Commit Graph

15 Commits (5732c61f126ca9fb7d8143e25ef08427b8478def)

Author SHA1 Message Date
Keith Lazuka 405e5d015b docs: change $subsection to $subsections 2009-10-02 12:15:48 -04:00
Slava Pestov fca74191ce Split off annotation code from opengl into opengl.annotations to reduce deployed image size 2009-07-17 01:06:34 -05:00
Joe Groff 8bf1fd5f2a throw-gl-errors, log-gl-errors annotations for all OpenGL functions 2009-07-14 12:00:37 -05:00
Joe Groff 845e9532ba update demos using GL_EXT_framebuffer_object and GL_ARB_texture_float to use suffixless opengl 3 symbol names 2009-06-24 17:59:25 -05:00
Slava Pestov e84cc5f82d Simplify do-matrix 2009-04-04 20:03:30 -05:00
Slava Pestov 3bf5d2bfd4 Implement image tesselation in image.tesselation. This is used by opengl.textures to break up large bitmaps into multiple smaller textures. The gl-rect and gl-fill-rect words have different stack effects now, so usages were updated. 2009-03-27 18:31:25 -05:00
Slava Pestov ea2a3d6758 Split off opengl.textures from opengl.texture-cache; use image tuples instead of texture-info 2009-02-12 03:58:05 -06:00
Slava Pestov 6906fad725 Fixing help-lint issues 2009-01-30 03:45:39 -06:00
Slava Pestov 447d30be62 Update opengl docs 2009-01-30 03:37:20 -06:00
Slava Pestov 7fdf7cc906 Clean up OpenGL code a bit 2009-01-18 20:10:08 -06:00
Slava Pestov d50f4275d4 Fix help lint 2008-11-11 08:53:11 -06:00
Slava Pestov f0c61b9499 Rewrite OpenGL rendering code
- Don't use glPolygonMode to draw outline rectangles
- Use vertex arrays instead of glBegin/glVertex/glEnd
- Remove dead code from opengl vocabulary
- draw-interior and draw-boundary are now called with origin get [ ... ] with-translation
2008-11-11 00:28:37 -06:00
Doug Coleman 06a8e418c4 fix accessor docs 2008-08-29 16:59:57 -05:00
Doug Coleman 8f84b4ba32 new accessors 2008-08-29 16:42:12 -05:00
Slava Pestov e96228b24c Move a few UI dependencies into basis 2008-08-22 22:10:49 -05:00