windows.uniscribe: speed up pixel array processing for transparent fonts

The approach was suggested by John Benediktsson in a GitHub comment.
clean-macosx-x86-32
Alexander Iljin 2019-06-08 12:11:35 +02:00
parent f445b44af6
commit 3d56183360
1 changed files with 11 additions and 7 deletions

View File

@ -1,11 +1,13 @@
! Copyright (C) 2009 Slava Pestov.
! See http://factorcode.org/license.txt for BSD license.
USING: accessors alien.c-types alien.data arrays assocs cache
classes.struct colors colors.constants combinators destructors
fonts images init io.encodings.string io.encodings.utf16n kernel
literals locals math namespaces sequences windows.errors
USING: accessors alien.c-types alien.data arrays assocs
byte-arrays cache classes.struct colors colors.constants
combinators destructors fonts images init io.encodings.string
io.encodings.utf16n kernel literals locals math math.bitwise
namespaces sequences specialized-arrays windows.errors
windows.fonts windows.gdi32 windows.offscreen windows.ole32
windows.types windows.usp10 ;
SPECIALIZED-ARRAY: uint32_t
IN: windows.uniscribe
TUPLE: script-string < disposable font string metrics ssa size image ;
@ -83,9 +85,11 @@ CONSTANT: ssa-dwFlags flags{ SSA_GLYPHS SSA_FALLBACK SSA_TAB }
! the entire image a rectangle of the given color with varying
! transparency.
:: color-to-alpha ( image color -- image' )
image color >rgba-components drop [ 255 * >integer ] tri@ 3array [
swap first suffix -rot image set-pixel-at
] curry each-pixel image RGBA >>component-order ;
color >rgba-components drop [ 255 * >integer ] tri@
3byte-array uint32_t deref 24 bits :> rgb
image bitmap>> uint32_t cast-array [
0xff bitand 24 shift rgb bitor
] map! drop image RGBA >>component-order ;
:: render-image ( dc ssa script-string -- image )
script-string size>> :> size