factor/basis/opengl
Slava Pestov 7f2e2b1777 Specialized array overhaul
- Replace hand-written specialized-arrays.* subvocabularies with new system; instead of USE:ing specialized-arrays.T, do SPECIALIZED-ARRAY: T
- Ditto for specialized-vectors; use SPECIALIZED-VECTOR:
- io.mmap.functor: removed entirely, use <mapped-array> instead
- struct-arrays and struct-vectors have been removed because specialized arrays and vectors subsume them entirely
2009-09-09 22:33:34 -05:00
..
annotations Split off annotation code from opengl into opengl.annotations to reduce deployed image size 2009-07-17 01:06:34 -05:00
capabilities OR gl extension testing 2009-07-22 12:06:30 -05:00
debug gl-break word and interactive debugging aids 2009-07-15 22:44:03 -05:00
framebuffers update demos using GL_EXT_framebuffer_object and GL_ARB_texture_float to use suffixless opengl 3 symbol names 2009-06-24 17:59:25 -05:00
gl Delete empty unit tests files, remove 1- and 1+, reorder IN: lines in a lot of places, minor refactoring 2009-08-13 19:21:44 -05:00
gl3 opengl.gl3 vocab containing only forward-compatible symbols. fill in some holes in opengl.gl 2009-06-24 18:27:54 -05:00
shaders Specialized array overhaul 2009-09-09 22:33:34 -05:00
textures Specialized array overhaul 2009-09-09 22:33:34 -05:00
authors.txt Refactor GLU usages in basis, and move opengl.glu to extra, and don't like VM with GLU 2009-04-11 15:17:08 -05:00
opengl-docs.factor Split off annotation code from opengl into opengl.annotations to reduce deployed image size 2009-07-17 01:06:34 -05:00
opengl.factor Specialized array overhaul 2009-09-09 22:33:34 -05:00
summary.txt Move a few UI dependencies into basis 2008-08-22 22:10:49 -05:00
tags.txt Move a few UI dependencies into basis 2008-08-22 22:10:49 -05:00