Commit Graph

16 Commits (0ed6fb0555aeabfbaa12ffa1c75bcd2bc642c659)

Author SHA1 Message Date
U-VICTORIA\Administrator ab4d41169b add keys-array sequence wrapper 2008-07-26 22:35:40 -07:00
U-VICTORIA\Administrator f053c25875 doh... changing assoc out from under assoc-each = bad 2008-07-26 22:29:11 -07:00
U-VICTORIA\Administrator 1c7b117581 Avoid cloning in game-input.backend.dinput to improve performance 2008-07-26 22:20:17 -07:00
U-VICTORIA\Administrator 2c76f34ddf POV hat indicator for joystick-demo; fix POV hat handling in game-input.backend.dinput 2008-07-26 21:16:44 -07:00
U-VICTORIA\Administrator f0951c36f2 dinput: Do not unacquire the device after every read, otherwise keyboard does not work. Fix inaccuracy in c_dfDIJoystick2 definition 2008-07-26 20:02:06 -07:00
U-VICTORIA\Administrator b6e0faae05 handle reading from unplugged devices in game-input dinput backend 2008-07-26 12:15:23 -07:00
Joe Groff 9562452ccb MAIN: for joystick-demo. make it ok to open-game-input multiple times 2008-07-25 21:25:46 -07:00
Joe Groff 9724ac4a13 Joystick demo. iokit product-string cleanup. vectors > hashtables for tiny assocs 2008-07-25 20:31:37 -07:00
U-VICTORIA\Administrator ce1eda2fcd only report the axes actually on the device 2008-07-23 21:35:29 -07:00
U-VICTORIA\Administrator 73758b10c1 DirectInput adding, removing, basic reading devices works 2008-07-23 21:07:47 -07:00
Joe Groff 045c1ecf7e sketch out rest of game-input.backend.dinput 2008-07-22 19:55:22 -07:00
U-VICTORIA\Administrator 816294f4fc Seeds of DirectInput backend for game-input 2008-07-20 18:04:47 -07:00
Joe Groff 25ff0b3b1f game-input documentation. bugfixes in game-input.scancodes and game-input.backend.iokit 2008-07-19 19:10:30 -07:00
Joe Groff 42b3d01b94 read-plist word for cocoa.plists 2008-07-19 15:17:12 -07:00
Joe Groff cad006719f fix memory management bugs in game-input.backend.iokit 2008-07-19 12:02:24 -07:00
Joe Groff f30042cc8c game-input vocab w/ iokit backend 2008-07-19 11:04:07 -07:00