Commit Graph

32 Commits (revert-2214-feature-commandline-documentation)

Author SHA1 Message Date
Doug Coleman 4b614cc15b factor: Make source files/resources 644 instead of 755. 2018-07-13 20:36:50 -05:00
Alexander Iljin 504c9959a1 Update some copyright headers to follow the current convention
Had to look through the history to find years for some headers. Added
authors to some files as well.
2017-09-11 15:43:03 -07:00
Doug Coleman 7c7bb93c55 factor: Rename GENERIC# to GENERIC#:.
Fixes #1670.
2017-06-01 13:58:58 -05:00
Doug Coleman 352e5de16a core, basis, extra: Remove DOS line endings from files.
Remove whitespace from end of lines.
Add a newline to the end of each file.
2015-06-29 17:25:40 -07:00
Doug Coleman 6a4608ec89 game.loop: Fix docs. 2013-06-19 07:00:58 -07:00
Doug Coleman 75dccbe329 game.loop: Fix throwing errors inside game loop. 2013-06-18 16:24:05 -07:00
Doug Coleman 4ffbfc2602 basis/extra: Fix load errors 2013-03-24 22:19:28 -07:00
Doug Coleman 474805803d game.loop: Rename game-loop-error 2013-03-24 10:11:17 -07:00
Slava Pestov d955c14b9c Oops 2011-09-06 00:25:33 -07:00
Slava Pestov 988e77463e game.loop: split off benchmarking code into game.loop.benchmark 2011-09-05 23:58:32 -07:00
Slava Pestov 974f4cfda4 game.loop: remove unneeded dependency on tools.memory vocab 2010-10-31 22:50:37 -05:00
Slava Pestov 7d4b64e361 rename benchmark.struct to tools.time.struct since it is not a benchmark 2010-08-11 21:51:19 -07:00
Doug Coleman d4e30aedcf Use two timers in game.loop 2010-06-16 16:23:31 -05:00
Doug Coleman d9bd3d572e Fix load error in game.loop 2010-06-16 16:23:29 -05:00
Doug Coleman a6f0abb9a2 Rename alarms -> timers 2010-06-10 16:39:13 -05:00
Doug Coleman 445b43d924 Use benchmark.struct vocab to record tick/draw timings in game loop 2010-06-10 15:37:36 -05:00
Doug Coleman 8656725f78 Finish renaming micros->nanos in game code, update libs 2010-05-21 23:50:42 -05:00
Doug Coleman e75b85de30 Update code base for new alarms api 2010-05-21 20:42:12 -05:00
Doug Coleman 39013d1373 Fix using list for keys/values change 2010-05-21 12:48:06 -05:00
Doug Coleman 5a08add73a Use overhauled alarms in game.loop 2010-05-21 12:48:06 -05:00
Slava Pestov 627295f094 Language change: tuple slot setter words with stack effect ( value object -- ) are now named FOO<< instead of (>>FOO) 2010-05-06 17:21:02 -04:00
Daniel Ehrenberg aa6158b366 Changing require-when usages to the new syntax for require-when 2010-04-18 14:29:24 -05:00
Daniel Ehrenberg eb060443db Updating code to use require-when rather than vocab [ require ] when 2010-03-18 01:13:37 -04:00
Slava Pestov e3ddafbdec core-foundation.run-loop: clean up and speed up some code to fix starvation issue exposed by game.loop (reported by Joe Groff) 2010-03-01 12:22:18 +13:00
Joe Groff 22ce5eb45c adjust wording in game.loop docs 2010-02-20 21:58:09 -08:00
Joe Groff 271afe3fde game.loop: separate delegate into tick-delegate and draw-delegate 2010-02-20 10:47:03 -08:00
Joe Groff 9e0f26f6eb game.loop: fps word to divide a value into 1,000,000 2010-01-16 23:25:40 -08:00
Joe Groff 78721348ea document game.loop 2010-01-16 23:07:20 -08:00
Joe Groff bd62fb22aa game-loop: change "tick-length" to more descriptive "tick-interval-micros" 2010-01-15 15:03:33 -08:00
Doug Coleman f4450653a9 remove system-millis and update vocabs to use system-micros or nano-count 2009-11-18 20:56:09 -06:00
Doug Coleman 6f7ec206a1 rename millis to system-millis, micros to system-micros, add nano-count 2009-11-18 15:58:48 -06:00
Doug Coleman fcc53d174c move game-* to game.* and update all usages 2009-10-08 01:42:54 -05:00