Alec Berryman
8c26783455
bloom-filters: clean help-lint
2009-05-10 12:50:26 -04:00
Alec Berryman
e6f8aafe5f
bloom-filters: use infix syntax
2009-05-10 12:47:10 -04:00
Alec Berryman
3e3f08c6e5
bloom-filters: clean up creation
...
More readable, less allocation, signals invalid input.
2009-05-10 12:46:13 -04:00
Joe Groff
946602b8d7
Merge branch 'master' of git://factorcode.org/git/factor
2009-05-10 10:44:10 -05:00
Joe Groff
d90bb0f336
cut perlin-noise time in half
2009-05-10 10:41:50 -05:00
Diego Martinelli
85facc27d6
Ops.
2009-05-10 14:27:35 +02:00
Diego Martinelli
ef5c9844e4
Done with docs and unit tests.
2009-05-10 14:20:23 +02:00
Slava Pestov
bb8aaf9ce0
Merge branch 'master' of git://factorcode.org/git/factor
2009-05-09 20:24:40 -05:00
Slava Pestov
aa3aa715be
Slightly more space-efficient dispatch table representation
2009-05-09 20:24:32 -05:00
Slava Pestov
cda3685c4d
Eliminate prettyprinter dependency from UI
2009-05-09 20:24:17 -05:00
Joe Groff
7584b30755
"math" help-lint
2009-05-09 20:23:56 -05:00
Joe Groff
1ce6596d17
Merge branch 'master' of git://factorcode.org/git/factor
2009-05-09 20:16:07 -05:00
Joe Groff
e4059d8393
clamp coordinates when doing terrain collision detection past the edge of the segment
2009-05-09 20:15:55 -05:00
Joe Groff
cbb1f1c60b
docs for dlist-filter
2009-05-09 20:15:03 -05:00
Slava Pestov
4ee4357e75
Fix negative zero smashing with bootstrap
2009-05-09 18:17:30 -05:00
Joe Groff
8cbcb87152
don't mess with the orphaned nodes when pop-front-ing or pop-back-ing a dlist. add a dlist-filter word that drops off all nodes that don't satisfy a predicate
2009-05-09 14:33:17 -05:00
Joe Groff
4367068ba6
save off the tick-slice when draw*-ing a game-world
2009-05-09 14:31:33 -05:00
Doug Coleman
3be7034b5e
64-bit add/subtract/multiply
2009-05-09 13:54:42 -05:00
Doug Coleman
d22474e4fc
use bi, call >string on c-strings from tar
2009-05-09 13:54:18 -05:00
Joe Groff
84c7f10ab7
factor game-input and game-loop mgmt out to a game-world base object
2009-05-09 12:53:01 -05:00
Doug Coleman
9318568b13
Merge branch 'master' of git://factorcode.org/git/factor
2009-05-09 12:09:41 -05:00
Joe Groff
37f015b71d
Merge branch 'master' of git://factorcode.org/git/factor
2009-05-09 11:48:19 -05:00
Joe Groff
dd9af334a9
send bilerp upstream to spawn
2009-05-09 11:43:04 -05:00
Joe Groff
b0d7e38b2f
bilerp collision height
2009-05-09 11:36:24 -05:00
Joe Groff
a66de23b54
gravity, jetpack, collision detection for terrain demo
2009-05-09 11:15:06 -05:00
Diego Martinelli
dedb1d7536
Main implementation done. Need docs and tests.
2009-05-09 17:23:41 +02:00
erg
9aaa04acea
Merge branch 'master' of git://factorcode.org/git/factor
2009-05-09 10:21:38 -05:00
Joe Groff
9021062795
fp-nan? was defined incorrectly. while i'm here, let's add some more float manipulation words
2009-05-09 09:49:31 -05:00
Alec Berryman
c2482fe2bf
bloom-filters: simplify several functions
2009-05-09 00:05:03 -04:00
Slava Pestov
f40d5b0c03
Merge branch 'master' of git://factorcode.org/git/factor
2009-05-08 22:10:42 -05:00
Doug Coleman
8e581ffaf2
Merge branch 'master' of git://factorcode.org/git/factor
2009-05-08 21:58:50 -05:00
Slava Pestov
1d747ea911
specialized-arrays: fix tests on PowerPC
2009-05-08 21:34:28 -05:00
Slava Pestov
b1fffc26f8
mason.report: Remove superfluous text
2009-05-08 21:33:49 -05:00
Alec Berryman
640ed967c9
Merge branch 'master' of git://factorcode.org/git/factor into bloom-filters
2009-05-08 21:43:50 -04:00
Joe Groff
77c8f38372
a little bit more rice on game-input.iokit
2009-05-08 19:16:45 -05:00
Doug Coleman
c0a3ef631a
implementing sha2 512
2009-05-08 19:00:06 -05:00
Joe Groff
b7ac44cfd4
Merge branch 'master' of git://factorcode.org/git/factor
2009-05-08 18:48:21 -05:00
Joe Groff
cd4530adca
iokit game-input backend improvements:
...
- avoid some needless allocation when dispatching input events
- some gamepads claim to be pointers too; only match actual mouses
- don't mess with the calibration settings if the axis min/max attributes aren't available
also, throw a more helpful error when plist> fails
2009-05-08 18:47:44 -05:00
Doug Coleman
5451d8f976
support sha-224, add constants for all sha2
2009-05-08 18:11:13 -05:00
Slava Pestov
ded2e792de
Merge branch 'master' of git://factorcode.org/git/factor
2009-05-08 18:01:46 -05:00
Slava Pestov
ea85f298d1
math.combinatorics: fix unit test and help lint
2009-05-08 18:00:53 -05:00
Slava Pestov
f84d5c410b
Merge branch 'master' of git://factorcode.org/git/factor
2009-05-08 17:41:31 -05:00
Slava Pestov
04a70da513
Fix compile error in cpu-ppc.hpp
2009-05-08 17:41:22 -05:00
Doug Coleman
884fdc8ceb
remove dynamic variables from sha2
2009-05-08 17:39:11 -05:00
Joe Groff
85060942b6
Merge branch 'master' of git://factorcode.org/git/factor
2009-05-08 17:22:18 -05:00
Joe Groff
66b1fdd916
oops. got the game-input reference counting backward. also, let go of the mouse state in cocoa backend when closing game-input
2009-05-08 17:22:04 -05:00
Doug Coleman
3292ceaf46
move sha2 state to a tuple
2009-05-08 17:18:43 -05:00
Slava Pestov
5cbaa1d4fd
Merge branch 'master' of git://factorcode.org/git/factor
2009-05-08 16:27:36 -05:00
Slava Pestov
2f91323624
Merge branch 'master' of git://projects.elasticdog.com/git/factor
2009-05-08 16:26:27 -05:00
Joe Groff
1644d88233
add escape key to terrain demo
2009-05-08 16:18:56 -05:00