Commit Graph

14 Commits (93149a6be9ffb871da85fac73a7b821ac4879c9c)

Author SHA1 Message Date
Joe Groff 2af6104d99 reset frame inset when windows dwm is toggled off and on, and use the system dialog background for textured windows when dwm is disabled 2009-09-24 16:08:58 -05:00
Joe Groff 77104b7256 put a slot on worlds for window-resources which get disposed when window is closed 2009-07-01 13:54:42 -05:00
Doug Coleman 0d8115a940 fullscreen* -> (fullscreen?), set-fullscreen* -> (set-fullscreen), fix jamshred screen toggling 2009-05-13 22:28:33 -05:00
Joe Groff 9992817c65 input grabbing support 2009-05-08 15:07:15 -05:00
Slava Pestov 87e4598581 opengl.textures: use GL_ARB_texture_non_power_of_two if available 2009-04-07 21:32:45 -05:00
Slava Pestov 1a4f2724e4 Don't call glFlush, it's useless 2009-04-04 20:03:44 -05:00
Slava Pestov 58e55d4f45 Working on documentation 2009-02-19 16:54:27 -06:00
Slava Pestov 723626a9d2 Add slot editing to UI inspector, remove slot editing from TTY inspector 2009-01-08 17:02:54 -06:00
Slava Pestov 053c15e476 This is where all the recent I/O and core foundation work comes together: use core-foundation.run-loop to receive events on Mac OS X instead of weak-ass Squeak-style polling every 10ms 2008-12-12 23:58:28 -06:00
Doug Coleman 3629b9e5bd win32 offscreen refinements 2008-12-10 08:49:50 -06:00
Joe Groff 98c0daae2a Move offscreen-world widget and support words into ui.offscreen vocab 2008-12-09 10:07:57 -08:00
Joe Groff 0b42f11683 cocoa backend for offscreen world rendering 2008-12-08 19:30:10 -08:00
Slava Pestov c19f2257f4 Fix permission bits 2008-10-02 08:34:49 -05:00
Eduardo Cavazos 7402cd2ab7 Move 'ui' to basis 2008-08-07 21:12:50 -05:00