Commit Graph

13 Commits (7597f38a083379de2f79bf3a0ce1a014970e7b7b)

Author SHA1 Message Date
U-SLAVA-DFB8FF805\Slava 0eee4f89d4 Mess around with tags 2008-11-17 06:59:17 -06:00
Slava Pestov ce91c9dcba Update deployment descriptors for deploy-random? removal 2008-11-06 01:40:54 -06:00
Slava Pestov cf80dd122a Updating code for make and fry changes 2008-09-10 22:11:40 -05:00
Joe Groff 2a8c9bb56f deploy.factor for joystick-demo 2008-09-01 08:12:08 -07:00
Joe Groff bbc3c01a8b clean up game-input.backend init so that loading a backend does not ruin the game-input-backend var and so that client code does not need to explicitly load game-input.backend itself 2008-07-29 19:53:00 -07:00
Joe Groff d6db9897fa bi, is really a better name than bi+. Add analogous bi*, and tri*, words along with unit tests 2008-07-27 11:15:27 -07:00
Joe Groff acf515d6c6 joystick-demo: controllers are not always immediately available after open-game-input 2008-07-26 22:49:57 -07:00
U-VICTORIA\Administrator 2c76f34ddf POV hat indicator for joystick-demo; fix POV hat handling in game-input.backend.dinput 2008-07-26 21:16:44 -07:00
U-VICTORIA\Administrator f0951c36f2 dinput: Do not unacquire the device after every read, otherwise keyboard does not work. Fix inaccuracy in c_dfDIJoystick2 definition 2008-07-26 20:02:06 -07:00
U-VICTORIA\Administrator b6e0faae05 handle reading from unplugged devices in game-input dinput backend 2008-07-26 12:15:23 -07:00
Joe Groff 79bf201a81 key-caps demo 2008-07-26 10:13:47 -07:00
Joe Groff 9562452ccb MAIN: for joystick-demo. make it ok to open-game-input multiple times 2008-07-25 21:25:46 -07:00
Joe Groff 9724ac4a13 Joystick demo. iokit product-string cleanup. vectors > hashtables for tiny assocs 2008-07-25 20:31:37 -07:00