Commit Graph

15 Commits (49d07971efeb0feb4ebf3953ecb49b430cf904d4)

Author SHA1 Message Date
Doug Coleman 5cb34724b7 Merge branch 'master' of git://factorcode.org/git/factor
Conflicts:
	basis/classes/struct/struct-tests.factor
	basis/functors/functors-tests.factor
	basis/specialized-arrays/specialized-arrays-tests.factor
2009-09-20 23:02:49 -05:00
Doug Coleman eceed177d6 replace usages of <" with """ 2009-09-20 22:42:40 -05:00
Joe Groff 076ab42dc3 move some allocation words that don't really have much to do with c types out of alien.c-types into a new alien.data vocab 2009-09-17 22:36:05 -05:00
Slava Pestov 7f2e2b1777 Specialized array overhaul
- Replace hand-written specialized-arrays.* subvocabularies with new system; instead of USE:ing specialized-arrays.T, do SPECIALIZED-ARRAY: T
- Ditto for specialized-vectors; use SPECIALIZED-VECTOR:
- io.mmap.functor: removed entirely, use <mapped-array> instead
- struct-arrays and struct-vectors have been removed because specialized arrays and vectors subsume them entirely
2009-09-09 22:33:34 -05:00
Joe Groff 522f426ba7 fix help lint failures 2009-09-01 13:04:00 -05:00
Joe Groff 02d924f1a5 change gpu VERTEX-STRUCT: to make a struct class 2009-08-30 23:06:15 -05:00
Joe Groff 17a08cb07a gpu.shaders docs corrections 2009-08-22 20:15:13 -05:00
Joe Groff c7dde45c2a hyphens>underscores in VERTEX-FORMAT for consistency with UNIFORM-TUPLE 2009-07-30 10:58:34 -05:00
Joe Groff 90985ea362 verify transform feedback format matches requested format after linking program-instances 2009-07-27 13:16:41 -05:00
Joe Groff b99b686194 update gpu docs 2009-07-26 23:00:35 -05:00
Joe Groff bfcb95edaf accept transform-feedback-output target from render 2009-07-26 22:24:33 -05:00
Joe Groff eeb02815bc set transform feedback format at program link 2009-07-25 21:19:56 -05:00
Joe Groff 01f172b5be add a buffer-range tuple to represent a subset of a buffer. add support for specifying a transform feedback format to GLSL-PROGRAM: syntax 2009-07-25 15:50:38 -05:00
Joe Groff 33395eeabd move vertex-formats and vertex-arrays to gpu.shaders so we can use them for transform feedback formats 2009-07-25 11:30:59 -05:00
Slava Pestov dbf04ff2ca opengl is for chumps 2009-07-19 14:34:24 -05:00