Commit Graph

40 Commits (1a38a6f63a341f20bb8a9237bfa91e32ebfd40dc)

Author SHA1 Message Date
Alexander Iljin 504c9959a1 Update some copyright headers to follow the current convention
Had to look through the history to find years for some headers. Added
authors to some files as well.
2017-09-11 15:43:03 -07:00
Doug Coleman e189954ecc core: Rename iota to <iota> so we can have TUPLE: iota ... ; instead of TUPLE: iota-tuple ... ; 2017-06-02 11:57:05 -05:00
Björn Lindqvist 0142d0b078 basis/,extra/: using parse-array-def in a bunch of places 2016-12-03 13:23:24 +01:00
John Benediktsson 55cf5472a5 using [ ] [ ... ] ?if instead of [ nip ] [ ... ] if*. 2016-07-11 19:50:37 -07:00
John Benediktsson 02b8a051f0 fix for bad renames. 2015-08-13 19:08:05 -07:00
John Benediktsson ceb75057da change ERROR: words from throw-foo back to foo. 2015-08-13 16:13:05 -07:00
Doug Coleman 66147f27b4 extra: use throw-foo for ERROR: change 2015-08-13 01:56:32 -07:00
Doug Coleman 3291497cd6 gpu.shaders: fix throw- error 2015-08-13 00:24:10 -07:00
Doug Coleman 352e5de16a core, basis, extra: Remove DOS line endings from files.
Remove whitespace from end of lines.
Add a newline to the end of each file.
2015-06-29 17:25:40 -07:00
John Benediktsson 394af82b1f gpu.shaders: use ERROR: 2013-03-24 14:20:32 -07:00
Doug Coleman d4a0f94aa7 gpu.shaders: Rename error words. 2013-03-24 01:33:45 -07:00
Doug Coleman 3507b9bad7 classes:
- Allow methods to dispatch off union{ } and intersection{ } classes.
- Add not{ } anonymous-complement syntax.
- Define class-name for anonymous-union/intersection/complement and maybes, and clean up pprint.
- Change maybe: foo to maybe{ foo }
- Call sort-classes when making anonymous-union/anonymous-intersection classes so that they are canonicalized.
2012-05-03 19:45:30 -07:00
Doug Coleman 067f9830ef classes.union: Define a maybe: word that makes a tuple that acts as an anonymous union for a type and f. Updated all the places we define UNION: ?foo foo POSTPONE: f ;. Fixes #416 and lots of headaches. 2011-11-22 01:56:13 -08:00
Doug Coleman 76580da5d5 Refactor the lexer/parser to expose friendlier words for scanning tokens. The preferred top-level words now throw an exception on EOF.
CREATE -> scan-new
CREATE-CLASS -> scan-new-class
CREATE-WORD -> scan-new-word
CREATE-GENERIC -> scan-new-generic
scan -> (scan-token)
scan-token now throws on eof
(scan-word) returns word/number/f
scan-word now throws on eof
scan-word-name expects a non-number
Fixes #183.
Fixes #209.
2011-09-29 11:28:28 -07:00
Doug Coleman 1f57dc326e Remove many uses of <int> and *int etc 2010-10-25 12:49:12 -05:00
Joe Groff 0ab9046300 rename half-floats vocab to math.floats.half 2010-04-28 15:48:47 -07:00
Daniel Ehrenberg aa6158b366 Changing require-when usages to the new syntax for require-when 2010-04-18 14:29:24 -05:00
Joe Groff 181c45209f gpu.shaders: use "counter" instead of reinventing it 2010-04-07 15:33:19 -07:00
Daniel Ehrenberg 240c6819a9 Merge branch 'master' into conditional 2010-03-28 19:49:32 -04:00
Joe Groff 63bb6c4e42 gpu: add geometry shader support 2010-03-23 02:11:57 -07:00
Daniel Ehrenberg eb060443db Updating code to use require-when rather than vocab [ require ] when 2010-03-18 01:13:37 -04:00
Joe Groff 31d97a8ff7 fall back to manual gl vertex attribute management when GL_APPLE_vertex_array_object is not present, so gpu can support vanilla GL 2.0 2010-02-17 11:26:32 -08:00
Joe Groff ce11431fdb gpu.shaders: change around vertex-array construction a bit. rename <vertex-array> to <multi-vertex-array> and buffer>vertex-array to <vertex-array*> . add new <vertex-array> that takes a single buffer and reads it with the program's linked vertex-format 2010-02-10 15:27:57 -08:00
Joe Groff 6aa998ad54 change GLSL-PROGRAM: syntax to allow for vertex formats to be specified for link-time attribute index assignment with glBindAttribLocation. the transform feedback format now needs to be marked with "feedback-format:" 2010-02-10 13:03:44 -08:00
Joe Groff e8dfc22073 gpu.shaders: don't attempt to bind vertex attributes that don't exist in the compiled shader 2010-01-28 21:48:41 -08:00
Joe Groff 3bc72151a8 squeeze some TYPED: juice on gpu.* 2010-01-15 14:03:15 -08:00
Slava Pestov 0612bc6177 Factor source files should not be executable 2009-11-21 17:50:43 -06:00
Slava Pestov 00cef34d74 gpu.shaders: '[ empty? not ] filter' is 'harvest' 2009-10-23 07:02:11 -05:00
Joe Groff 09ceb7351e gpu.shaders: carry over instances from old shader/program objects when GLSL-SHADER: or GLSL-PROGRAM: forms get reparsed 2009-10-18 13:44:24 -05:00
Joe Groff 162ae0346f eradicate string c-types from gpu.shaders 2009-09-28 15:32:01 -05:00
Joe Groff 076ab42dc3 move some allocation words that don't really have much to do with c types out of alien.c-types into a new alien.data vocab 2009-09-17 22:36:05 -05:00
Slava Pestov 7f2e2b1777 Specialized array overhaul
- Replace hand-written specialized-arrays.* subvocabularies with new system; instead of USE:ing specialized-arrays.T, do SPECIALIZED-ARRAY: T
- Ditto for specialized-vectors; use SPECIALIZED-VECTOR:
- io.mmap.functor: removed entirely, use <mapped-array> instead
- struct-arrays and struct-vectors have been removed because specialized arrays and vectors subsume them entirely
2009-09-09 22:33:34 -05:00
Joe Groff 02d924f1a5 change gpu VERTEX-STRUCT: to make a struct class 2009-08-30 23:06:15 -05:00
Joe Groff c7dde45c2a hyphens>underscores in VERTEX-FORMAT for consistency with UNIFORM-TUPLE 2009-07-30 10:58:34 -05:00
Joe Groff 90985ea362 verify transform feedback format matches requested format after linking program-instances 2009-07-27 13:16:41 -05:00
Joe Groff bfcb95edaf accept transform-feedback-output target from render 2009-07-26 22:24:33 -05:00
Joe Groff eeb02815bc set transform feedback format at program link 2009-07-25 21:19:56 -05:00
Joe Groff 01f172b5be add a buffer-range tuple to represent a subset of a buffer. add support for specifying a transform feedback format to GLSL-PROGRAM: syntax 2009-07-25 15:50:38 -05:00
Joe Groff 33395eeabd move vertex-formats and vertex-arrays to gpu.shaders so we can use them for transform feedback formats 2009-07-25 11:30:59 -05:00
Slava Pestov dbf04ff2ca opengl is for chumps 2009-07-19 14:34:24 -05:00