revert game.worlds calling draw-world directly, was causing mouse starvation again

db4
Joe Groff 2010-03-16 00:05:42 -07:00
parent 22e8d485a5
commit 9bfb2a3380
1 changed files with 1 additions and 1 deletions

View File

@ -28,7 +28,7 @@ M: game-world tick*
[ audio-engine>> [ update-audio ] when* ] bi ;
M: game-world draw*
swap >>tick-slice draw-world ;
swap >>tick-slice relayout-1 yield ;
<PRIVATE