Doug Coleman
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b53d61973e
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Merge branch 'master' of git://factorcode.org/git/factor
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2009-05-15 19:40:30 -05:00 |
Doug Coleman
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8c7418e74a
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add reverse time to terrain demo and refactored it a bit
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2009-05-15 19:36:36 -05:00 |
Doug Coleman
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3bab4d6275
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Merge branch 'master' of git://factorcode.org/git/factor
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2009-05-15 18:37:20 -05:00 |
Doug Coleman
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d0430ef4cf
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launch editors with run-detached. the naming convention foo-location doesn't make sense with some text editors, so rename the edit words to the text editor name
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2009-05-15 16:12:13 -05:00 |
Doug Coleman
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829e7c41d9
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call vim with run-detached instead of try-process. clean up vim code.
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2009-05-15 16:06:48 -05:00 |
Joe Groff
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3c6e6174a4
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Merge branch 'master' of git://factorcode.org/git/factor
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2009-05-15 15:27:32 -05:00 |
Joe Groff
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9a83423a18
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move IOHIDManagerSetDeviceMatching call after IOHIDManagerOpen. this prevents IOHIDManagerOpen from failing if it would match an exclusive-opened device
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2009-05-15 15:26:41 -05:00 |
Doug Coleman
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2b0f6442d9
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remove debugging code from bitstreams
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2009-05-15 14:59:26 -05:00 |
Doug Coleman
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67164321a6
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fix inflate
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2009-05-15 14:08:56 -05:00 |
Joe Groff
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dd77db8a32
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Merge branch 'master' of factorcode.org:/git/factor
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2009-05-15 11:04:18 -05:00 |
Joe Groff
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5801b2ae69
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cocoa doesn't send key-up gestures for cmd+keys
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2009-05-15 11:04:11 -05:00 |
Joe Groff
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69c7a268a1
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add some more opengl extension bindings:
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_gpu_shader4
GL_EXT_geometry_shader4
GL_EXT_transform_feedback
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2009-05-15 11:00:39 -05:00 |
Doug Coleman
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6aab540e45
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oops, i was using alt.bitstreams in some places
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2009-05-15 01:27:00 -05:00 |
Doug Coleman
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d94c72114c
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Merge branch 'master' of git://factorcode.org/git/factor
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2009-05-14 23:33:48 -05:00 |
Doug Coleman
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44721b48ff
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remove all the compress code from lzw until it works, fix bitstreams
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2009-05-14 23:33:00 -05:00 |
Joe Groff
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c460c93ba2
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Merge branch 'master' of factorcode.org:/git/factor
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2009-05-14 17:38:37 -05:00 |
Joe Groff
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698eccd5ab
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don't unfocus the world if cocoa view has gone fullscreen; the original window isn't really associated with the view while fullscreen
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2009-05-14 17:37:14 -05:00 |
Slava Pestov
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01801c39c8
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copy-tree now preserves file permissions on Unix
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2009-05-14 17:36:07 -05:00 |
Joe Groff
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fc59ee2e4a
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set first responder on cocoa view back when returning from fullscreen mode. un-fullscreen the view if window is closed while view is fullscreen
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2009-05-14 17:29:25 -05:00 |
Joe Groff
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88b91de398
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no reason not to use bit-array for game-input key state
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2009-05-14 17:26:54 -05:00 |
Doug Coleman
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3901427128
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check in marc's jpeg loader, png decoder, huffman, inflate, and image-processing vocabularies
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2009-05-14 15:46:10 -05:00 |
Doug Coleman
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2891c5d13d
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replace my bitstream-reader with marc's bitstreams. implement a minimal bit-writer
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2009-05-14 15:44:57 -05:00 |
Doug Coleman
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569e6b457d
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larger default window size for gesture-logger
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2009-05-14 15:43:51 -05:00 |
Doug Coleman
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48f2f1a07f
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Merge branch 'master' of erg@factorcode.org:/git/factor
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2009-05-14 15:42:51 -05:00 |
Joe Groff
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681d5253c4
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spin on GetCurrentButtonState before warping cursor when grabbing cocoa input. this keeps the window from jumping if you click on its titlebar to focus
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2009-05-14 15:36:18 -05:00 |
Joe Groff
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a229ec788a
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flip cursor warp point for cocoa mouse grab into y-goes-down space
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2009-05-14 15:01:21 -05:00 |
Doug Coleman
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a8a4c9fa17
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handle resize on key-down instead of key-up
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2009-05-14 14:08:51 -05:00 |
Joe Groff
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32ba32a874
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Merge branch 'master' of git://factorcode.org/git/factor
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2009-05-14 10:09:16 -05:00 |
Joe Groff
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accc1e018e
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don't assume world has children in debugger
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2009-05-14 10:08:57 -05:00 |
Slava Pestov
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2f4215a499
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ui.backend.windows: create-window can now be called even when the UI is not running. Fixes game-input deploy test
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2009-05-13 22:41:42 -05:00 |
Doug Coleman
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73f4b0d781
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fullscreen* -> (fullscreen?), set-fullscreen* -> (set-fullscreen), fix jamshred screen toggling
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2009-05-13 22:28:33 -05:00 |
Doug Coleman
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ad5ba4815b
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Merge branch 'master' of git://factorcode.org/git/factor
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2009-05-13 22:03:02 -05:00 |
Doug Coleman
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627d3a0baa
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toggle-screen is in the ui now
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2009-05-13 22:02:45 -05:00 |
Joe Groff
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075f7ac4d5
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MacOS X glFrustum generates -0.0 in W column of projection matrix; Windows glFrustum generates 0.0. This causes sign differences in the gl_ProjectionMatrixInverse between platforms. manually force the z coordinate sign in terrain sky projection to be negative like it ought to be
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2009-05-13 21:28:12 -05:00 |
Doug Coleman
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97fe0103d0
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fix the sky
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2009-05-13 20:15:58 -05:00 |
Doug Coleman
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df9e448063
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Merge branch 'master' of git://factorcode.org/git/factor
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2009-05-13 20:06:57 -05:00 |
Doug Coleman
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57f461b5b7
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add a velocity-modifier to terrain demo for left shift. alt-enter toggles fullscreen mode
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2009-05-13 20:06:13 -05:00 |
Doug Coleman
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cc35bb1311
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rename set-fullscreen? to set-fullscreen, add a toggle-fullscreen word, fix windows backend for fullscreen*
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2009-05-13 20:05:22 -05:00 |
Slava Pestov
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57e92e5fde
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Rename a word
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2009-05-13 19:55:33 -05:00 |
Slava Pestov
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7e2d5b4ac2
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webapps.mason: work on it some more
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2009-05-13 19:53:52 -05:00 |
Slava Pestov
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5192d7865f
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Update mason.platform for webapps.mason
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2009-05-13 19:47:00 -05:00 |
Slava Pestov
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b6578b6ecd
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Merge branch 'master' of git://factorcode.org/git/factor
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2009-05-13 19:39:33 -05:00 |
Slava Pestov
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efd6284783
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webapps.mason: preliminary checkin
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2009-05-13 19:39:26 -05:00 |
Joe Groff
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6d77745d38
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Merge branch 'master' of git://factorcode.org/git/factor
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2009-05-13 19:36:18 -05:00 |
Joe Groff
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7308968e9d
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redundant math is redundant
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2009-05-13 19:36:06 -05:00 |
Joe Groff
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1ff97018be
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in game-worlds, open game-input before starting game-loop and close after. otherwise there's a chance the game-loop might tick without game-input available
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2009-05-13 19:35:46 -05:00 |
Slava Pestov
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7216596a95
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Merge branch 'master' of git://factorcode.org/git/factor
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2009-05-13 19:34:05 -05:00 |
Slava Pestov
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574d885a7f
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mason.notify.server: parameters were wrong way around
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2009-05-13 19:33:57 -05:00 |
Joe Groff
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ddbe884504
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rotate-circular word
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2009-05-13 19:31:58 -05:00 |
U-C4\Administrator
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f9d8a09439
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unbassackwardsify the mouse, q and e rotate too
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2009-05-13 19:26:08 -05:00 |