPTH_WRITEMASK gl:GL_DEPTH_WRITEMASK
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ALIAS: GL_DEPTH_CLEAR_VALUE gl:GL_DEPTH_CLEAR_VALUE
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ALIAS: GL_DEPTH_FUNC gl:GL_DEPTH_FUNC
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ALIAS: GL_STENCIL_TEST gl:GL_STENCIL_TEST
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ALIAS: GL_STENCIL_CLEAR_VALUE gl:GL_STENCIL_CLEAR_VALUE
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ALIAS: GL_STENCIL_FUNC gl:GL_STENCIL_FUNC
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ALIAS: GL_STENCIL_VALUE_MASK gl:GL_STENCIL_VALUE_MASK
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ALIAS: GL_STENCIL_FAIL gl:GL_STENCIL_FAIL
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ALIAS: GL_STENCIL_PASS_DEPTH_FAIL gl:GL_STENCIL_PASS_DEPTH_FAIL
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ALIAS: GL_STENCIL_PASS_DEPTH_PASS gl:GL_STENCIL_PASS_DEPTH_PASS
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ALIAS: GL_STENCIL_REF gl:GL_STENCIL_REF
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ALIAS: GL_STENCIL_WRITEMASK gl:GL_STENCIL_WRITEMASK
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ALIAS: GL_VIEWPORT gl:GL_VIEWPORT
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ALIAS: GL_DITHER gl:GL_DITHER
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ALIAS: GL_BLEND_DST gl:GL_BLEND_DST
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ALIAS: GL_BLEND_SRC gl:GL_BLEND_SRC
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ALIAS: GL_BLEND gl:GL_BLEND
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ALIAS: GL_LOGIC_OP_MODE gl:GL_LOGIC_OP_MODE
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ALIAS: GL_COLOR_LOGIC_OP gl:GL_COLOR_LOGIC_OP
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ALIAS: GL_DRAW_BUFFER gl:GL_DRAW_BUFFER
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ALIAS: GL_READ_BUFFER gl:GL_READ_BUFFER
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ALIAS: GL_SCISSOR_BOX gl:GL_SCISSOR_BOX
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ALIAS: GL_SCISSOR_TEST gl:GL_SCISSOR_TEST
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ALIAS: GL_COLOR_CLEAR_VALUE gl:GL_COLOR_CLEAR_VALUE
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ALIAS: GL_COLOR_WRITEMASK gl:GL_COLOR_WRITEMASK
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ALIAS: GL_DOUBLEBUFFER gl:GL_DOUBLEBUFFER
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ALIAS: GL_STEREO gl:GL_STEREO
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ALIAS: GL_LINE_SMOOTH_HINT gl:GL_LINE_SMOOTH_HINT
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ALIAS: GL_POLYGON_SMOOTH_HINT gl:GL_POLYGON_SMOOTH_HINT
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ALIAS: GL_UNPACK_SWAP_BYTES gl:GL_UNPACK_SWAP_BYTES
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ALIAS: GL_UNPACK_LSB_FIRST gl:GL_UNPACK_LSB_FIRST
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ALIAS: GL_UNPACK_ROW_LENGTH gl:GL_UNPACK_ROW_LENGTH
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ALIAS: GL_UNPACK_SKIP_ROWS gl:GL_UNPACK_SKIP_ROWS
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ALIAS: GL_UNPACK_SKIP_PIXELS gl:GL_UNPACK_SKIP_PIXELS
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ALIAS: GL_UNPACK_ALIGNMENT gl:GL_UNPACK_ALIGNMENT
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ALIAS: GL_PACK_SWAP_BYTES gl:GL_PACK_SWAP_BYTES
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ALIAS: GL_PACK_LSB_FIRST gl:GL_PACK_LSB_FIRST
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ALIAS: GL_PACK_ROW_LENGTH gl:GL_PACK_ROW_LENGTH
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ALIAS: GL_PACK_SKIP_ROWS gl:GL_PACK_SKIP_ROWS
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ALIAS: GL_PACK_SKIP_PIXELS gl:GL_PACK_SKIP_PIXELS
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ALIAS: GL_PACK_ALIGNMENT gl:GL_PACK_ALIGNMENT
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ALIAS: GL_MAX_TEXTURE_SIZE gl:GL_MAX_TEXTURE_SIZE
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ALIAS: GL_MAX_VIEWPORT_DIMS gl:GL_MAX_VIEWPORT_DIMS
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ALIAS: GL_SUBPIXEL_BITS gl:GL_SUBPIXEL_BITS
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ALIAS: GL_TEXTURE_1D gl:GL_TEXTURE_1D
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ALIAS: GL_TEXTURE_2D gl:GL_TEXTURE_2D
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ALIAS: GL_POLYGON_OFFSET_UNITS gl:GL_POLYGON_OFFSET_UNITS
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ALIAS: GL_POLYGON_OFFSET_POINT gl:GL_POLYGON_OFFSET_POINT
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ALIAS: GL_POLYGON_OFFSET_LINE gl:GL_POLYGON_OFFSET_LINE
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ALIAS: GL_POLYGON_OFFSET_FILL gl:GL_POLYGON_OFFSET_FILL
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ALIAS: GL_POLYGON_OFFSET_FACTOR gl:GL_POLYGON_OFFSET_FACTOR
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ALIAS: GL_TEXTURE_BINDING_1D gl:GL_TEXTURE_BINDING_1D
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ALIAS: GL_TEXTURE_BINDING_2D gl:GL_TEXTURE_BINDING_2D
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ALIAS: GL_TEXTURE_WIDTH gl:GL_TEXTURE_WIDTH
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ALIAS: GL_TEXTURE_HEIGHT gl:GL_TEXTURE_HEIGHT
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ALIAS: GL_TEXTURE_INTERNAL_FORMAT gl:GL_TEXTURE_INTERNAL_FORMAT
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ALIAS: GL_TEXTURE_BORDER_COLOR gl:GL_TEXTURE_BORDER_COLOR
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ALIAS: GL_TEXTURE_BORDER gl:GL_TEXTURE_BORDER
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ALIAS: GL_TEXTURE_RED_SIZE gl:GL_TEXTURE_RED_SIZE
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ALIAS: GL_TEXTURE_GREEN_SIZE gl:GL_TEXTURE_GREEN_SIZE
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ALIAS: GL_TEXTURE_BLUE_SIZE gl:GL_TEXTURE_BLUE_SIZE
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ALIAS: GL_TEXTURE_ALPHA_SIZE gl:GL_TEXTURE_ALPHA_SIZE
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ALIAS: GL_DONT_CARE gl:GL_DONT_CARE
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ALIAS: GL_FASTEST gl:GL_FASTEST
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ALIAS: GL_NICEST gl:GL_NICEST
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ALIAS: GL_BYTE gl:GL_BYTE
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ALIAS: GL_UNSIGNED_BYTE gl:GL_UNSIGNED_BYTE
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ALIAS: GL_SHORT gl:GL_SHORT
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ALIAS: GL_UNSIGNED_SHORT gl:GL_UNSIGNED_SHORT
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ALIAS: GL_INT gl:GL_INT
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ALIAS: GL_UNSIGNED_INT gl:GL_UNSIGNED_INT
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ALIAS: GL_FLOAT gl:GL_FLOAT
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ALIAS: GL_DOUBLE gl:GL_DOUBLE
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ALIAS: GL_CLEAR gl:GL_CLEAR
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ALIAS: GL_AND gl:GL_AND
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ALIAS: GL_AND_REVERSE gl:GL_AND_REVERSE
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ALIAS: GL_COPY gl:GL_COPY
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ALIAS: GL_AND_INVERTED gl:GL_AND_INVERTED
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ALIAS: GL_NOOP gl:GL_NOOP
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ALIAS: GL_XOR gl:GL_XOR
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ALIAS: GL_OR gl:GL_OR
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ALIAS: GL_NOR gl:GL_NOR
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ALIAS: GL_EQUIV gl:GL_EQUIV
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ALIAS: GL_INVERT gl:GL_INVERT
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ALIAS: GL_OR_REVERSE gl:GL_OR_REVERSE
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ALIAS: GL_COPY_INVERTED gl:GL_COPY_INVERTED
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ALIAS: GL_OR_INVERTED gl:GL_OR_INVERTED
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ALIAS: GL_NAND gl:GL_NAND
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ALIAS: GL_SET gl:GL_SET
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ALIAS: GL_TEXTURE gl:GL_TEXTURE
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ALIAS: GL_COLOR gl:GL_COLOR
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ALIAS: GL_DEPTH gl:GL_DEPTH
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ALIAS: GL_STENCIL gl:GL_STENCIL
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ALIAS: GL_STENCIL_INDEX gl:GL_STENCIL_INDEX
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ALIAS: GL_DEPTH_COMPONENT gl:GL_DEPTH_COMPONENT
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ALIAS: GL_RED gl:GL_RED
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ALIAS: GL_GREEN gl:GL_GREEN
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ALIAS: GL_BLUE gl:GL_BLUE
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ALIAS: GL_ALPHA gl:GL_ALPHA
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ALIAS: GL_RGB gl:GL_RGB
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ALIAS: GL_RGBA gl:GL_RGBA
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ALIAS: GL_POINT gl:GL_POINT
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ALIAS: GL_LINE gl:GL_LINE
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ALIAS: GL_FILL gl:GL_FILL
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ALIAS: GL_KEEP gl:GL_KEEP
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ALIAS: GL_REPLACE gl:GL_REPLACE
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ALIAS: GL_INCR gl:GL_INCR
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ALIAS: GL_DECR gl:GL_DECR
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ALIAS: GL_VENDOR gl:GL_VENDOR
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ALIAS: GL_RENDERER gl:GL_RENDERER
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ALIAS: GL_VERSION gl:GL_VERSION
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ALIAS: GL_EXTENSIONS gl:GL_EXTENSIONS
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ALIAS: GL_NEAREST gl:GL_NEAREST
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ALIAS: GL_LINEAR gl:GL_LINEAR
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ALIAS: GL_NEAREST_MIPMAP_NEAREST gl:GL_NEAREST_MIPMAP_NEAREST
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ALIAS: GL_LINEAR_MIPMAP_NEAREST gl:GL_LINEAR_MIPMAP_NEAREST
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ALIAS: GL_NEAREST_MIPMAP_LINEAR gl:GL_NEAREST_MIPMAP_LINEAR
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ALIAS: GL_LINEAR_MIPMAP_LINEAR gl:GL_LINEAR_MIPMAP_LINEAR
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ALIAS: GL_TEXTURE_MAG_FILTER gl:GL_TEXTURE_MAG_FILTER
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ALIAS: GL_TEXTURE_MIN_FILTER gl:GL_TEXTURE_MIN_FILTER
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ALIAS: GL_TEXTURE_WRAP_S gl:GL_TEXTURE_WRAP_S
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ALIAS: GL_TEXTURE_WRAP_T gl:GL_TEXTURE_WRAP_T
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ALIAS: GL_PROXY_TEXTURE_1D gl:GL_PROXY_TEXTURE_1D
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ALIAS: GL_PROXY_TEXTURE_2D gl:GL_PROXY_TEXTURE_2D
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ALIAS: GL_REPEAT gl:GL_REPEAT
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ALIAS: GL_R3_G3_B2 gl:GL_R3_G3_B2
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ALIAS: GL_RGB4 gl:GL_RGB4
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ALIAS: GL_RGB5 gl:GL_RGB5
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ALIAS: GL_RGB8 gl:GL_RGB8
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ALIAS: GL_RGB10 gl:GL_RGB10
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ALIAS: GL_RGB12 gl:GL_RGB12
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ALIAS: GL_RGB16 gl:GL_RGB16
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ALIAS: GL_RGBA2 gl:GL_RGBA2
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ALIAS: GL_RGBA4 gl:GL_RGBA4
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ALIAS: GL_RGB5_A1 gl:GL_RGB5_A1
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ALIAS: GL_RGBA8 gl:GL_RGBA8
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ALIAS: GL_RGB10_A2 gl:GL_RGB10_A2
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ALIAS: GL_RGBA12 gl:GL_RGBA12
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ALIAS: GL_RGBA16 gl:GL_RGBA16
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ALIAS: GL_UNSIGNED_BYTE_3_3_2 gl:GL_UNSIGNED_BYTE_3_3_2
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ALIAS: GL_UNSIGNED_SHORT_4_4_4_4 gl:GL_UNSIGNED_SHORT_4_4_4_4
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ALIAS: GL_UNSIGNED_SHORT_5_5_5_1 gl:GL_UNSIGNED_SHORT_5_5_5_1
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ALIAS: GL_UNSIGNED_INT_8_8_8_8 gl:GL_UNSIGNED_INT_8_8_8_8
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ALIAS: GL_UNSIGNED_INT_10_10_10_2 gl:GL_UNSIGNED_INT_10_10_10_2
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ALIAS: GL_TEXTURE_BINDING_3D gl:GL_TEXTURE_BINDING_3D
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ALIAS: GL_PACK_SKIP_IMAGES gl:GL_PACK_SKIP_IMAGES
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ALIAS: GL_PACK_IMAGE_HEIGHT gl:GL_PACK_IMAGE_HEIGHT
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ALIAS: GL_UNPACK_SKIP_IMAGES gl:GL_UNPACK_SKIP_IMAGES
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ALIAS: GL_UNPACK_IMAGE_HEIGHT gl:GL_UNPACK_IMAGE_HEIGHT
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ALIAS: GL_TEXTURE_3D gl:GL_TEXTURE_3D
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ALIAS: GL_PROXY_TEXTURE_3D gl:GL_PROXY_TEXTURE_3D
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ALIAS: GL_TEXTURE_DEPTH gl:GL_TEXTURE_DEPTH
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ALIAS: GL_TEXTURE_WRAP_R gl:GL_TEXTURE_WRAP_R
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ALIAS: GL_MAX_3D_TEXTURE_SIZE gl:GL_MAX_3D_TEXTURE_SIZE
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ALIAS: GL_UNSIGNED_BYTE_2_3_3_REV gl:GL_UNSIGNED_BYTE_2_3_3_REV
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ALIAS: GL_UNSIGNED_SHORT_5_6_5 gl:GL_UNSIGNED_SHORT_5_6_5
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ALIAS: GL_UNSIGNED_SHORT_5_6_5_REV gl:GL_UNSIGNED_SHORT_5_6_5_REV
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ALIAS: GL_UNSIGNED_SHORT_4_4_4_4_REV gl:GL_UNSIGNED_SHORT_4_4_4_4_REV
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ALIAS: GL_UNSIGNED_SHORT_1_5_5_5_REV gl:GL_UNSIGNED_SHORT_1_5_5_5_REV
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ALIAS: GL_UNSIGNED_INT_8_8_8_8_REV gl:GL_UNSIGNED_INT_8_8_8_8_REV
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ALIAS: GL_UNSIGNED_INT_2_10_10_10_REV gl:GL_UNSIGNED_INT_2_10_10_10_REV
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ALIAS: GL_BGR gl:GL_BGR
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ALIAS: GL_BGRA gl:GL_BGRA
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ALIAS: GL_MAX_ELEMENTS_VERTICES gl:GL_MAX_ELEMENTS_VERTICES
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ALIAS: GL_MAX_ELEMENTS_INDICES gl:GL_MAX_ELEMENTS_INDICES
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ALIAS: GL_CLAMP_TO_EDGE gl:GL_CLAMP_TO_EDGE
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ALIAS: GL_TEXTURE_MIN_LOD gl:GL_TEXTURE_MIN_LOD
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ALIAS: GL_TEXTURE_MAX_LOD gl:GL_TEXTURE_MAX_LOD
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ALIAS: GL_TEXTURE_BASE_LEVEL gl:GL_TEXTURE_BASE_LEVEL
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ALIAS: GL_TEXTURE_MAX_LEVEL gl:GL_TEXTURE_MAX_LEVEL
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ALIAS: GL_SMOOTH_POINT_SIZE_RANGE gl:GL_SMOOTH_POINT_SIZE_RANGE
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ALIAS: GL_SMOOTH_POINT_SIZE_GRANULARITY gl:GL_SMOOTH_POINT_SIZE_GRANULARITY
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ALIAS: GL_SMOOTH_LINE_WIDTH_RANGE gl:GL_SMOOTH_LINE_WIDTH_RANGE
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ALIAS: GL_SMOOTH_LINE_WIDTH_GRANULARITY gl:GL_SMOOTH_LINE_WIDTH_GRANULARITY
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ALIAS: GL_ALIASED_LINE_WIDTH_RANGE gl:GL_ALIASED_LINE_WIDTH_RANGE
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ALIAS: GL_CONSTANT_COLOR gl:GL_CONSTANT_COLOR
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ALIAS: GL_ONE_MINUS_CONSTANT_COLOR gl:GL_ONE_MINUS_CONSTANT_COLOR
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ALIAS: GL_CONSTANT_ALPHA gl:GL_CONSTANT_ALPHA
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ALIAS: GL_ONE_MINUS_CONSTANT_ALPHA gl:GL_ONE_MINUS_CONSTANT_ALPHA
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ALIAS: GL_BLEND_COLOR gl:GL_BLEND_COLOR
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ALIAS: GL_FUNC_ADD gl:GL_FUNC_ADD
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ALIAS: GL_MIN gl:GL_MIN
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ALIAS: GL_MAX gl:GL_MAX
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ALIAS: GL_BLEND_EQUATION gl:GL_BLEND_EQUATION
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ALIAS: GL_FUNC_SUBTRACT gl:GL_FUNC_SUBTRACT
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ALIAS: GL_FUNC_REVERSE_SUBTRACT gl:GL_FUNC_REVERSE_SUBTRACT
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ALIAS: GL_TEXTURE0 gl:GL_TEXTURE0
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ALIAS: GL_TEXTURE1 gl:GL_TEXTURE1
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ALIAS: GL_TEXTURE2 gl:GL_TEXTURE2
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ALIAS: GL_TEXTURE3 gl:GL_TEXTURE3
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ALIAS: GL_TEXTURE4 gl:GL_TEXTURE4
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ALIAS: GL_TEXTURE5 gl:GL_TEXTURE5
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ALIAS: GL_TEXTURE6 gl:GL_TEXTURE6
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ALIAS: GL_TEXTURE7 gl:GL_TEXTURE7
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ALIAS: GL_TEXTURE8 gl:GL_TEXTURE8
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ALIAS: GL_TEXTURE9 gl:GL_TEXTURE9
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ALIAS: GL_TEXTURE10 gl:GL_TEXTURE10
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ALIAS: GL_TEXTURE11 gl:GL_TEXTURE11
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ALIAS: GL_TEXTURE12 gl:GL_TEXTURE12
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ALIAS: GL_TEXTURE13 gl:GL_TEXTURE13
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ALIAS: GL_TEXTURE14 gl:GL_TEXTURE14
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ALIAS: GL_TEXTURE15 gl:GL_TEXTURE15
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ALIAS: GL_TEXTURE16 gl:GL_TEXTURE16
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ALIAS: GL_TEXTURE17 gl:GL_TEXTURE17
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ALIAS: GL_TEXTURE18 gl:GL_TEXTURE18
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ALIAS: GL_TEXTURE19 gl:GL_TEXTURE19
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ALIAS: GL_TEXTURE20 gl:GL_TEXTURE20
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ALIAS: GL_TEXTURE21 gl:GL_TEXTURE21
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ALIAS: GL_TEXTURE22 gl:GL_TEXTURE22
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ALIAS: GL_TEXTURE23 gl:GL_TEXTURE23
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ALIAS: GL_TEXTURE24 gl:GL_TEXTURE24
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ALIAS: GL_TEXTURE25 gl:GL_TEXTURE25
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ALIAS: GL_TEXTURE26 gl:GL_TEXTURE26
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ALIAS: GL_TEXTURE27 gl:GL_TEXTURE27
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ALIAS: GL_TEXTURE28 gl:GL_TEXTURE28
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ALIAS: GL_TEXTURE29 gl:GL_TEXTURE29
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ALIAS: GL_TEXTURE30 gl:GL_TEXTURE30
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ALIAS: GL_TEXTURE31 gl:GL_TEXTURE31
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ALIAS: GL_ACTIVE_TEXTURE gl:GL_ACTIVE_TEXTURE
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ALIAS: GL_MULTISAMPLE gl:GL_MULTISAMPLE
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ALIAS: GL_SAMPLE_ALPHA_TO_COVERAGE gl:GL_SAMPLE_ALPHA_TO_COVERAGE
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ALIAS: GL_SAMPLE_ALPHA_TO_ONE gl:GL_SAMPLE_ALPHA_TO_ONE
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ALIAS: GL_SAMPLE_COVERAGE gl:GL_SAMPLE_COVERAGE
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ALIAS: GL_SAMPLE_BUFFERS gl:GL_SAMPLE_BUFFERS
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ALIAS: GL_SAMPLES gl:GL_SAMPLES
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ALIAS: GL_SAMPLE_COVERAGE_VALUE gl:GL_SAMPLE_COVERAGE_VALUE
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ALIAS: GL_SAMPLE_COVERAGE_INVERT gl:GL_SAMPLE_COVERAGE_INVERT
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ALIAS: GL_TEXTURE_CUBE_MAP gl:GL_TEXTURE_CUBE_MAP
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ALIAS: GL_TEXTURE_BINDING_CUBE_MAP gl:GL_TEXTURE_BINDING_CUBE_MAP
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ALIAS: GL_TEXTURE_CUBE_MAP_POSITIVE_X gl:GL_TEXTURE_CUBE_MAP_POSITIVE_X
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ALIAS: GL_TEXTURE_CUBE_MAP_NEGATIVE_X gl:GL_TEXTURE_CUBE_MAP_NEGATIVE_X
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ALIAS: GL_TEXTURE_CUBE_MAP_POSITIVE_Y gl:GL_TEXTURE_CUBE_MAP_POSITIVE_Y
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ALIAS: GL_TEXTURE_CUBE_MAP_NEGATIVE_Y gl:GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
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ALIAS: GL_TEXTURE_CUBE_MAP_POSITIVE_Z gl:GL_TEXTURE_CUBE_MAP_POSITIVE_Z
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ALIAS: GL_TEXTURE_CUBE_MAP_NEGATIVE_Z gl:GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
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ALIAS: GL_PROXY_TEXTURE_CUBE_MAP gl:GL_PROXY_TEXTURE_CUBE_MAP
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ALIAS: GL_MAX_CUBE_MAP_TEXTURE_SIZE gl:GL_MAX_CUBE_MAP_TEXTURE_SIZE
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ALIAS: GL_COMPRESSED_RGB gl:GL_COMPRESSED_RGB
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ALIAS: GL_COMPRESSED_RGBA gl:GL_COMPRESSED_RGBA
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ALIAS: GL_TEXTURE_COMPRESSION_HINT gl:GL_TEXTURE_COMPRESSION_HINT
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ALIAS: GL_TEXTURE_COMPRESSED_IMAGE_SIZE gl:GL_TEXTURE_COMPRESSED_IMAGE_SIZE
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ALIAS: GL_TEXTURE_COMPRESSED gl:GL_TEXTURE_COMPRESSED
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ALIAS: GL_NUM_COMPRESSED_TEXTURE_FORMATS gl:GL_NUM_COMPRESSED_TEXTURE_FORMATS
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ALIAS: GL_COMPRESSED_TEXTURE_FORMATS gl:GL_COMPRESSED_TEXTURE_FORMATS
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ALIAS: GL_CLAMP_TO_BORDER gl:GL_CLAMP_TO_BORDER
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ALIAS: GL_BLEND_DST_RGB gl:GL_BLEND_DST_RGB
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ALIAS: GL_BLEND_SRC_RGB gl:GL_BLEND_SRC_RGB
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ALIAS: GL_BLEND_DST_ALPHA gl:GL_BLEND_DST_ALPHA
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ALIAS: GL_BLEND_SRC_ALPHA gl:GL_BLEND_SRC_ALPHA
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ALIAS: GL_POINT_FADE_THRESHOLD_SIZE gl:GL_POINT_FADE_THRESHOLD_SIZE
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ALIAS: GL_DEPTH_COMPONENT16 gl:GL_DEPTH_COMPONENT16
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ALIAS: GL_DEPTH_COMPONENT24 gl:GL_DEPTH_COMPONENT24
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ALIAS: GL_DEPTH_COMPONENT32 gl:GL_DEPTH_COMPONENT32
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ALIAS: GL_MIRRORED_REPEAT gl:GL_MIRRORED_REPEAT
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ALIAS: GL_MAX_TEXTURE_LOD_BIAS gl:GL_MAX_TEXTURE_LOD_BIAS
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ALIAS: GL_TEXTURE_LOD_BIAS gl:GL_TEXTURE_LOD_BIAS
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ALIAS: GL_INCR_WRAP gl:GL_INCR_WRAP
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ALIAS: GL_DECR_WRAP gl:GL_DECR_WRAP
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ALIAS: GL_TEXTURE_DEPTH_SIZE gl:GL_TEXTURE_DEPTH_SIZE
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ALIAS: GL_TEXTURE_COMPARE_MODE gl:GL_TEXTURE_COMPARE_MODE
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ALIAS: GL_TEXTURE_COMPARE_FUNC gl:GL_TEXTURE_COMPARE_FUNC
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ALIAS: GL_BUFFER_SIZE gl:GL_BUFFER_SIZE
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ALIAS: GL_BUFFER_USAGE gl:GL_BUFFER_USAGE
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ALIAS: GL_QUERY_COUNTER_BITS gl:GL_QUERY_COUNTER_BITS
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ALIAS: GL_CURRENT_QUERY gl:GL_CURRENT_QUERY
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ALIAS: GL_QUERY_RESULT gl:GL_QUERY_RESULT
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ALIAS: GL_QUERY_RESULT_AVAILABLE gl:GL_QUERY_RESULT_AVAILABLE
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ALIAS: GL_ARRAY_BUFFER gl:GL_ARRAY_BUFFER
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ALIAS: GL_ELEMENT_ARRAY_BUFFER gl:GL_ELEMENT_ARRAY_BUFFER
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ALIAS: GL_ARRAY_BUFFER_BINDING gl:GL_ARRAY_BUFFER_BINDING
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ALIAS: GL_ELEMENT_ARRAY_BUFFER_BINDING gl:GL_ELEMENT_ARRAY_BUFFER_BINDING
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ALIAS: GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING gl:GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
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ALIAS: GL_READ_ONLY gl:GL_READ_ONLY
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ALIAS: GL_WRITE_ONLY gl:GL_WRITE_ONLY
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ALIAS: GL_READ_WRITE gl:GL_READ_WRITE
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ALIAS: GL_BUFFER_ACCESS gl:GL_BUFFER_ACCESS
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ALIAS: GL_BUFFER_MAPPED gl:GL_BUFFER_MAPPED
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ALIAS: GL_BUFFER_MAP_POINTER gl:GL_BUFFER_MAP_POINTER
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ALIAS: GL_STREAM_DRAW gl:GL_STREAM_DRAW
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ALIAS: GL_STREAM_READ gl:GL_STREAM_READ
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ALIAS: GL_STREAM_COPY gl:GL_STREAM_COPY
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ALIAS: GL_STATIC_DRAW gl:GL_STATIC_DRAW
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ALIAS: GL_STATIC_READ gl:GL_STATIC_READ
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ALIAS: GL_STATIC_COPY gl:GL_STATIC_COPY
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ALIAS: GL_DYNAMIC_DRAW gl:GL_DYNAMIC_DRAW
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ALIAS: GL_DYNAMIC_READ gl:GL_DYNAMIC_READ
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ALIAS: GL_DYNAMIC_COPY gl:GL_DYNAMIC_COPY
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ALIAS: GL_SAMPLES_PASSED gl:GL_SAMPLES_PASSED
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ALIAS: GL_SRC1_ALPHA gl:GL_SRC1_ALPHA
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ALIAS: GL_BLEND_EQUATION_RGB gl:GL_BLEND_EQUATION_RGB
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ALIAS: GL_VERTEX_ATTRIB_ARRAY_ENABLED gl:GL_VERTEX_ATTRIB_ARRAY_ENABLED
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ALIAS: GL_VERTEX_ATTRIB_ARRAY_SIZE gl:GL_VERTEX_ATTRIB_ARRAY_SIZE
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ALIAS: GL_VERTEX_ATTRIB_ARRAY_STRIDE gl:GL_VERTEX_ATTRIB_ARRAY_STRIDE
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ALIAS: GL_VERTEX_ATTRIB_ARRAY_TYPE gl:GL_VERTEX_ATTRIB_ARRAY_TYPE
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ALIAS: GL_CURRENT_VERTEX_ATTRIB gl:GL_CURRENT_VERTEX_ATTRIB
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ALIAS: GL_VERTEX_PROGRAM_POINT_SIZE gl:GL_VERTEX_PROGRAM_POINT_SIZE
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ALIAS: GL_VERTEX_ATTRIB_ARRAY_POINTER gl:GL_VERTEX_ATTRIB_ARRAY_POINTER
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ALIAS: GL_STENCIL_BACK_FUNC gl:GL_STENCIL_BACK_FUNC
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ALIAS: GL_STENCIL_BACK_FAIL gl:GL_STENCIL_BACK_FAIL
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ALIAS: GL_STENCIL_BACK_PASS_DEPTH_FAIL gl:GL_STENCIL_BACK_PASS_DEPTH_FAIL
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ALIAS: GL_STENCIL_BACK_PASS_DEPTH_PASS gl:GL_STENCIL_BACK_PASS_DEPTH_PASS
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ALIAS: GL_MAX_DRAW_BUFFERS gl:GL_MAX_DRAW_BUFFERS
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ALIAS: GL_DRAW_BUFFER0 gl:GL_DRAW_BUFFER0
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ALIAS: GL_DRAW_BUFFER1 gl:GL_DRAW_BUFFER1
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ALIAS: GL_DRAW_BUFFER2 gl:GL_DRAW_BUFFER2
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ALIAS: GL_DRAW_BUFFER3 gl:GL_DRAW_BUFFER3
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ALIAS: GL_DRAW_BUFFER4 gl:GL_DRAW_BUFFER4
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ALIAS: GL_DRAW_BUFFER5 gl:GL_DRAW_BUFFER5
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ALIAS: GL_DRAW_BUFFER6 gl:GL_DRAW_BUFFER6
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ALIAS: GL_DRAW_BUFFER7 gl:GL_DRAW_BUFFER7
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ALIAS: GL_DRAW_BUFFER8 gl:GL_DRAW_BUFFER8
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ALIAS: GL_DRAW_BUFFER9 gl:GL_DRAW_BUFFER9
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ALIAS: GL_DRAW_BUFFER10 gl:GL_DRAW_BUFFER10
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ALIAS: GL_DRAW_BUFFER11 gl:GL_DRAW_BUFFER11
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ALIAS: GL_DRAW_BUFFER12 gl:GL_DRAW_BUFFER12
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ALIAS: GL_DRAW_BUFFER13 gl:GL_DRAW_BUFFER13
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ALIAS: GL_DRAW_BUFFER14 gl:GL_DRAW_BUFFER14
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ALIAS: GL_DRAW_BUFFER15 gl:GL_DRAW_BUFFER15
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ALIAS: GL_BLEND_EQUATION_ALPHA gl:GL_BLEND_EQUATION_ALPHA
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ALIAS: GL_MAX_VERTEX_ATTRIBS gl:GL_MAX_VERTEX_ATTRIBS
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ALIAS: GL_VERTEX_ATTRIB_ARRAY_NORMALIZED gl:GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
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ALIAS: GL_MAX_TEXTURE_IMAGE_UNITS gl:GL_MAX_TEXTURE_IMAGE_UNITS
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ALIAS: GL_FRAGMENT_SHADER gl:GL_FRAGMENT_SHADER
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ALIAS: GL_VERTEX_SHADER gl:GL_VERTEX_SHADER
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ALIAS: GL_MAX_FRAGMENT_UNIFORM_COMPONENTS gl:GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
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ALIAS: GL_MAX_VERTEX_UNIFORM_COMPONENTS gl:GL_MAX_VERTEX_UNIFORM_COMPONENTS
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ALIAS: GL_MAX_VARYING_FLOATS gl:GL_MAX_VARYING_FLOATS
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ALIAS: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS gl:GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
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ALIAS: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS gl:GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
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ALIAS: GL_SHADER_TYPE gl:GL_SHADER_TYPE
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ALIAS: GL_FLOAT_VEC2 gl:GL_FLOAT_VEC2
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ALIAS: GL_FLOAT_VEC3 gl:GL_FLOAT_VEC3
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ALIAS: GL_FLOAT_VEC4 gl:GL_FLOAT_VEC4
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ALIAS: GL_INT_VEC2 gl:GL_INT_VEC2
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ALIAS: GL_INT_VEC3 gl:GL_INT_VEC3
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ALIAS: GL_INT_VEC4 gl:GL_INT_VEC4
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ALIAS: GL_BOOL gl:GL_BOOL
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ALIAS: GL_BOOL_VEC2 gl:GL_BOOL_VEC2
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ALIAS: GL_BOOL_VEC3 gl:GL_BOOL_VEC3
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ALIAS: GL_BOOL_VEC4 gl:GL_BOOL_VEC4
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ALIAS: GL_FLOAT_MAT2 gl:GL_FLOAT_MAT2
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ALIAS: GL_FLOAT_MAT3 gl:GL_FLOAT_MAT3
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ALIAS: GL_FLOAT_MAT4 gl:GL_FLOAT_MAT4
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ALIAS: GL_SAMPLER_1D gl:GL_SAMPLER_1D
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ALIAS: GL_SAMPLER_2D gl:GL_SAMPLER_2D
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ALIAS: GL_SAMPLER_3D gl:GL_SAMPLER_3D
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ALIAS: GL_SAMPLER_CUBE gl:GL_SAMPLER_CUBE
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ALIAS: GL_SAMPLER_1D_SHADOW gl:GL_SAMPLER_1D_SHADOW
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ALIAS: GL_SAMPLER_2D_SHADOW gl:GL_SAMPLER_2D_SHADOW
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ALIAS: GL_DELETE_STATUS gl:GL_DELETE_STATUS
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ALIAS: GL_COMPILE_STATUS gl:GL_COMPILE_STATUS
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ALIAS: GL_LINK_STATUS gl:GL_LINK_STATUS
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ALIAS: GL_VALIDATE_STATUS gl:GL_VALIDATE_STATUS
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ALIAS: GL_INFO_LOG_LENGTH gl:GL_INFO_LOG_LENGTH
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ALIAS: GL_ATTACHED_SHADERS gl:GL_ATTACHED_SHADERS
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ALIAS: GL_ACTIVE_UNIFORMS gl:GL_ACTIVE_UNIFORMS
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ALIAS: GL_ACTIVE_UNIFORM_MAX_LENGTH gl:GL_ACTIVE_UNIFORM_MAX_LENGTH
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ALIAS: GL_SHADER_SOURCE_LENGTH gl:GL_SHADER_SOURCE_LENGTH
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ALIAS: GL_ACTIVE_ATTRIBUTES gl:GL_ACTIVE_ATTRIBUTES
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ALIAS: GL_ACTIVE_ATTRIBUTE_MAX_LENGTH gl:GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
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ALIAS: GL_FRAGMENT_SHADER_DERIVATIVE_HINT gl:GL_FRAGMENT_SHADER_DERIVATIVE_HINT
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ALIAS: GL_SHADING_LANGUAGE_VERSION gl:GL_SHADING_LANGUAGE_VERSION
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ALIAS: GL_CURRENT_PROGRAM gl:GL_CURRENT_PROGRAM
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ALIAS: GL_POINT_SPRITE_COORD_ORIGIN gl:GL_POINT_SPRITE_COORD_ORIGIN
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ALIAS: GL_LOWER_LEFT gl:GL_LOWER_LEFT
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ALIAS: GL_UPPER_LEFT gl:GL_UPPER_LEFT
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ALIAS: GL_STENCIL_BACK_REF gl:GL_STENCIL_BACK_REF
|
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ALIAS: GL_STENCIL_BACK_VALUE_MASK gl:GL_STENCIL_BACK_VALUE_MASK
|
|
ALIAS: GL_STENCIL_BACK_WRITEMASK gl:GL_STENCIL_BACK_WRITEMASK
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ALIAS: GL_PIXEL_PACK_BUFFER gl:GL_PIXEL_PACK_BUFFER
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ALIAS: GL_PIXEL_UNPACK_BUFFER gl:GL_PIXEL_UNPACK_BUFFER
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ALIAS: GL_PIXEL_PACK_BUFFER_BINDING gl:GL_PIXEL_PACK_BUFFER_BINDING
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ALIAS: GL_PIXEL_UNPACK_BUFFER_BINDING gl:GL_PIXEL_UNPACK_BUFFER_BINDING
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ALIAS: GL_FLOAT_MAT2x3 gl:GL_FLOAT_MAT2x3
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ALIAS: GL_FLOAT_MAT2x4 gl:GL_FLOAT_MAT2x4
|
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ALIAS: GL_FLOAT_MAT3x2 gl:GL_FLOAT_MAT3x2
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ALIAS: GL_FLOAT_MAT3x4 gl:GL_FLOAT_MAT3x4
|
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ALIAS: GL_FLOAT_MAT4x2 gl:GL_FLOAT_MAT4x2
|
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ALIAS: GL_FLOAT_MAT4x3 gl:GL_FLOAT_MAT4x3
|
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ALIAS: GL_SRGB gl:GL_SRGB
|
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ALIAS: GL_SRGB8 gl:GL_SRGB8
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ALIAS: GL_SRGB_ALPHA gl:GL_SRGB_ALPHA
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ALIAS: GL_SRGB8_ALPHA8 gl:GL_SRGB8_ALPHA8
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ALIAS: GL_COMPRESSED_SRGB gl:GL_COMPRESSED_SRGB
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ALIAS: GL_COMPRESSED_SRGB_ALPHA gl:GL_COMPRESSED_SRGB_ALPHA
|
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ALIAS: GL_COMPARE_REF_TO_TEXTURE gl:GL_COMPARE_REF_TO_TEXTURE
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ALIAS: GL_CLIP_DISTANCE0 gl:GL_CLIP_DISTANCE0
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ALIAS: GL_CLIP_DISTANCE1 gl:GL_CLIP_DISTANCE1
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ALIAS: GL_CLIP_DISTANCE2 gl:GL_CLIP_DISTANCE2
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ALIAS: GL_CLIP_DISTANCE3 gl:GL_CLIP_DISTANCE3
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ALIAS: GL_CLIP_DISTANCE4 gl:GL_CLIP_DISTANCE4
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ALIAS: GL_CLIP_DISTANCE5 gl:GL_CLIP_DISTANCE5
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ALIAS: GL_MAX_CLIP_DISTANCES gl:GL_MAX_CLIP_DISTANCES
|
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ALIAS: GL_MAJOR_VERSION gl:GL_MAJOR_VERSION
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ALIAS: GL_MINOR_VERSION gl:GL_MINOR_VERSION
|
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ALIAS: GL_NUM_EXTENSIONS gl:GL_NUM_EXTENSIONS
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ALIAS: GL_CONTEXT_FLAGS gl:GL_CONTEXT_FLAGS
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ALIAS: GL_DEPTH_BUFFER gl:GL_DEPTH_BUFFER
|
|
ALIAS: GL_STENCIL_BUFFER gl:GL_STENCIL_BUFFER
|
|
ALIAS: GL_COMPRESSED_RED gl:GL_COMPRESSED_RED
|
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ALIAS: GL_COMPRESSED_RG gl:GL_COMPRESSED_RG
|
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ALIAS: GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT gl:GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
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ALIAS: GL_RGBA32F gl:GL_RGBA32F
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ALIAS: GL_RGB32F gl:GL_RGB32F
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ALIAS: GL_RGBA16F gl:GL_RGBA16F
|
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ALIAS: GL_RGB16F gl:GL_RGB16F
|
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ALIAS: GL_VERTEX_ATTRIB_ARRAY_INTEGER gl:GL_VERTEX_ATTRIB_ARRAY_INTEGER
|
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ALIAS: GL_MAX_ARRAY_TEXTURE_LAYERS gl:GL_MAX_ARRAY_TEXTURE_LAYERS
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ALIAS: GL_MIN_PROGRAM_TEXEL_OFFSET gl:GL_MIN_PROGRAM_TEXEL_OFFSET
|
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ALIAS: GL_MAX_PROGRAM_TEXEL_OFFSET gl:GL_MAX_PROGRAM_TEXEL_OFFSET
|
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ALIAS: GL_CLAMP_READ_COLOR gl:GL_CLAMP_READ_COLOR
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ALIAS: GL_FIXED_ONLY gl:GL_FIXED_ONLY
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ALIAS: GL_MAX_VARYING_COMPONENTS gl:GL_MAX_VARYING_COMPONENTS
|
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ALIAS: GL_TEXTURE_1D_ARRAY gl:GL_TEXTURE_1D_ARRAY
|
|
ALIAS: GL_PROXY_TEXTURE_1D_ARRAY gl:GL_PROXY_TEXTURE_1D_ARRAY
|
|
ALIAS: GL_TEXTURE_2D_ARRAY gl:GL_TEXTURE_2D_ARRAY
|
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ALIAS: GL_PROXY_TEXTURE_2D_ARRAY gl:GL_PROXY_TEXTURE_2D_ARRAY
|
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ALIAS: GL_TEXTURE_BINDING_1D_ARRAY gl:GL_TEXTURE_BINDING_1D_ARRAY
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ALIAS: GL_TEXTURE_BINDING_2D_ARRAY gl:GL_TEXTURE_BINDING_2D_ARRAY
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ALIAS: GL_R11F_G11F_B10F gl:GL_R11F_G11F_B10F
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ALIAS: GL_UNSIGNED_INT_10F_11F_11F_REV gl:GL_UNSIGNED_INT_10F_11F_11F_REV
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ALIAS: GL_RGB9_E5 gl:GL_RGB9_E5
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ALIAS: GL_UNSIGNED_INT_5_9_9_9_REV gl:GL_UNSIGNED_INT_5_9_9_9_REV
|
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ALIAS: GL_TEXTURE_SHARED_SIZE gl:GL_TEXTURE_SHARED_SIZE
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ALIAS: GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH gl:GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
|
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ALIAS: GL_TRANSFORM_FEEDBACK_BUFFER_MODE gl:GL_TRANSFORM_FEEDBACK_BUFFER_MODE
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ALIAS: GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS gl:GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
|
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ALIAS: GL_TRANSFORM_FEEDBACK_VARYINGS gl:GL_TRANSFORM_FEEDBACK_VARYINGS
|
|
ALIAS: GL_TRANSFORM_FEEDBACK_BUFFER_START gl:GL_TRANSFORM_FEEDBACK_BUFFER_START
|
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ALIAS: GL_TRANSFORM_FEEDBACK_BUFFER_SIZE gl:GL_TRANSFORM_FEEDBACK_BUFFER_SIZE
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ALIAS: GL_PRIMITIVES_GENERATED gl:GL_PRIMITIVES_GENERATED
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ALIAS: GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN gl:GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
|
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ALIAS: GL_RASTERIZER_DISCARD gl:GL_RASTERIZER_DISCARD
|
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ALIAS: GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS gl:GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
|
|
ALIAS: GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS gl:GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
|
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ALIAS: GL_INTERLEAVED_ATTRIBS gl:GL_INTERLEAVED_ATTRIBS
|
|
ALIAS: GL_SEPARATE_ATTRIBS gl:GL_SEPARATE_ATTRIBS
|
|
ALIAS: GL_TRANSFORM_FEEDBACK_BUFFER gl:GL_TRANSFORM_FEEDBACK_BUFFER
|
|
ALIAS: GL_TRANSFORM_FEEDBACK_BUFFER_BINDING gl:GL_TRANSFORM_FEEDBACK_BUFFER_BINDING
|
|
ALIAS: GL_RGBA32UI gl:GL_RGBA32UI
|
|
ALIAS: GL_RGB32UI gl:GL_RGB32UI
|
|
ALIAS: GL_RGBA16UI gl:GL_RGBA16UI
|
|
ALIAS: GL_RGB16UI gl:GL_RGB16UI
|
|
ALIAS: GL_RGBA8UI gl:GL_RGBA8UI
|
|
ALIAS: GL_RGB8UI gl:GL_RGB8UI
|
|
ALIAS: GL_RGBA32I gl:GL_RGBA32I
|
|
ALIAS: GL_RGB32I gl:GL_RGB32I
|
|
ALIAS: GL_RGBA16I gl:GL_RGBA16I
|
|
ALIAS: GL_RGB16I gl:GL_RGB16I
|
|
ALIAS: GL_RGBA8I gl:GL_RGBA8I
|
|
ALIAS: GL_RGB8I gl:GL_RGB8I
|
|
ALIAS: GL_RED_INTEGER gl:GL_RED_INTEGER
|
|
ALIAS: GL_GREEN_INTEGER gl:GL_GREEN_INTEGER
|
|
ALIAS: GL_BLUE_INTEGER gl:GL_BLUE_INTEGER
|
|
ALIAS: GL_RGB_INTEGER gl:GL_RGB_INTEGER
|
|
ALIAS: GL_RGBA_INTEGER gl:GL_RGBA_INTEGER
|
|
ALIAS: GL_BGR_INTEGER gl:GL_BGR_INTEGER
|
|
ALIAS: GL_BGRA_INTEGER gl:GL_BGRA_INTEGER
|
|
ALIAS: GL_SAMPLER_1D_ARRAY gl:GL_SAMPLER_1D_ARRAY
|
|
ALIAS: GL_SAMPLER_2D_ARRAY gl:GL_SAMPLER_2D_ARRAY
|
|
ALIAS: GL_SAMPLER_1D_ARRAY_SHADOW gl:GL_SAMPLER_1D_ARRAY_SHADOW
|
|
ALIAS: GL_SAMPLER_2D_ARRAY_SHADOW gl:GL_SAMPLER_2D_ARRAY_SHADOW
|
|
ALIAS: GL_SAMPLER_CUBE_SHADOW gl:GL_SAMPLER_CUBE_SHADOW
|
|
ALIAS: GL_UNSIGNED_INT_VEC2 gl:GL_UNSIGNED_INT_VEC2
|
|
ALIAS: GL_UNSIGNED_INT_VEC3 gl:GL_UNSIGNED_INT_VEC3
|
|
ALIAS: GL_UNSIGNED_INT_VEC4 gl:GL_UNSIGNED_INT_VEC4
|
|
ALIAS: GL_INT_SAMPLER_1D gl:GL_INT_SAMPLER_1D
|
|
ALIAS: GL_INT_SAMPLER_2D gl:GL_INT_SAMPLER_2D
|
|
ALIAS: GL_INT_SAMPLER_3D gl:GL_INT_SAMPLER_3D
|
|
ALIAS: GL_INT_SAMPLER_CUBE gl:GL_INT_SAMPLER_CUBE
|
|
ALIAS: GL_INT_SAMPLER_1D_ARRAY gl:GL_INT_SAMPLER_1D_ARRAY
|
|
ALIAS: GL_INT_SAMPLER_2D_ARRAY gl:GL_INT_SAMPLER_2D_ARRAY
|
|
ALIAS: GL_UNSIGNED_INT_SAMPLER_1D gl:GL_UNSIGNED_INT_SAMPLER_1D
|
|
ALIAS: GL_UNSIGNED_INT_SAMPLER_2D gl:GL_UNSIGNED_INT_SAMPLER_2D
|
|
ALIAS: GL_UNSIGNED_INT_SAMPLER_3D gl:GL_UNSIGNED_INT_SAMPLER_3D
|
|
ALIAS: GL_UNSIGNED_INT_SAMPLER_CUBE gl:GL_UNSIGNED_INT_SAMPLER_CUBE
|
|
ALIAS: GL_UNSIGNED_INT_SAMPLER_1D_ARRAY gl:GL_UNSIGNED_INT_SAMPLER_1D_ARRAY
|
|
ALIAS: GL_UNSIGNED_INT_SAMPLER_2D_ARRAY gl:GL_UNSIGNED_INT_SAMPLER_2D_ARRAY
|
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ALIAS: GL_QUERY_WAIT gl:GL_QUERY_WAIT
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ALIAS: GL_QUERY_NO_WAIT gl:GL_QUERY_NO_WAIT
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ALIAS: GL_QUERY_BY_REGION_WAIT gl:GL_QUERY_BY_REGION_WAIT
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ALIAS: GL_QUERY_BY_REGION_NO_WAIT gl:GL_QUERY_BY_REGION_NO_WAIT
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ALIAS: GL_DEPTH_COMPONENT32F gl:GL_DEPTH_COMPONENT32F
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ALIAS: GL_DEPTH32F_STENCIL8 gl:GL_DEPTH32F_STENCIL8
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ALIAS: GL_FLOAT_32_UNSIGNED_INT_24_8_REV gl:GL_FLOAT_32_UNSIGNED_INT_24_8_REV
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ALIAS: GL_INVALID_FRAMEBUFFER_OPERATION gl:GL_INVALID_FRAMEBUFFER_OPERATION
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ALIAS: GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING gl:GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
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ALIAS: GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE gl:GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
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ALIAS: GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE gl:GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
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ALIAS: GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE gl:GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
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ALIAS: GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE gl:GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
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ALIAS: GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE gl:GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
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ALIAS: GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE gl:GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
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ALIAS: GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE gl:GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
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ALIAS: GL_FRAMEBUFFER_DEFAULT gl:GL_FRAMEBUFFER_DEFAULT
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ALIAS: GL_FRAMEBUFFER_UNDEFINED gl:GL_FRAMEBUFFER_UNDEFINED
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ALIAS: GL_DEPTH_STENCIL_ATTACHMENT gl:GL_DEPTH_STENCIL_ATTACHMENT
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ALIAS: GL_INDEX gl:GL_INDEX
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ALIAS: GL_MAX_RENDERBUFFER_SIZE gl:GL_MAX_RENDERBUFFER_SIZE
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ALIAS: GL_DEPTH_STENCIL gl:GL_DEPTH_STENCIL
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ALIAS: GL_UNSIGNED_INT_24_8 gl:GL_UNSIGNED_INT_24_8
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ALIAS: GL_DEPTH24_STENCIL8 gl:GL_DEPTH24_STENCIL8
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ALIAS: GL_TEXTURE_STENCIL_SIZE gl:GL_TEXTURE_STENCIL_SIZE
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ALIAS: GL_TEXTURE_RED_TYPE gl:GL_TEXTURE_RED_TYPE
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ALIAS: GL_TEXTURE_GREEN_TYPE gl:GL_TEXTURE_GREEN_TYPE
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ALIAS: GL_TEXTURE_BLUE_TYPE gl:GL_TEXTURE_BLUE_TYPE
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ALIAS: GL_TEXTURE_ALPHA_TYPE gl:GL_TEXTURE_ALPHA_TYPE
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ALIAS: GL_TEXTURE_DEPTH_TYPE gl:GL_TEXTURE_DEPTH_TYPE
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ALIAS: GL_UNSIGNED_NORMALIZED gl:GL_UNSIGNED_NORMALIZED
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ALIAS: GL_FRAMEBUFFER_BINDING gl:GL_FRAMEBUFFER_BINDING
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ALIAS: GL_DRAW_FRAMEBUFFER_BINDING gl:GL_DRAW_FRAMEBUFFER_BINDING
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ALIAS: GL_RENDERBUFFER_BINDING gl:GL_RENDERBUFFER_BINDING
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ALIAS: GL_READ_FRAMEBUFFER gl:GL_READ_FRAMEBUFFER
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ALIAS: GL_DRAW_FRAMEBUFFER gl:GL_DRAW_FRAMEBUFFER
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ALIAS: GL_READ_FRAMEBUFFER_BINDING gl:GL_READ_FRAMEBUFFER_BINDING
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ALIAS: GL_RENDERBUFFER_SAMPLES gl:GL_RENDERBUFFER_SAMPLES
|
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ALIAS: GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE gl:GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
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ALIAS: GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME gl:GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
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ALIAS: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL gl:GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
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ALIAS: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE gl:GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
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ALIAS: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER gl:GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
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ALIAS: GL_FRAMEBUFFER_COMPLETE gl:GL_FRAMEBUFFER_COMPLETE
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ALIAS: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT gl:GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
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ALIAS: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT gl:GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
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ALIAS: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER gl:GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
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ALIAS: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER gl:GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
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ALIAS: GL_FRAMEBUFFER_UNSUPPORTED gl:GL_FRAMEBUFFER_UNSUPPORTED
|
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ALIAS: GL_MAX_COLOR_ATTACHMENTS gl:GL_MAX_COLOR_ATTACHMENTS
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ALIAS: GL_COLOR_ATTACHMENT0 gl:GL_COLOR_ATTACHMENT0
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ALIAS: GL_COLOR_ATTACHMENT1 gl:GL_COLOR_ATTACHMENT1
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ALIAS: GL_COLOR_ATTACHMENT2 gl:GL_COLOR_ATTACHMENT2
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ALIAS: GL_COLOR_ATTACHMENT3 gl:GL_COLOR_ATTACHMENT3
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ALIAS: GL_COLOR_ATTACHMENT4 gl:GL_COLOR_ATTACHMENT4
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ALIAS: GL_COLOR_ATTACHMENT5 gl:GL_COLOR_ATTACHMENT5
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ALIAS: GL_COLOR_ATTACHMENT6 gl:GL_COLOR_ATTACHMENT6
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ALIAS: GL_COLOR_ATTACHMENT7 gl:GL_COLOR_ATTACHMENT7
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ALIAS: GL_COLOR_ATTACHMENT8 gl:GL_COLOR_ATTACHMENT8
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ALIAS: GL_COLOR_ATTACHMENT9 gl:GL_COLOR_ATTACHMENT9
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ALIAS: GL_COLOR_ATTACHMENT10 gl:GL_COLOR_ATTACHMENT10
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ALIAS: GL_COLOR_ATTACHMENT11 gl:GL_COLOR_ATTACHMENT11
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ALIAS: GL_COLOR_ATTACHMENT12 gl:GL_COLOR_ATTACHMENT12
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ALIAS: GL_COLOR_ATTACHMENT13 gl:GL_COLOR_ATTACHMENT13
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ALIAS: GL_COLOR_ATTACHMENT14 gl:GL_COLOR_ATTACHMENT14
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ALIAS: GL_COLOR_ATTACHMENT15 gl:GL_COLOR_ATTACHMENT15
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ALIAS: GL_DEPTH_ATTACHMENT gl:GL_DEPTH_ATTACHMENT
|
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ALIAS: GL_STENCIL_ATTACHMENT gl:GL_STENCIL_ATTACHMENT
|
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ALIAS: GL_FRAMEBUFFER gl:GL_FRAMEBUFFER
|
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ALIAS: GL_RENDERBUFFER gl:GL_RENDERBUFFER
|
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ALIAS: GL_RENDERBUFFER_WIDTH gl:GL_RENDERBUFFER_WIDTH
|
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ALIAS: GL_RENDERBUFFER_HEIGHT gl:GL_RENDERBUFFER_HEIGHT
|
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ALIAS: GL_RENDERBUFFER_INTERNAL_FORMAT gl:GL_RENDERBUFFER_INTERNAL_FORMAT
|
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ALIAS: GL_STENCIL_INDEX1 gl:GL_STENCIL_INDEX1
|
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ALIAS: GL_STENCIL_INDEX4 gl:GL_STENCIL_INDEX4
|
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ALIAS: GL_STENCIL_INDEX8 gl:GL_STENCIL_INDEX8
|
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ALIAS: GL_STENCIL_INDEX16 gl:GL_STENCIL_INDEX16
|
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ALIAS: GL_RENDERBUFFER_RED_SIZE gl:GL_RENDERBUFFER_RED_SIZE
|
|
ALIAS: GL_RENDERBUFFER_GREEN_SIZE gl:GL_RENDERBUFFER_GREEN_SIZE
|
|
ALIAS: GL_RENDERBUFFER_BLUE_SIZE gl:GL_RENDERBUFFER_BLUE_SIZE
|
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ALIAS: GL_RENDERBUFFER_ALPHA_SIZE gl:GL_RENDERBUFFER_ALPHA_SIZE
|
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ALIAS: GL_RENDERBUFFER_DEPTH_SIZE gl:GL_RENDERBUFFER_DEPTH_SIZE
|
|
ALIAS: GL_RENDERBUFFER_STENCIL_SIZE gl:GL_RENDERBUFFER_STENCIL_SIZE
|
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ALIAS: GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE gl:GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
|
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ALIAS: GL_MAX_SAMPLES gl:GL_MAX_SAMPLES
|
|
ALIAS: GL_FRAMEBUFFER_SRGB gl:GL_FRAMEBUFFER_SRGB
|
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ALIAS: GL_HALF_FLOAT gl:GL_HALF_FLOAT
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ALIAS: GL_MAP_READ_BIT gl:GL_MAP_READ_BIT
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ALIAS: GL_MAP_WRITE_BIT gl:GL_MAP_WRITE_BIT
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ALIAS: GL_MAP_INVALIDATE_RANGE_BIT gl:GL_MAP_INVALIDATE_RANGE_BIT
|
|
ALIAS: GL_MAP_INVALIDATE_BUFFER_BIT gl:GL_MAP_INVALIDATE_BUFFER_BIT
|
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ALIAS: GL_MAP_FLUSH_EXPLICIT_BIT gl:GL_MAP_FLUSH_EXPLICIT_BIT
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|
ALIAS: GL_MAP_UNSYNCHRONIZED_BIT gl:GL_MAP_UNSYNCHRONIZED_BIT
|
|
ALIAS: GL_COMPRESSED_RED_RGTC1 gl:GL_COMPRESSED_RED_RGTC1
|
|
ALIAS: GL_COMPRESSED_SIGNED_RED_RGTC1 gl:GL_COMPRESSED_SIGNED_RED_RGTC1
|
|
ALIAS: GL_COMPRESSED_RG_RGTC2 gl:GL_COMPRESSED_RG_RGTC2
|
|
ALIAS: GL_COMPRESSED_SIGNED_RG_RGTC2 gl:GL_COMPRESSED_SIGNED_RG_RGTC2
|
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ALIAS: GL_RG gl:GL_RG
|
|
ALIAS: GL_RG_INTEGER gl:GL_RG_INTEGER
|
|
ALIAS: GL_R8 gl:GL_R8
|
|
ALIAS: GL_R16 gl:GL_R16
|
|
ALIAS: GL_RG8 gl:GL_RG8
|
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ALIAS: GL_RG16 gl:GL_RG16
|
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ALIAS: GL_R16F gl:GL_R16F
|
|
ALIAS: GL_R32F gl:GL_R32F
|
|
ALIAS: GL_RG16F gl:GL_RG16F
|
|
ALIAS: GL_RG32F gl:GL_RG32F
|
|
ALIAS: GL_R8I gl:GL_R8I
|
|
ALIAS: GL_R8UI gl:GL_R8UI
|
|
ALIAS: GL_R16I gl:GL_R16I
|
|
ALIAS: GL_R16UI gl:GL_R16UI
|
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ALIAS: GL_R32I gl:GL_R32I
|
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ALIAS: GL_R32UI gl:GL_R32UI
|
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ALIAS: GL_RG8I gl:GL_RG8I
|
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ALIAS: GL_RG8UI gl:GL_RG8UI
|
|
ALIAS: GL_RG16I gl:GL_RG16I
|
|
ALIAS: GL_RG16UI gl:GL_RG16UI
|
|
ALIAS: GL_RG32I gl:GL_RG32I
|
|
ALIAS: GL_RG32UI gl:GL_RG32UI
|
|
ALIAS: GL_VERTEX_ARRAY_BINDING gl:GL_VERTEX_ARRAY_BINDING
|
|
ALIAS: GL_SAMPLER_2D_RECT gl:GL_SAMPLER_2D_RECT
|
|
ALIAS: GL_SAMPLER_2D_RECT_SHADOW gl:GL_SAMPLER_2D_RECT_SHADOW
|
|
ALIAS: GL_SAMPLER_BUFFER gl:GL_SAMPLER_BUFFER
|
|
ALIAS: GL_INT_SAMPLER_2D_RECT gl:GL_INT_SAMPLER_2D_RECT
|
|
ALIAS: GL_INT_SAMPLER_BUFFER gl:GL_INT_SAMPLER_BUFFER
|
|
ALIAS: GL_UNSIGNED_INT_SAMPLER_2D_RECT gl:GL_UNSIGNED_INT_SAMPLER_2D_RECT
|
|
ALIAS: GL_UNSIGNED_INT_SAMPLER_BUFFER gl:GL_UNSIGNED_INT_SAMPLER_BUFFER
|
|
ALIAS: GL_TEXTURE_BUFFER gl:GL_TEXTURE_BUFFER
|
|
ALIAS: GL_MAX_TEXTURE_BUFFER_SIZE gl:GL_MAX_TEXTURE_BUFFER_SIZE
|
|
ALIAS: GL_TEXTURE_BINDING_BUFFER gl:GL_TEXTURE_BINDING_BUFFER
|
|
ALIAS: GL_TEXTURE_BUFFER_DATA_STORE_BINDING gl:GL_TEXTURE_BUFFER_DATA_STORE_BINDING
|
|
ALIAS: GL_TEXTURE_BUFFER_FORMAT gl:GL_TEXTURE_BUFFER_FORMAT
|
|
ALIAS: GL_TEXTURE_RECTANGLE gl:GL_TEXTURE_RECTANGLE
|
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ALIAS: GL_TEXTURE_BINDING_RECTANGLE gl:GL_TEXTURE_BINDING_RECTANGLE
|
|
ALIAS: GL_PROXY_TEXTURE_RECTANGLE gl:GL_PROXY_TEXTURE_RECTANGLE
|
|
ALIAS: GL_MAX_RECTANGLE_TEXTURE_SIZE gl:GL_MAX_RECTANGLE_TEXTURE_SIZE
|
|
ALIAS: GL_RED_SNORM gl:GL_RED_SNORM
|
|
ALIAS: GL_RG_SNORM gl:GL_RG_SNORM
|
|
ALIAS: GL_RGB_SNORM gl:GL_RGB_SNORM
|
|
ALIAS: GL_RGBA_SNORM gl:GL_RGBA_SNORM
|
|
ALIAS: GL_R8_SNORM gl:GL_R8_SNORM
|
|
ALIAS: GL_RG8_SNORM gl:GL_RG8_SNORM
|
|
ALIAS: GL_RGB8_SNORM gl:GL_RGB8_SNORM
|
|
ALIAS: GL_RGBA8_SNORM gl:GL_RGBA8_SNORM
|
|
ALIAS: GL_R16_SNORM gl:GL_R16_SNORM
|
|
ALIAS: GL_RG16_SNORM gl:GL_RG16_SNORM
|
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ALIAS: GL_RGB16_SNORM gl:GL_RGB16_SNORM
|
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ALIAS: GL_RGBA16_SNORM gl:GL_RGBA16_SNORM
|
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ALIAS: GL_SIGNED_NORMALIZED gl:GL_SIGNED_NORMALIZED
|
|
ALIAS: GL_PRIMITIVE_RESTART gl:GL_PRIMITIVE_RESTART
|
|
ALIAS: GL_PRIMITIVE_RESTART_INDEX gl:GL_PRIMITIVE_RESTART_INDEX
|
|
ALIAS: GL_COPY_READ_BUFFER gl:GL_COPY_READ_BUFFER
|
|
ALIAS: GL_COPY_WRITE_BUFFER gl:GL_COPY_WRITE_BUFFER
|
|
ALIAS: GL_UNIFORM_BUFFER gl:GL_UNIFORM_BUFFER
|
|
ALIAS: GL_UNIFORM_BUFFER_BINDING gl:GL_UNIFORM_BUFFER_BINDING
|
|
ALIAS: GL_UNIFORM_BUFFER_START gl:GL_UNIFORM_BUFFER_START
|
|
ALIAS: GL_UNIFORM_BUFFER_SIZE gl:GL_UNIFORM_BUFFER_SIZE
|
|
ALIAS: GL_MAX_VERTEX_UNIFORM_BLOCKS gl:GL_MAX_VERTEX_UNIFORM_BLOCKS
|
|
ALIAS: GL_MAX_FRAGMENT_UNIFORM_BLOCKS gl:GL_MAX_FRAGMENT_UNIFORM_BLOCKS
|
|
ALIAS: GL_MAX_COMBINED_UNIFORM_BLOCKS gl:GL_MAX_COMBINED_UNIFORM_BLOCKS
|
|
ALIAS: GL_MAX_UNIFORM_BUFFER_BINDINGS gl:GL_MAX_UNIFORM_BUFFER_BINDINGS
|
|
ALIAS: GL_MAX_UNIFORM_BLOCK_SIZE gl:GL_MAX_UNIFORM_BLOCK_SIZE
|
|
ALIAS: GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS gl:GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
|
|
ALIAS: GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS gl:GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
|
|
ALIAS: GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT gl:GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT
|
|
ALIAS: GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH gl:GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
|
|
ALIAS: GL_ACTIVE_UNIFORM_BLOCKS gl:GL_ACTIVE_UNIFORM_BLOCKS
|
|
ALIAS: GL_UNIFORM_TYPE gl:GL_UNIFORM_TYPE
|
|
ALIAS: GL_UNIFORM_SIZE gl:GL_UNIFORM_SIZE
|
|
ALIAS: GL_UNIFORM_NAME_LENGTH gl:GL_UNIFORM_NAME_LENGTH
|
|
ALIAS: GL_UNIFORM_BLOCK_INDEX gl:GL_UNIFORM_BLOCK_INDEX
|
|
ALIAS: GL_UNIFORM_OFFSET gl:GL_UNIFORM_OFFSET
|
|
ALIAS: GL_UNIFORM_ARRAY_STRIDE gl:GL_UNIFORM_ARRAY_STRIDE
|
|
ALIAS: GL_UNIFORM_MATRIX_STRIDE gl:GL_UNIFORM_MATRIX_STRIDE
|
|
ALIAS: GL_UNIFORM_IS_ROW_MAJOR gl:GL_UNIFORM_IS_ROW_MAJOR
|
|
ALIAS: GL_UNIFORM_BLOCK_BINDING gl:GL_UNIFORM_BLOCK_BINDING
|
|
ALIAS: GL_UNIFORM_BLOCK_DATA_SIZE gl:GL_UNIFORM_BLOCK_DATA_SIZE
|
|
ALIAS: GL_UNIFORM_BLOCK_NAME_LENGTH gl:GL_UNIFORM_BLOCK_NAME_LENGTH
|
|
ALIAS: GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS gl:GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS
|
|
ALIAS: GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES gl:GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
|
|
ALIAS: GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER gl:GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
|
|
ALIAS: GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER gl:GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
|
|
ALIAS: GL_INVALID_INDEX gl:GL_INVALID_INDEX
|
|
ALIAS: GL_CONTEXT_CORE_PROFILE_BIT gl:GL_CONTEXT_CORE_PROFILE_BIT
|
|
ALIAS: GL_CONTEXT_COMPATIBILITY_PROFILE_BIT gl:GL_CONTEXT_COMPATIBILITY_PROFILE_BIT
|
|
ALIAS: GL_LINES_ADJACENCY gl:GL_LINES_ADJACENCY
|
|
ALIAS: GL_LINE_STRIP_ADJACENCY gl:GL_LINE_STRIP_ADJACENCY
|
|
ALIAS: GL_TRIANGLES_ADJACENCY gl:GL_TRIANGLES_ADJACENCY
|
|
ALIAS: GL_TRIANGLE_STRIP_ADJACENCY gl:GL_TRIANGLE_STRIP_ADJACENCY
|
|
ALIAS: GL_PROGRAM_POINT_SIZE gl:GL_PROGRAM_POINT_SIZE
|
|
ALIAS: GL_GEOMETRY_VERTICES_OUT gl:GL_GEOMETRY_VERTICES_OUT
|
|
ALIAS: GL_GEOMETRY_INPUT_TYPE gl:GL_GEOMETRY_INPUT_TYPE
|
|
ALIAS: GL_GEOMETRY_OUTPUT_TYPE gl:GL_GEOMETRY_OUTPUT_TYPE
|
|
ALIAS: GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS gl:GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
|
|
ALIAS: GL_FRAMEBUFFER_ATTACHMENT_LAYERED gl:GL_FRAMEBUFFER_ATTACHMENT_LAYERED
|
|
ALIAS: GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS gl:GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS
|
|
ALIAS: GL_GEOMETRY_SHADER gl:GL_GEOMETRY_SHADER
|
|
ALIAS: GL_MAX_GEOMETRY_UNIFORM_COMPONENTS gl:GL_MAX_GEOMETRY_UNIFORM_COMPONENTS
|
|
ALIAS: GL_MAX_GEOMETRY_OUTPUT_VERTICES gl:GL_MAX_GEOMETRY_OUTPUT_VERTICES
|
|
ALIAS: GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS gl:GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
|
|
ALIAS: GL_MAX_VERTEX_OUTPUT_COMPONENTS gl:GL_MAX_VERTEX_OUTPUT_COMPONENTS
|
|
ALIAS: GL_MAX_GEOMETRY_INPUT_COMPONENTS gl:GL_MAX_GEOMETRY_INPUT_COMPONENTS
|
|
ALIAS: GL_MAX_GEOMETRY_OUTPUT_COMPONENTS gl:GL_MAX_GEOMETRY_OUTPUT_COMPONENTS
|
|
ALIAS: GL_MAX_FRAGMENT_INPUT_COMPONENTS gl:GL_MAX_FRAGMENT_INPUT_COMPONENTS
|
|
ALIAS: GL_CONTEXT_PROFILE_MASK gl:GL_CONTEXT_PROFILE_MASK
|
|
ALIAS: GL_MAX_SERVER_WAIT_TIMEOUT gl:GL_MAX_SERVER_WAIT_TIMEOUT
|
|
ALIAS: GL_OBJECT_TYPE gl:GL_OBJECT_TYPE
|
|
ALIAS: GL_SYNC_CONDITION gl:GL_SYNC_CONDITION
|
|
ALIAS: GL_SYNC_STATUS gl:GL_SYNC_STATUS
|
|
ALIAS: GL_SYNC_FLAGS gl:GL_SYNC_FLAGS
|
|
ALIAS: GL_SYNC_FENCE gl:GL_SYNC_FENCE
|
|
ALIAS: GL_SYNC_GPU_COMMANDS_COMPLETE gl:GL_SYNC_GPU_COMMANDS_COMPLETE
|
|
ALIAS: GL_UNSIGNALED gl:GL_UNSIGNALED
|
|
ALIAS: GL_SIGNALED gl:GL_SIGNALED
|
|
ALIAS: GL_ALREADY_SIGNALED gl:GL_ALREADY_SIGNALED
|
|
ALIAS: GL_TIMEOUT_EXPIRED gl:GL_TIMEOUT_EXPIRED
|
|
ALIAS: GL_CONDITION_SATISFIED gl:GL_CONDITION_SATISFIED
|
|
ALIAS: GL_WAIT_FAILED gl:GL_WAIT_FAILED
|
|
ALIAS: GL_SYNC_FLUSH_COMMANDS_BIT gl:GL_SYNC_FLUSH_COMMANDS_BIT
|
|
ALIAS: GL_TIMEOUT_IGNORED gl:GL_TIMEOUT_IGNORED
|
|
ALIAS: GL_SAMPLE_POSITION gl:GL_SAMPLE_POSITION
|
|
ALIAS: GL_SAMPLE_MASK gl:GL_SAMPLE_MASK
|
|
ALIAS: GL_SAMPLE_MASK_VALUE gl:GL_SAMPLE_MASK_VALUE
|
|
ALIAS: GL_MAX_SAMPLE_MASK_WORDS gl:GL_MAX_SAMPLE_MASK_WORDS
|
|
ALIAS: GL_TEXTURE_2D_MULTISAMPLE gl:GL_TEXTURE_2D_MULTISAMPLE
|
|
ALIAS: GL_PROXY_TEXTURE_2D_MULTISAMPLE gl:GL_PROXY_TEXTURE_2D_MULTISAMPLE
|
|
ALIAS: GL_TEXTURE_2D_MULTISAMPLE_ARRAY gl:GL_TEXTURE_2D_MULTISAMPLE_ARRAY
|
|
ALIAS: GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY gl:GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
|
|
ALIAS: GL_TEXTURE_BINDING_2D_MULTISAMPLE gl:GL_TEXTURE_BINDING_2D_MULTISAMPLE
|
|
ALIAS: GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY gl:GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
|
|
ALIAS: GL_TEXTURE_SAMPLES gl:GL_TEXTURE_SAMPLES
|
|
ALIAS: GL_TEXTURE_FIXED_SAMPLE_LOCATIONS gl:GL_TEXTURE_FIXED_SAMPLE_LOCATIONS
|
|
ALIAS: GL_SAMPLER_2D_MULTISAMPLE gl:GL_SAMPLER_2D_MULTISAMPLE
|
|
ALIAS: GL_INT_SAMPLER_2D_MULTISAMPLE gl:GL_INT_SAMPLER_2D_MULTISAMPLE
|
|
ALIAS: GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE gl:GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
|
|
ALIAS: GL_SAMPLER_2D_MULTISAMPLE_ARRAY gl:GL_SAMPLER_2D_MULTISAMPLE_ARRAY
|
|
ALIAS: GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY gl:GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
|
|
ALIAS: GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY gl:GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
|
|
ALIAS: GL_MAX_COLOR_TEXTURE_SAMPLES gl:GL_MAX_COLOR_TEXTURE_SAMPLES
|
|
ALIAS: GL_MAX_DEPTH_TEXTURE_SAMPLES gl:GL_MAX_DEPTH_TEXTURE_SAMPLES
|
|
ALIAS: GL_MAX_INTEGER_SAMPLES gl:GL_MAX_INTEGER_SAMPLES
|
|
ALIAS: GL_DEPTH_CLAMP gl:GL_DEPTH_CLAMP
|
|
ALIAS: GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION gl:GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
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ALIAS: GL_FIRST_VERTEX_CONVENTION gl:GL_FIRST_VERTEX_CONVENTION
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ALIAS: GL_LAST_VERTEX_CONVENTION gl:GL_LAST_VERTEX_CONVENTION
|
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ALIAS: GL_PROVOKING_VERTEX gl:GL_PROVOKING_VERTEX
|
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ALIAS: GL_TEXTURE_CUBE_MAP_SEAMLESS gl:GL_TEXTURE_CUBE_MAP_SEAMLESS
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ALIAS: GL_SRC1_COLOR gl:GL_SRC1_COLOR
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ALIAS: GL_ONE_MINUS_SRC1_COLOR gl:GL_ONE_MINUS_SRC1_COLOR
|
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ALIAS: GL_ONE_MINUS_SRC1_ALPHA gl:GL_ONE_MINUS_SRC1_ALPHA
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ALIAS: GL_MAX_DUAL_SOURCE_DRAW_BUFFERS gl:GL_MAX_DUAL_SOURCE_DRAW_BUFFERS
|
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ALIAS: GL_ANY_SAMPLES_PASSED gl:GL_ANY_SAMPLES_PASSED
|
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ALIAS: GL_SAMPLER_BINDING gl:GL_SAMPLER_BINDING
|
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ALIAS: GL_RGB10_A2UI gl:GL_RGB10_A2UI
|
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ALIAS: GL_TEXTURE_SWIZZLE_R gl:GL_TEXTURE_SWIZZLE_R
|
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ALIAS: GL_TEXTURE_SWIZZLE_G gl:GL_TEXTURE_SWIZZLE_G
|
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ALIAS: GL_TEXTURE_SWIZZLE_B gl:GL_TEXTURE_SWIZZLE_B
|
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ALIAS: GL_TEXTURE_SWIZZLE_A gl:GL_TEXTURE_SWIZZLE_A
|
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ALIAS: GL_TEXTURE_SWIZZLE_RGBA gl:GL_TEXTURE_SWIZZLE_RGBA
|
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ALIAS: GL_TIME_ELAPSED gl:GL_TIME_ELAPSED
|
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ALIAS: GL_TIMESTAMP gl:GL_TIMESTAMP
|
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ALIAS: GL_INT_2_10_10_10_REV gl:GL_INT_2_10_10_10_REV
|
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ALIAS: GL_DRAW_INDIRECT_BUFFER gl:GL_DRAW_INDIRECT_BUFFER
|
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ALIAS: GL_DRAW_INDIRECT_BUFFER_BINDING gl:GL_DRAW_INDIRECT_BUFFER_BINDING
|
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ALIAS: GL_GEOMETRY_SHADER_INVOCATIONS gl:GL_GEOMETRY_SHADER_INVOCATIONS
|
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ALIAS: GL_MAX_GEOMETRY_SHADER_INVOCATIONS gl:GL_MAX_GEOMETRY_SHADER_INVOCATIONS
|
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ALIAS: GL_MIN_FRAGMENT_INTERPOLATION_OFFSET gl:GL_MIN_FRAGMENT_INTERPOLATION_OFFSET
|
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ALIAS: GL_MAX_FRAGMENT_INTERPOLATION_OFFSET gl:GL_MAX_FRAGMENT_INTERPOLATION_OFFSET
|
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ALIAS: GL_FRAGMENT_INTERPOLATION_OFFSET_BITS gl:GL_FRAGMENT_INTERPOLATION_OFFSET_BITS
|
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ALIAS: GL_MAX_VERTEX_STREAMS gl:GL_MAX_VERTEX_STREAMS
|
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ALIAS: GL_DOUBLE_VEC2 gl:GL_DOUBLE_VEC2
|
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ALIAS: GL_DOUBLE_VEC3 gl:GL_DOUBLE_VEC3
|
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ALIAS: GL_DOUBLE_VEC4 gl:GL_DOUBLE_VEC4
|
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ALIAS: GL_DOUBLE_MAT2 gl:GL_DOUBLE_MAT2
|
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ALIAS: GL_DOUBLE_MAT3 gl:GL_DOUBLE_MAT3
|
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ALIAS: GL_DOUBLE_MAT4 gl:GL_DOUBLE_MAT4
|
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ALIAS: GL_DOUBLE_MAT2x3 gl:GL_DOUBLE_MAT2x3
|
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ALIAS: GL_DOUBLE_MAT2x4 gl:GL_DOUBLE_MAT2x4
|
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ALIAS: GL_DOUBLE_MAT3x2 gl:GL_DOUBLE_MAT3x2
|
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ALIAS: GL_DOUBLE_MAT3x4 gl:GL_DOUBLE_MAT3x4
|
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ALIAS: GL_DOUBLE_MAT4x2 gl:GL_DOUBLE_MAT4x2
|
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ALIAS: GL_DOUBLE_MAT4x3 gl:GL_DOUBLE_MAT4x3
|
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ALIAS: GL_ACTIVE_SUBROUTINES gl:GL_ACTIVE_SUBROUTINES
|
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ALIAS: GL_ACTIVE_SUBROUTINE_UNIFORMS gl:GL_ACTIVE_SUBROUTINE_UNIFORMS
|
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ALIAS: GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS gl:GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS
|
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ALIAS: GL_ACTIVE_SUBROUTINE_MAX_LENGTH gl:GL_ACTIVE_SUBROUTINE_MAX_LENGTH
|
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ALIAS: GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH gl:GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH
|
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ALIAS: GL_MAX_SUBROUTINES gl:GL_MAX_SUBROUTINES
|
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ALIAS: GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS gl:GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS
|
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ALIAS: GL_NUM_COMPATIBLE_SUBROUTINES gl:GL_NUM_COMPATIBLE_SUBROUTINES
|
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ALIAS: GL_COMPATIBLE_SUBROUTINES gl:GL_COMPATIBLE_SUBROUTINES
|
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ALIAS: GL_PATCHES gl:GL_PATCHES
|
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ALIAS: GL_PATCH_VERTICES gl:GL_PATCH_VERTICES
|
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ALIAS: GL_PATCH_DEFAULT_INNER_LEVEL gl:GL_PATCH_DEFAULT_INNER_LEVEL
|
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ALIAS: GL_PATCH_DEFAULT_OUTER_LEVEL gl:GL_PATCH_DEFAULT_OUTER_LEVEL
|
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ALIAS: GL_TESS_CONTROL_OUTPUT_VERTICES gl:GL_TESS_CONTROL_OUTPUT_VERTICES
|
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ALIAS: GL_TESS_GEN_MODE gl:GL_TESS_GEN_MODE
|
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ALIAS: GL_TESS_GEN_SPACING gl:GL_TESS_GEN_SPACING
|
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ALIAS: GL_TESS_GEN_VERTEX_ORDER gl:GL_TESS_GEN_VERTEX_ORDER
|
|
ALIAS: GL_TESS_GEN_POINT_MODE gl:GL_TESS_GEN_POINT_MODE
|
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ALIAS: GL_ISOLINES gl:GL_ISOLINES
|
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ALIAS: GL_FRACTIONAL_ODD gl:GL_FRACTIONAL_ODD
|
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ALIAS: GL_FRACTIONAL_EVEN gl:GL_FRACTIONAL_EVEN
|
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ALIAS: GL_MAX_PATCH_VERTICES gl:GL_MAX_PATCH_VERTICES
|
|
ALIAS: GL_MAX_TESS_GEN_LEVEL gl:GL_MAX_TESS_GEN_LEVEL
|
|
ALIAS: GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS gl:GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS
|
|
ALIAS: GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS gl:GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
|
|
ALIAS: GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS gl:GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS
|
|
ALIAS: GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS gl:GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS
|
|
ALIAS: GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS gl:GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS
|
|
ALIAS: GL_MAX_TESS_PATCH_COMPONENTS gl:GL_MAX_TESS_PATCH_COMPONENTS
|
|
ALIAS: GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS gl:GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS
|
|
ALIAS: GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS gl:GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS
|
|
ALIAS: GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS gl:GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS
|
|
ALIAS: GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS gl:GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS
|
|
ALIAS: GL_MAX_TESS_CONTROL_INPUT_COMPONENTS gl:GL_MAX_TESS_CONTROL_INPUT_COMPONENTS
|
|
ALIAS: GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS gl:GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS
|
|
ALIAS: GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS gl:GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS
|
|
ALIAS: GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS gl:GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS
|
|
ALIAS: GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER gl:GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER
|
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ALIAS: GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER gl:GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER
|
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ALIAS: GL_TESS_EVALUATION_SHADER gl:GL_TESS_EVALUATION_SHADER
|
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ALIAS: GL_TESS_CONTROL_SHADER gl:GL_TESS_CONTROL_SHADER
|
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ALIAS: GL_TRANSFORM_FEEDBACK gl:GL_TRANSFORM_FEEDBACK
|
|
ALIAS: GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED gl:GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED
|
|
ALIAS: GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE gl:GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE
|
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ALIAS: GL_TRANSFORM_FEEDBACK_BINDING gl:GL_TRANSFORM_FEEDBACK_BINDING
|
|
ALIAS: GL_MAX_TRANSFORM_FEEDBACK_BUFFERS gl:GL_MAX_TRANSFORM_FEEDBACK_BUFFERS
|
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|
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ALIAS: glCullFace gl:glCullFace
|
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ALIAS: glFrontFace gl:glFrontFace
|
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ALIAS: glHint gl:glHint
|
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ALIAS: glLineWidth gl:glLineWidth
|
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ALIAS: glPointSize gl:glPointSize
|
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ALIAS: glPolygonMode gl:glPolygonMode
|
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ALIAS: glScissor gl:glScissor
|
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ALIAS: glTexParameterf gl:glTexParameterf
|
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ALIAS: glTexParameterfv gl:glTexParameterfv
|
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ALIAS: glTexParameteri gl:glTexParameteri
|
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ALIAS: glTexParameteriv gl:glTexParameteriv
|
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ALIAS: glTexImage1D gl:glTexImage1D
|
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ALIAS: glTexImage2D gl:glTexImage2D
|
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ALIAS: glDrawBuffer gl:glDrawBuffer
|
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ALIAS: glClear gl:glClear
|
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ALIAS: glClearColor gl:glClearColor
|
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ALIAS: glClearStencil gl:glClearStencil
|
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ALIAS: glClearDepth gl:glClearDepth
|
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ALIAS: glStencilMask gl:glStencilMask
|
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ALIAS: glColorMask gl:glColorMask
|
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ALIAS: glDepthMask gl:glDepthMask
|
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ALIAS: glDisable gl:glDisable
|
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ALIAS: glEnable gl:glEnable
|
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ALIAS: glFinish gl:glFinish
|
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ALIAS: glFlush gl:glFlush
|
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ALIAS: glBlendFunc gl:glBlendFunc
|
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ALIAS: glLogicOp gl:glLogicOp
|
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ALIAS: glStencilFunc gl:glStencilFunc
|
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ALIAS: glStencilOp gl:glStencilOp
|
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ALIAS: glDepthFunc gl:glDepthFunc
|
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ALIAS: glPixelStoref gl:glPixelStoref
|
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ALIAS: glPixelStorei gl:glPixelStorei
|
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ALIAS: glReadBuffer gl:glReadBuffer
|
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ALIAS: glReadPixels gl:glReadPixels
|
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ALIAS: glGetBooleanv gl:glGetBooleanv
|
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ALIAS: glGetDoublev gl:glGetDoublev
|
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ALIAS: glGetError gl:glGetError
|
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ALIAS: glGetFloatv gl:glGetFloatv
|
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ALIAS: glGetIntegerv gl:glGetIntegerv
|
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ALIAS: glGetString gl:glGetString
|
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ALIAS: glGetTexImage gl:glGetTexImage
|
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ALIAS: glGetTexParameterfv gl:glGetTexParameterfv
|
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ALIAS: glGetTexParameteriv gl:glGetTexParameteriv
|
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ALIAS: glGetTexLevelParameterfv gl:glGetTexLevelParameterfv
|
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ALIAS: glGetTexLevelParameteriv gl:glGetTexLevelParameteriv
|
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ALIAS: glIsEnabled gl:glIsEnabled
|
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ALIAS: glDepthRange gl:glDepthRange
|
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ALIAS: glViewport gl:glViewport
|
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ALIAS: glDrawArrays gl:glDrawArrays
|
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ALIAS: glDrawElements gl:glDrawElements
|
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ALIAS: glGetPointerv gl:glGetPointerv
|
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ALIAS: glPolygonOffset gl:glPolygonOffset
|
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ALIAS: glCopyTexImage1D gl:glCopyTexImage1D
|
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ALIAS: glCopyTexImage2D gl:glCopyTexImage2D
|
|
ALIAS: glCopyTexSubImage1D gl:glCopyTexSubImage1D
|
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ALIAS: glCopyTexSubImage2D gl:glCopyTexSubImage2D
|
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ALIAS: glTexSubImage1D gl:glTexSubImage1D
|
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ALIAS: glTexSubImage2D gl:glTexSubImage2D
|
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ALIAS: glBindTexture gl:glBindTexture
|
|
ALIAS: glDeleteTextures gl:glDeleteTextures
|
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ALIAS: glGenTextures gl:glGenTextures
|
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ALIAS: glIsTexture gl:glIsTexture
|
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ALIAS: glBlendColor gl:glBlendColor
|
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ALIAS: glBlendEquation gl:glBlendEquation
|
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ALIAS: glDrawRangeElements gl:glDrawRangeElements
|
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ALIAS: glTexImage3D gl:glTexImage3D
|
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ALIAS: glTexSubImage3D gl:glTexSubImage3D
|
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ALIAS: glCopyTexSubImage3D gl:glCopyTexSubImage3D
|
|
ALIAS: glActiveTexture gl:glActiveTexture
|
|
ALIAS: glSampleCoverage gl:glSampleCoverage
|
|
ALIAS: glCompressedTexImage3D gl:glCompressedTexImage3D
|
|
ALIAS: glCompressedTexImage2D gl:glCompressedTexImage2D
|
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ALIAS: glCompressedTexImage1D gl:glCompressedTexImage1D
|
|
ALIAS: glCompressedTexSubImage3D gl:glCompressedTexSubImage3D
|
|
ALIAS: glCompressedTexSubImage2D gl:glCompressedTexSubImage2D
|
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ALIAS: glCompressedTexSubImage1D gl:glCompressedTexSubImage1D
|
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ALIAS: glGetCompressedTexImage gl:glGetCompressedTexImage
|
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ALIAS: glBlendFuncSeparate gl:glBlendFuncSeparate
|
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ALIAS: glMultiDrawArrays gl:glMultiDrawArrays
|
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ALIAS: glMultiDrawElements gl:glMultiDrawElements
|
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ALIAS: glPointParameterf gl:glPointParameterf
|
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ALIAS: glPointParameterfv gl:glPointParameterfv
|
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ALIAS: glPointParameteri gl:glPointParameteri
|
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ALIAS: glPointParameteriv gl:glPointParameteriv
|
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ALIAS: glGenQueries gl:glGenQueries
|
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ALIAS: glDeleteQueries gl:glDeleteQueries
|
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ALIAS: glIsQuery gl:glIsQuery
|
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ALIAS: glBeginQuery gl:glBeginQuery
|
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ALIAS: glEndQuery gl:glEndQuery
|
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ALIAS: glGetQueryiv gl:glGetQueryiv
|
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ALIAS: glGetQueryObjectiv gl:glGetQueryObjectiv
|
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ALIAS: glGetQueryObjectuiv gl:glGetQueryObjectuiv
|
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ALIAS: glBindBuffer gl:glBindBuffer
|
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ALIAS: glDeleteBuffers gl:glDeleteBuffers
|
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ALIAS: glGenBuffers gl:glGenBuffers
|
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ALIAS: glIsBuffer gl:glIsBuffer
|
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ALIAS: glBufferData gl:glBufferData
|
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ALIAS: glBufferSubData gl:glBufferSubData
|
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ALIAS: glGetBufferSubData gl:glGetBufferSubData
|
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ALIAS: glMapBuffer gl:glMapBuffer
|
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ALIAS: glUnmapBuffer gl:glUnmapBuffer
|
|
ALIAS: glGetBufferParameteriv gl:glGetBufferParameteriv
|
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ALIAS: glGetBufferPointerv gl:glGetBufferPointerv
|
|
ALIAS: glBlendEquationSeparate gl:glBlendEquationSeparate
|
|
ALIAS: glDrawBuffers gl:glDrawBuffers
|
|
ALIAS: glStencilOpSeparate gl:glStencilOpSeparate
|
|
ALIAS: glStencilFuncSeparate gl:glStencilFuncSeparate
|
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ALIAS: glStencilMaskSeparate gl:glStencilMaskSeparate
|
|
ALIAS: glAttachShader gl:glAttachShader
|
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ALIAS: glBindAttribLocation gl:glBindAttribLocation
|
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ALIAS: glCompileShader gl:glCompileShader
|
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ALIAS: glCreateProgram gl:glCreateProgram
|
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ALIAS: glCreateShader gl:glCreateShader
|
|
ALIAS: glDeleteProgram gl:glDeleteProgram
|
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ALIAS: glDeleteShader gl:glDeleteShader
|
|
ALIAS: glDetachShader gl:glDetachShader
|
|
ALIAS: glDisableVertexAttribArray gl:glDisableVertexAttribArray
|
|
ALIAS: glEnableVertexAttribArray gl:glEnableVertexAttribArray
|
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ALIAS: glGetActiveAttrib gl:glGetActiveAttrib
|
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ALIAS: glGetActiveUniform gl:glGetActiveUniform
|
|
ALIAS: glGetAttachedShaders gl:glGetAttachedShaders
|
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ALIAS: glGetAttribLocation gl:glGetAttribLocation
|
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ALIAS: glGetProgramiv gl:glGetProgramiv
|
|
ALIAS: glGetProgramInfoLog gl:glGetProgramInfoLog
|
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ALIAS: glGetShaderiv gl:glGetShaderiv
|
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ALIAS: glGetShaderInfoLog gl:glGetShaderInfoLog
|
|
ALIAS: glGetShaderSource gl:glGetShaderSource
|
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ALIAS: glGetUniformLocation gl:glGetUniformLocation
|
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ALIAS: glGetUniformfv gl:glGetUniformfv
|
|
ALIAS: glGetUniformiv gl:glGetUniformiv
|
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ALIAS: glGetVertexAttribdv gl:glGetVertexAttribdv
|
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ALIAS: glGetVertexAttribfv gl:glGetVertexAttribfv
|
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ALIAS: glGetVertexAttribiv gl:glGetVertexAttribiv
|
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ALIAS: glGetVertexAttribPointerv gl:glGetVertexAttribPointerv
|
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ALIAS: glIsProgram gl:glIsProgram
|
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ALIAS: glIsShader gl:glIsShader
|
|
ALIAS: glLinkProgram gl:glLinkProgram
|
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ALIAS: glShaderSource gl:glShaderSource
|
|
ALIAS: glUseProgram gl:glUseProgram
|
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ALIAS: glUniform1f gl:glUniform1f
|
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ALIAS: glUniform2f gl:glUniform2f
|
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ALIAS: glUniform3f gl:glUniform3f
|
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ALIAS: glUniform4f gl:glUniform4f
|
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ALIAS: glUniform1i gl:glUniform1i
|
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ALIAS: glUniform2i gl:glUniform2i
|
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ALIAS: glUniform3i gl:glUniform3i
|
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ALIAS: glUniform4i gl:glUniform4i
|
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ALIAS: glUniform1fv gl:glUniform1fv
|
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ALIAS: glUniform2fv gl:glUniform2fv
|
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ALIAS: glUniform3fv gl:glUniform3fv
|
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ALIAS: glUniform4fv gl:glUniform4fv
|
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ALIAS: glUniform1iv gl:glUniform1iv
|
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ALIAS: glUniform2iv gl:glUniform2iv
|
|
ALIAS: glUniform3iv gl:glUniform3iv
|
|
ALIAS: glUniform4iv gl:glUniform4iv
|
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ALIAS: glUniformMatrix2fv gl:glUniformMatrix2fv
|
|
ALIAS: glUniformMatrix3fv gl:glUniformMatrix3fv
|
|
ALIAS: glUniformMatrix4fv gl:glUniformMatrix4fv
|
|
ALIAS: glValidateProgram gl:glValidateProgram
|
|
ALIAS: glVertexAttrib1d gl:glVertexAttrib1d
|
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ALIAS: glVertexAttrib1dv gl:glVertexAttrib1dv
|
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ALIAS: glVertexAttrib1f gl:glVertexAttrib1f
|
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ALIAS: glVertexAttrib1fv gl:glVertexAttrib1fv
|
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ALIAS: glVertexAttrib1s gl:glVertexAttrib1s
|
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ALIAS: glVertexAttrib1sv gl:glVertexAttrib1sv
|
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ALIAS: glVertexAttrib2d gl:glVertexAttrib2d
|
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ALIAS: glVertexAttrib2dv gl:glVertexAttrib2dv
|
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ALIAS: glVertexAttrib2f gl:glVertexAttrib2f
|
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ALIAS: glVertexAttrib2fv gl:glVertexAttrib2fv
|
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ALIAS: glVertexAttrib2s gl:glVertexAttrib2s
|
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ALIAS: glVertexAttrib2sv gl:glVertexAttrib2sv
|
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ALIAS: glVertexAttrib3d gl:glVertexAttrib3d
|
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ALIAS: glVertexAttrib3dv gl:glVertexAttrib3dv
|
|
ALIAS: glVertexAttrib3f gl:glVertexAttrib3f
|
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ALIAS: glVertexAttrib3fv gl:glVertexAttrib3fv
|
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ALIAS: glVertexAttrib3s gl:glVertexAttrib3s
|
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ALIAS: glVertexAttrib3sv gl:glVertexAttrib3sv
|
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ALIAS: glVertexAttrib4Nbv gl:glVertexAttrib4Nbv
|
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ALIAS: glVertexAttrib4Niv gl:glVertexAttrib4Niv
|
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ALIAS: glVertexAttrib4Nsv gl:glVertexAttrib4Nsv
|
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ALIAS: glVertexAttrib4Nub gl:glVertexAttrib4Nub
|
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ALIAS: glVertexAttrib4Nubv gl:glVertexAttrib4Nubv
|
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ALIAS: glVertexAttrib4Nuiv gl:glVertexAttrib4Nuiv
|
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ALIAS: glVertexAttrib4Nusv gl:glVertexAttrib4Nusv
|
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ALIAS: glVertexAttrib4bv gl:glVertexAttrib4bv
|
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ALIAS: glVertexAttrib4d gl:glVertexAttrib4d
|
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ALIAS: glVertexAttrib4dv gl:glVertexAttrib4dv
|
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ALIAS: glVertexAttrib4f gl:glVertexAttrib4f
|
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ALIAS: glVertexAttrib4fv gl:glVertexAttrib4fv
|
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ALIAS: glVertexAttrib4iv gl:glVertexAttrib4iv
|
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ALIAS: glVertexAttrib4s gl:glVertexAttrib4s
|
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ALIAS: glVertexAttrib4sv gl:glVertexAttrib4sv
|
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ALIAS: glVertexAttrib4ubv gl:glVertexAttrib4ubv
|
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ALIAS: glVertexAttrib4uiv gl:glVertexAttrib4uiv
|
|
ALIAS: glVertexAttrib4usv gl:glVertexAttrib4usv
|
|
ALIAS: glVertexAttribPointer gl:glVertexAttribPointer
|
|
ALIAS: glUniformMatrix2x3fv gl:glUniformMatrix2x3fv
|
|
ALIAS: glUniformMatrix3x2fv gl:glUniformMatrix3x2fv
|
|
ALIAS: glUniformMatrix2x4fv gl:glUniformMatrix2x4fv
|
|
ALIAS: glUniformMatrix4x2fv gl:glUniformMatrix4x2fv
|
|
ALIAS: glUniformMatrix3x4fv gl:glUniformMatrix3x4fv
|
|
ALIAS: glUniformMatrix4x3fv gl:glUniformMatrix4x3fv
|
|
ALIAS: glColorMaski gl:glColorMaski
|
|
ALIAS: glGetBooleani_v gl:glGetBooleani_v
|
|
ALIAS: glGetIntegeri_v gl:glGetIntegeri_v
|
|
ALIAS: glEnablei gl:glEnablei
|
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ALIAS: glDisablei gl:glDisablei
|
|
ALIAS: glIsEnabledi gl:glIsEnabledi
|
|
ALIAS: glBeginTransformFeedback gl:glBeginTransformFeedback
|
|
ALIAS: glEndTransformFeedback gl:glEndTransformFeedback
|
|
ALIAS: glBindBufferRange gl:glBindBufferRange
|
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ALIAS: glBindBufferBase gl:glBindBufferBase
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ALIAS: glTransformFeedbackVaryings gl:glTransformFeedbackVaryings
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ALIAS: glGetTransformFeedbackVarying gl:glGetTransformFeedbackVarying
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ALIAS: glClampColor gl:glClampColor
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ALIAS: glBeginConditionalRender gl:glBeginConditionalRender
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ALIAS: glEndConditionalRender gl:glEndConditionalRender
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ALIAS: glVertexAttribIPointer gl:glVertexAttribIPointer
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ALIAS: glGetVertexAttribIiv gl:glGetVertexAttribIiv
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ALIAS: glGetVertexAttribIuiv gl:glGetVertexAttribIuiv
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ALIAS: glGetUniformuiv gl:glGetUniformuiv
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ALIAS: glBindFragDataLocation gl:glBindFragDataLocation
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ALIAS: glGetFragDataLocation gl:glGetFragDataLocation
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ALIAS: glUniform1ui gl:glUniform1ui
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ALIAS: glUniform2ui gl:glUniform2ui
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ALIAS: glUniform3ui gl:glUniform3ui
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ALIAS: glUniform4ui gl:glUniform4ui
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ALIAS: glUniform1uiv gl:glUniform1uiv
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ALIAS: glUniform2uiv gl:glUniform2uiv
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ALIAS: glUniform3uiv gl:glUniform3uiv
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ALIAS: glUniform4uiv gl:glUniform4uiv
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ALIAS: glTexParameterIiv gl:glTexParameterIiv
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ALIAS: glTexParameterIuiv gl:glTexParameterIuiv
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ALIAS: glGetTexParameterIiv gl:glGetTexParameterIiv
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ALIAS: glGetTexParameterIuiv gl:glGetTexParameterIuiv
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ALIAS: glClearBufferiv gl:glClearBufferiv
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ALIAS: glClearBufferuiv gl:glClearBufferuiv
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ALIAS: glClearBufferfv gl:glClearBufferfv
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ALIAS: glClearBufferfi gl:glClearBufferfi
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ALIAS: glGetStringi gl:glGetStringi
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ALIAS: glDrawArraysInstanced gl:glDrawArraysInstanced
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ALIAS: glDrawElementsInstanced gl:glDrawElementsInstanced
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ALIAS: glTexBuffer gl:glTexBuffer
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ALIAS: glPrimitiveRestartIndex gl:glPrimitiveRestartIndex
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ALIAS: glIsRenderbuffer gl:glIsRenderbuffer
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ALIAS: glBindRenderbuffer gl:glBindRenderbuffer
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ALIAS: glDeleteRenderbuffers gl:glDeleteRenderbuffers
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ALIAS: glGenRenderbuffers gl:glGenRenderbuffers
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ALIAS: glRenderbufferStorage gl:glRenderbufferStorage
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ALIAS: glGetRenderbufferParameteriv gl:glGetRenderbufferParameteriv
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ALIAS: glIsFramebuffer gl:glIsFramebuffer
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ALIAS: glBindFramebuffer gl:glBindFramebuffer
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ALIAS: glDeleteFramebuffers gl:glDeleteFramebuffers
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ALIAS: glGenFramebuffers gl:glGenFramebuffers
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ALIAS: glCheckFramebufferStatus gl:glCheckFramebufferStatus
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ALIAS: glFramebufferTexture1D gl:glFramebufferTexture1D
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ALIAS: glFramebufferTexture2D gl:glFramebufferTexture2D
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ALIAS: glFramebufferTexture3D gl:glFramebufferTexture3D
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ALIAS: glFramebufferRenderbuffer gl:glFramebufferRenderbuffer
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ALIAS: glGetFramebufferAttachmentParameteriv gl:glGetFramebufferAttachmentParameteriv
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ALIAS: glGenerateMipmap gl:glGenerateMipmap
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ALIAS: glBlitFramebuffer gl:glBlitFramebuffer
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ALIAS: glRenderbufferStorageMultisample gl:glRenderbufferStorageMultisample
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ALIAS: glFramebufferTextureLayer gl:glFramebufferTextureLayer
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ALIAS: glMapBufferRange gl:glMapBufferRange
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ALIAS: glFlushMappedBufferRange gl:glFlushMappedBufferRange
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ALIAS: glBindVertexArray gl:glBindVertexArray
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ALIAS: glDeleteVertexArrays gl:glDeleteVertexArrays
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ALIAS: glGenVertexArrays gl:glGenVertexArrays
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ALIAS: glIsVertexArray gl:glIsVertexArray
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ALIAS: glGetUniformIndices gl:glGetUniformIndices
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ALIAS: glGetActiveUniformsiv gl:glGetActiveUniformsiv
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ALIAS: glGetActiveUniformName gl:glGetActiveUniformName
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ALIAS: glGetUniformBlockIndex gl:glGetUniformBlockIndex
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ALIAS: glGetActiveUniformBlockiv gl:glGetActiveUniformBlockiv
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ALIAS: glGetActiveUniformBlockName gl:glGetActiveUniformBlockName
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ALIAS: glUniformBlockBinding gl:glUniformBlockBinding
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ALIAS: glCopyBufferSubData gl:glCopyBufferSubData
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ALIAS: glFramebufferTexture gl:glFramebufferTexture
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ALIAS: glGetBufferParameteri64v gl:glGetBufferParameteri64v
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ALIAS: glGetInteger64i_v gl:glGetInteger64i_v
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ALIAS: glProvokingVertex gl:glProvokingVertex
|
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ALIAS: glFenceSync gl:glFenceSync
|
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ALIAS: glIsSync gl:glIsSync
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ALIAS: glDeleteSync gl:glDeleteSync
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ALIAS: glClientWaitSync gl:glClientWaitSync
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ALIAS: glWaitSync gl:glWaitSync
|
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ALIAS: glGetInteger64v gl:glGetInteger64v
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ALIAS: glGetSynciv gl:glGetSynciv
|
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ALIAS: glTexImage2DMultisample gl:glTexImage2DMultisample
|
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ALIAS: glTexImage3DMultisample gl:glTexImage3DMultisample
|
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ALIAS: glGetMultisamplefv gl:glGetMultisamplefv
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ALIAS: glSampleMaski gl:glSampleMaski
|
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ALIAS: glDrawElementsBaseVertex gl:glDrawElementsBaseVertex
|
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ALIAS: glBindFragDataLocationIndexed gl:glBindFragDataLocationIndexed
|
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ALIAS: glGetFragDataIndex gl:glGetFragDataIndex
|
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ALIAS: glGenSamplers gl:glGenSamplers
|
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ALIAS: glDeleteSamplers gl:glDeleteSamplers
|
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ALIAS: glIsSampler gl:glIsSampler
|
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ALIAS: glBindSampler gl:glBindSampler
|
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ALIAS: glSamplerParameteri gl:glSamplerParameteri
|
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ALIAS: glSamplerParameteriv gl:glSamplerParameteriv
|
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ALIAS: glSamplerParameterf gl:glSamplerParameterf
|
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ALIAS: glSamplerParameterfv gl:glSamplerParameterfv
|
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ALIAS: glSamplerParameterIiv gl:glSamplerParameterIiv
|
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ALIAS: glSamplerParameterIuiv gl:glSamplerParameterIuiv
|
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ALIAS: glGetSamplerParameteriv gl:glGetSamplerParameteriv
|
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ALIAS: glGetSamplerParameterIiv gl:glGetSamplerParameterIiv
|
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ALIAS: glGetSamplerParameterfv gl:glGetSamplerParameterfv
|
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ALIAS: glGetSamplerParameterIfv gl:glGetSamplerParameterIfv
|
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ALIAS: glQueryCounter gl:glQueryCounter
|
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ALIAS: glGetQueryObjecti64v gl:glGetQueryObjecti64v
|
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ALIAS: glGetQueryObjectui64v gl:glGetQueryObjectui64v
|
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ALIAS: glVertexAttribP1ui gl:glVertexAttribP1ui
|
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ALIAS: glVertexAttribP1uiv gl:glVertexAttribP1uiv
|
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ALIAS: glVertexAttribP2ui gl:glVertexAttribP2ui
|
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ALIAS: glVertexAttribP2uiv gl:glVertexAttribP2uiv
|
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ALIAS: glVertexAttribP3ui gl:glVertexAttribP3ui
|
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ALIAS: glVertexAttribP3uiv gl:glVertexAttribP3uiv
|
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ALIAS: glVertexAttribP4ui gl:glVertexAttribP4ui
|
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ALIAS: glVertexAttribP4uiv gl:glVertexAttribP4uiv
|
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ALIAS: glUniform1d gl:glUniform1d
|
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ALIAS: glUniform2d gl:glUniform2d
|
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ALIAS: glUniform3d gl:glUniform3d
|
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ALIAS: glUniform4d gl:glUniform4d
|
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ALIAS: glUniform1dv gl:glUniform1dv
|
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ALIAS: glUniform2dv gl:glUniform2dv
|
|
ALIAS: glUniform3dv gl:glUniform3dv
|
|
ALIAS: glUniform4dv gl:glUniform4dv
|
|
ALIAS: glUniformMatrix2dv gl:glUniformMatrix2dv
|
|
ALIAS: glUniformMatrix3dv gl:glUniformMatrix3dv
|
|
ALIAS: glUniformMatrix4dv gl:glUniformMatrix4dv
|
|
ALIAS: glUniformMatrix2x3dv gl:glUniformMatrix2x3dv
|
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ALIAS: glUniformMatrix2x4dv gl:glUniformMatrix2x4dv
|
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ALIAS: glUniformMatrix3x2dv gl:glUniformMatrix3x2dv
|
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ALIAS: glUniformMatrix3x4dv gl:glUniformMatrix3x4dv
|
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ALIAS: glUniformMatrix4x2dv gl:glUniformMatrix4x2dv
|
|
ALIAS: glUniformMatrix4x3dv gl:glUniformMatrix4x3dv
|
|
ALIAS: glGetUniformdv gl:glGetUniformdv
|
|
ALIAS: glProgramUniform1d gl:glProgramUniform1d
|
|
ALIAS: glProgramUniform2d gl:glProgramUniform2d
|
|
ALIAS: glProgramUniform3d gl:glProgramUniform3d
|
|
ALIAS: glProgramUniform4d gl:glProgramUniform4d
|
|
ALIAS: glProgramUniform1dv gl:glProgramUniform1dv
|
|
ALIAS: glProgramUniform2dv gl:glProgramUniform2dv
|
|
ALIAS: glProgramUniform3dv gl:glProgramUniform3dv
|
|
ALIAS: glProgramUniform4dv gl:glProgramUniform4dv
|
|
ALIAS: glProgramUniformMatrix2dv gl:glProgramUniformMatrix2dv
|
|
ALIAS: glProgramUniformMatrix3dv gl:glProgramUniformMatrix3dv
|
|
ALIAS: glProgramUniformMatrix4dv gl:glProgramUniformMatrix4dv
|
|
ALIAS: glProgramUniformMatrix2x3dv gl:glProgramUniformMatrix2x3dv
|
|
ALIAS: glProgramUniformMatrix2x4dv gl:glProgramUniformMatrix2x4dv
|
|
ALIAS: glProgramUniformMatrix3x2dv gl:glProgramUniformMatrix3x2dv
|
|
ALIAS: glProgramUniformMatrix3x4dv gl:glProgramUniformMatrix3x4dv
|
|
ALIAS: glProgramUniformMatrix4x2dv gl:glProgramUniformMatrix4x2dv
|
|
ALIAS: glProgramUniformMatrix4x3dv gl:glProgramUniformMatrix4x3dv
|
|
ALIAS: glGetSubroutineUniformLocation gl:glGetSubroutineUniformLocation
|
|
ALIAS: glGetSubroutineIndex gl:glGetSubroutineIndex
|
|
ALIAS: glGetActiveSubroutineUniformiv gl:glGetActiveSubroutineUniformiv
|
|
ALIAS: glGetActiveSubroutineUniformName gl:glGetActiveSubroutineUniformName
|
|
ALIAS: glGetActiveSubroutineName gl:glGetActiveSubroutineName
|
|
ALIAS: glUniformSubroutinesuiv gl:glUniformSubroutinesuiv
|
|
ALIAS: glGetUniformSubroutineuiv gl:glGetUniformSubroutineuiv
|
|
ALIAS: glGetProgramStageiv gl:glGetProgramStageiv
|
|
ALIAS: glPatchParameteri gl:glPatchParameteri
|
|
ALIAS: glPatchParameterfv gl:glPatchParameterfv
|
|
ALIAS: glBindTransformFeedback gl:glBindTransformFeedback
|
|
ALIAS: glDeleteTransformFeedbacks gl:glDeleteTransformFeedbacks
|
|
ALIAS: glGenTransformFeedbacks gl:glGenTransformFeedbacks
|
|
ALIAS: glIsTransformFeedback gl:glIsTransformFeedback
|
|
ALIAS: glPauseTransformFeedback gl:glPauseTransformFeedback
|
|
ALIAS: glResumeTransformFeedback gl:glResumeTransformFeedback
|
|
ALIAS: glDrawTransformFeedback gl:glDrawTransformFeedback
|
|
ALIAS: glDrawTransformFeedbackStream gl:glDrawTransformFeedbackStream
|
|
ALIAS: glBeginQueryIndexed gl:glBeginQueryIndexed
|
|
ALIAS: glEndQueryIndexed gl:glEndQueryIndexed
|
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ALIAS: glGetQueryIndexediv gl:glGetQueryIndexediv
|