Doug Coleman
f05c7e8cd8
factor: char: a -> ch'a.
...
Also all contractions are not allowed in word names anymore. Even Data cannot use contractions...
2018-08-09 18:02:38 -04:00
Doug Coleman
924b434336
Revert "factor: vocab:word -> vocab::word"
...
This reverts commit 354f1cbd34 .
2018-08-02 08:21:52 -04:00
Doug Coleman
7730fc5c64
Merge remote-tracking branch 'origin/master' into modern-harvey2
2018-08-02 07:57:42 -04:00
Doug Coleman
4b614cc15b
factor: Make source files/resources 644 instead of 755.
2018-07-13 20:36:50 -05:00
Doug Coleman
4e9d383fe5
docs: Fix help-lint-all mistakes.
2018-07-07 01:13:19 -05:00
Doug Coleman
1b5afce9f8
gpu.shaders: Fix docs
2018-02-10 12:12:51 -06:00
Doug Coleman
ddcd6b2af0
Merge remote-tracking branch 'origin/master' into modern-harvey2
2018-02-10 11:18:18 -06:00
Björn Lindqvist
62f9acdbbc
opengl.shaders: probably better to call the gl functions directly
2018-01-31 01:42:04 +01:00
Björn Lindqvist
d95d9e0ec8
gpu.shaders: simplified in-word's-path
2018-01-29 12:12:07 +01:00
Björn Lindqvist
26b6a378ac
gpu.*: docs
2018-01-27 22:44:26 +01:00
Doug Coleman
354f1cbd34
factor: vocab:word -> vocab::word
2017-12-29 00:43:25 -08:00
Doug Coleman
ff93f58304
Merge branch 'master' into modern-harvey
2017-09-11 17:59:01 -05:00
Alexander Iljin
504c9959a1
Update some copyright headers to follow the current convention
...
Had to look through the history to find years for some headers. Added
authors to some files as well.
2017-09-11 15:43:03 -07:00
Doug Coleman
3aa096e2e5
docs: Update docs.
2017-08-31 21:21:14 -05:00
Doug Coleman
22e59d7838
docs: Escaping a lot.
2017-08-31 21:21:14 -05:00
Doug Coleman
5507c2b676
factor: [let to let[, [| to |[
2017-08-31 21:21:13 -05:00
Doug Coleman
147ae66ab5
factor: SYNTAX: \foo
2017-08-31 21:21:13 -05:00
Doug Coleman
c436f6dbad
factor: char: postpone: color: hexcolor: flexhexcolor: decimal:
2017-08-31 21:21:13 -05:00
Doug Coleman
e189954ecc
core: Rename iota to <iota> so we can have TUPLE: iota ... ; instead of TUPLE: iota-tuple ... ;
2017-06-02 11:57:05 -05:00
Björn Lindqvist
0142d0b078
basis/,extra/: using parse-array-def in a bunch of places
2016-12-03 13:23:24 +01:00
John Benediktsson
55cf5472a5
using [ ] [ ... ] ?if instead of [ nip ] [ ... ] if*.
2016-07-11 19:50:37 -07:00
John Benediktsson
02b8a051f0
fix for bad renames.
2015-08-13 19:08:05 -07:00
John Benediktsson
ceb75057da
change ERROR: words from throw-foo back to foo.
2015-08-13 16:13:05 -07:00
Doug Coleman
66147f27b4
extra: use throw-foo for ERROR: change
2015-08-13 01:56:32 -07:00
Doug Coleman
3291497cd6
gpu.shaders: fix throw- error
2015-08-13 00:24:10 -07:00
Doug Coleman
1fcf96cada
factor: remove """ string syntax for now. there are HEREDOC:, STRING:, escaping \", and something else soon.
2015-07-25 22:59:56 -07:00
Doug Coleman
892c62e1dc
factor: second stab at [ ] [ ] unit-test -> { } [ ] unit-test
2015-07-03 09:39:59 -07:00
Doug Coleman
59f3b1ea57
Revert "factor: rename [ ] [ ] unit-test -> { } [ ] unit-test using a refactoring tool!"
...
Needs a bit more work.
This reverts commit 7e54cc2824 .
2015-07-02 13:47:06 -07:00
Doug Coleman
7e54cc2824
factor: rename [ ] [ ] unit-test -> { } [ ] unit-test using a refactoring tool!
2015-07-02 11:36:08 -07:00
Doug Coleman
999aa7c897
factor: clean up spaces in -tests files
2015-07-02 10:34:01 -07:00
Doug Coleman
e3cb325040
factor: clean up whitespace in -docs files
2015-07-02 10:31:22 -07:00
Doug Coleman
352e5de16a
core, basis, extra: Remove DOS line endings from files.
...
Remove whitespace from end of lines.
Add a newline to the end of each file.
2015-06-29 17:25:40 -07:00
John Benediktsson
394af82b1f
gpu.shaders: use ERROR:
2013-03-24 14:20:32 -07:00
Doug Coleman
d4a0f94aa7
gpu.shaders: Rename error words.
2013-03-24 01:33:45 -07:00
Doug Coleman
3507b9bad7
classes:
...
- Allow methods to dispatch off union{ } and intersection{ } classes.
- Add not{ } anonymous-complement syntax.
- Define class-name for anonymous-union/intersection/complement and maybes, and clean up pprint.
- Change maybe: foo to maybe{ foo }
- Call sort-classes when making anonymous-union/anonymous-intersection classes so that they are canonicalized.
2012-05-03 19:45:30 -07:00
Doug Coleman
067f9830ef
classes.union: Define a maybe: word that makes a tuple that acts as an anonymous union for a type and f. Updated all the places we define UNION: ?foo foo POSTPONE: f ;. Fixes #416 and lots of headaches.
2011-11-22 01:56:13 -08:00
Doug Coleman
76580da5d5
Refactor the lexer/parser to expose friendlier words for scanning tokens. The preferred top-level words now throw an exception on EOF.
...
CREATE -> scan-new
CREATE-CLASS -> scan-new-class
CREATE-WORD -> scan-new-word
CREATE-GENERIC -> scan-new-generic
scan -> (scan-token)
scan-token now throws on eof
(scan-word) returns word/number/f
scan-word now throws on eof
scan-word-name expects a non-number
Fixes #183 .
Fixes #209 .
2011-09-29 11:28:28 -07:00
Doug Coleman
1f57dc326e
Remove many uses of <int> and *int etc
2010-10-25 12:49:12 -05:00
Joe Groff
fa65635e6f
gpu.shaders: typo in docs reported by typemore
2010-08-17 17:14:05 -07:00
Joe Groff
0ab9046300
rename half-floats vocab to math.floats.half
2010-04-28 15:48:47 -07:00
Daniel Ehrenberg
aa6158b366
Changing require-when usages to the new syntax for require-when
2010-04-18 14:29:24 -05:00
Joe Groff
181c45209f
gpu.shaders: use "counter" instead of reinventing it
2010-04-07 15:33:19 -07:00
Daniel Ehrenberg
240c6819a9
Merge branch 'master' into conditional
2010-03-28 19:49:32 -04:00
Joe Groff
63bb6c4e42
gpu: add geometry shader support
2010-03-23 02:11:57 -07:00
Daniel Ehrenberg
eb060443db
Updating code to use require-when rather than vocab [ require ] when
2010-03-18 01:13:37 -04:00
Slava Pestov
220dd88a2c
Update documentation for new help lint check
2010-02-19 12:31:52 +13:00
Joe Groff
236b2e6dc5
update gpu docs—VAOs no longer required
2010-02-17 12:50:32 -08:00
Joe Groff
31d97a8ff7
fall back to manual gl vertex attribute management when GL_APPLE_vertex_array_object is not present, so gpu can support vanilla GL 2.0
2010-02-17 11:26:32 -08:00
Erik Charlebois
8861dfb834
Merge up with Joe's earlier change that added s3tc
2010-02-13 02:43:42 -08:00
Joe Groff
ce11431fdb
gpu.shaders: change around vertex-array construction a bit. rename <vertex-array> to <multi-vertex-array> and buffer>vertex-array to <vertex-array*> . add new <vertex-array> that takes a single buffer and reads it with the program's linked vertex-format
2010-02-10 15:27:57 -08:00