Commit Graph

13 Commits (65b8e375df14cf33eb8563e71861ed1001280ee1)

Author SHA1 Message Date
Alex Chapman 0a44f2be8b jamshred: added arrow keys for acc/decelerate, and roll left/right 2008-05-15 16:52:44 +10:00
Alex Chapman b9c4e65347 jamshred: adding roll on sideways scroll 2008-05-15 16:41:44 +10:00
Alex Chapman 28d7fc37b8 jamshred: attempts at deployment, bangs on hitting the wall 2008-05-08 17:41:49 +10:00
Alex Chapman 805f025cc5 jamshred: some very wrong bounce code... 2008-05-07 16:15:14 +10:00
Alex Chapman 78712fef1b jamshred: some dodgy debug logging, and some dodgy collision detection :) 2008-05-07 13:58:03 +10:00
Doug Coleman 72080fda4a construct-boa -> boa
construct-empty -> new
2008-04-13 15:06:27 -05:00
Alex Chapman 113b895874 Merge branch 'master' of http://factorcode.org/git/factor into experimental
Conflicts:

	extra/jamshred/authors.txt
	extra/sqlite/sqlite.factor
	extra/strings/lib/lib.factor
2008-02-15 16:57:41 +11:00
Slava Pestov 1c91a286e5 Updating summary and authors 2008-01-27 01:02:31 -04:00
Alex Chapman e22bf77889 jamshred: add copyright notices 2008-01-23 15:13:08 +11:00
Doug Coleman 097dad070a minor tweaks to make these modules load with load-everything 2008-01-14 11:42:21 -10:00
Alex Chapman e818a7c71f jamshred playable (just) 2007-10-03 22:26:51 +10:00
Alex Chapman 80f6cb9e4f jamshred updates
Jamshred now knows where the player is in the tunnel, and only renders 50
segments ahead and behind. It also turns the tunnel white as the player goes
through it.
2007-10-01 15:10:59 +10:00
Alex Chapman f4540c0697 first commit of jamshred 2007-09-30 16:48:43 +10:00