Commit Graph

1665 Commits (3dc8f5e039e0a558803d2612305515273fc3a55c)

Author SHA1 Message Date
Doug Coleman 5d7c397b00 ui.backend.x11.keys: Fix bad refactor. 2017-09-11 17:08:32 -05:00
Doug Coleman e846674a2f basis: Fix load errors. 2017-09-11 17:06:27 -05:00
Doug Coleman 200b5192ed factor: commit weekend work. 2017-09-11 16:37:47 -05:00
Doug Coleman 4b61c0b776 modern: Found some more trailing whitespace. 2017-08-31 21:21:15 -05:00
Doug Coleman e6ea0392e3 successor: Remove some whitespace. 2017-08-31 21:21:15 -05:00
Doug Coleman 5fb483099f cocoa: Prefer ``send: foo`` or ``send: \foo:`` instead of ``send\ foo:`` 2017-08-31 21:21:14 -05:00
Doug Coleman 3aa096e2e5 docs: Update docs. 2017-08-31 21:21:14 -05:00
Doug Coleman 2114b7efc5 factor: ALIEN: to alien: 2017-08-31 21:21:13 -05:00
Doug Coleman 5507c2b676 factor: [let to let[, [| to |[ 2017-08-31 21:21:13 -05:00
Doug Coleman 9fc62092a4 factor: SEL: to selector\ postpone: \foo 2017-08-31 21:21:13 -05:00
Doug Coleman 54ef674a99 cocoa: -> to send\ ?-> to ?send\ SUPER-> to super\ 2017-08-31 21:21:13 -05:00
Doug Coleman 147ae66ab5 factor: SYNTAX: \foo 2017-08-31 21:21:13 -05:00
Doug Coleman c436f6dbad factor: char: postpone: color: hexcolor: flexhexcolor: decimal: 2017-08-31 21:21:13 -05:00
Doug Coleman ed62640f83 Revert "ui.backend.cocoa.views: call super.prepareOpenGL()."
This reverts commit 864912f446.

This patch breaks the UI on 10.13
2017-08-08 15:29:59 -05:00
Doug Coleman c469bfaf0c ui.backend.cocoa.tools: install-app-delegate is a confusing word name to
reuse.
2017-08-06 17:48:03 -05:00
Doug Coleman 7d47def4c9 cocoa: CLASS: ; -> <CLASS: ;CLASS>
<CLASS: is a container like <PRIVATE and <FUNCTOR:
2017-08-05 20:54:02 -05:00
Björn Lindqvist 522eb559e4 ui.tools: setting the initial tool dim as a multiple of the default font 2017-06-30 22:47:11 +02:00
Björn Lindqvist 3aac5a6591 ui: more docs and tests 2017-06-27 23:47:35 +02:00
Björn Lindqvist 9e9b70005b ui: the ui-thread variable isn't needed 2017-06-27 23:47:35 +02:00
Björn Lindqvist fe41e99437 ui: better handling of cascading errors
The second update-ui is wrapped in a recover so that if it fails
again, the UI system is stopped. That should fix the cascade problem
in #1827.
2017-06-27 23:47:35 +02:00
Björn Lindqvist f2a8a79a1a basis/,extra/: removing some unnecessary EXCLUDE declarations 2017-06-24 16:38:34 +02:00
Alexander Iljin c53895e03d pixel-format-docs: add a missing space 2017-06-21 12:36:39 +03:00
Alexander Iljin 5cc07a1c5f ui.gadgets.panes-docs: add a missing parenthesis 2017-06-21 12:36:32 +03:00
Alexander Iljin 24a071d6e6 ui.gadgets-docs: fix wording 2017-06-21 12:35:37 +03:00
John Benediktsson 3bd0776630 ui.gadgets.line-support: even though 1/.0 parses, change to 1/0. 2017-06-12 07:28:33 -07:00
John Benediktsson e8cef24486 ui.tools.inspector: improve performance for large arrays and hashtables.
Using trick suggested by @AlexIljin, we compute the longest key and then
set the column widths to be { length-of-longest-key 0 }.
2017-06-11 08:59:45 -07:00
Alexander Iljin 2ffa446f5b *-docs: replace double spaces with single spaces
Code examples and other places where multiple spaces were used to align
text were left intact.
2017-06-05 13:16:07 -07:00
Doug Coleman e189954ecc core: Rename iota to <iota> so we can have TUPLE: iota ... ; instead of TUPLE: iota-tuple ... ; 2017-06-02 11:57:05 -05:00
Doug Coleman 0ca1b4656f ui.backend.cocoa.views: Use ?-> to avoid objc lookup errors if backingScaleFactor selector does not exist. 2017-06-01 16:53:10 -05:00
Doug Coleman 7c7bb93c55 factor: Rename GENERIC# to GENERIC#:.
Fixes #1670.
2017-06-01 13:58:58 -05:00
Doug Coleman a632337ba2 cocoa: Add basic support for TouchBar. 2017-05-30 15:33:48 -05:00
nicolas-p c1d33065ad editors: added pref-dim* for action-editor 2017-05-29 08:08:21 -07:00
Alexander Iljin 646f14f249 ui-docs: mark an optional output parameter with the "/f" suffix 2017-05-26 14:39:33 +03:00
Alexander Iljin 72e6699279 ui.tools.listener-docs: wrap a hotkey in the $snippet tag 2017-05-14 20:04:39 -07:00
Alexander Iljin bad5408c76 *-docs: fix a typo in the word parametErized 2017-03-17 08:22:18 -07:00
nicolas-p 20a663ab0b ui.gadgets.buttons: workaround for windows gradient bug 2017-03-14 17:26:19 -07:00
John Benediktsson 8b455d2306 tools.deploy.shaker: support "stop-after-last-window?".
This only works on macOS right now, but since most every deploy.factor
has it set, we should read it and use it.
2017-03-05 15:13:24 -08:00
John Benediktsson 96a0c30baf ui.backend: adding ui-stop-after-last-window?.
This defaults to true, except for the "ui.tools".  Also, this only
works on macOS right now.  Linux and Windows always stop after the
last window closes.
2017-03-05 14:51:33 -08:00
nicolas-p 55834faba7 slots: added margins 2017-02-14 13:49:30 -08:00
Alexander Iljin 226d8a2397 ui.baseline-alignment-docs: replace $snippet with $slot 2017-02-14 23:02:36 +03:00
Alexander Iljin 3503bf86e2 ui.render-docs: replace $snippet with $slot 2017-02-14 23:02:29 +03:00
John Benediktsson f7ce76aa4b wrap: remove line-ideal, we only ever use a max-width. 2017-02-01 20:30:57 -08:00
Björn Lindqvist 39811fc7e7 ui.*: using pixel-format-attributes>int-array in even more places
So now we don't need the PIXEL-FORMAT-ATTRIBUTE-TABLE: syntax anymore.
2017-01-30 06:17:37 +01:00
Björn Lindqvist 4756c30d3f ui.pixel-formats,ui.backend.*: new word pixel-format-attributes>int-array
This word replaces usages of the PIXEL-FORMAT-ATTRIBUTE-TABLE: syntax
2017-01-30 05:43:19 +01:00
Björn Lindqvist 1b1842f62d ui.pixel-formats,ui.backend.*: removing the (pixel-format-attribute) generic
It appears to be unused code.
2017-01-30 05:07:28 +01:00
Jon Harper 14f51e2dd5 ui.backend.gtk, use a separate widget for drawing opengl. Fixes #1487
Apparently you can't use opengl calls in a configure event signaled from
the window. If you do, on ubuntu 14.04 with unity, each and every frame
will be drawn. Since they are drawn slower than the event are emitted,
it continues to redraw after the resize is done, 'replaying' the resize
motion.
opengl calls from a configure event on the single child of the
window are ok.
Also, now that the window is not used to draw opengl, it doesn't produce
expose events, instead the drawable child must be used.

This also makes moving the window much smoother.
2017-01-23 10:04:43 -08:00
John Benediktsson 1c9909cd76 ui.gadgets.slots: removing unnecessary tuples. 2016-12-31 18:54:18 -08:00
Björn Lindqvist 6cb3e313d9 dlists,http,ui.gadgets.*: nicer formatting of tuples 2016-11-30 16:36:25 +01:00
John Benediktsson dadff2f062 some cleanup. 2016-11-26 22:01:03 -08:00
John Benediktsson 7d92217551 ui.tools.operations: making "See" an operation on words. 2016-11-09 15:39:59 -08:00