Commit Graph

11 Commits (1a38a6f63a341f20bb8a9237bfa91e32ebfd40dc)

Author SHA1 Message Date
Alexander Iljin 504c9959a1 Update some copyright headers to follow the current convention
Had to look through the history to find years for some headers. Added
authors to some files as well.
2017-09-11 15:43:03 -07:00
Doug Coleman 352e5de16a core, basis, extra: Remove DOS line endings from files.
Remove whitespace from end of lines.
Add a newline to the end of each file.
2015-06-29 17:25:40 -07:00
Erik Charlebois e6b4e54e2c More work on fluids 2010-04-06 13:12:10 -07:00
Erik Charlebois a91d7a0e7b Get fluids working on Mac 2010-04-05 01:38:39 -07:00
Erik Charlebois 964f45fc77 Techniques work 2010-04-04 18:57:58 -07:00
Joe Groff ce11431fdb gpu.shaders: change around vertex-array construction a bit. rename <vertex-array> to <multi-vertex-array> and buffer>vertex-array to <vertex-array*> . add new <vertex-array> that takes a single buffer and reads it with the program's linked vertex-format 2010-02-10 15:27:57 -08:00
Joe Groff 3bc72151a8 squeeze some TYPED: juice on gpu.* 2010-01-15 14:03:15 -08:00
Joe Groff 630e5ecc3b update vocabs so a load-all on macosx works without parsing c-type strings 2009-09-27 15:11:21 -05:00
Slava Pestov 7f2e2b1777 Specialized array overhaul
- Replace hand-written specialized-arrays.* subvocabularies with new system; instead of USE:ing specialized-arrays.T, do SPECIALIZED-ARRAY: T
- Ditto for specialized-vectors; use SPECIALIZED-VECTOR:
- io.mmap.functor: removed entirely, use <mapped-array> instead
- struct-arrays and struct-vectors have been removed because specialized arrays and vectors subsume them entirely
2009-09-09 22:33:34 -05:00
Joe Groff 33395eeabd move vertex-formats and vertex-arrays to gpu.shaders so we can use them for transform feedback formats 2009-07-25 11:30:59 -05:00
Slava Pestov dbf04ff2ca opengl is for chumps 2009-07-19 14:34:24 -05:00