Commit Graph

15 Commits (f891a057aff5d440e93880f30703b45d9f8ac86a)

Author SHA1 Message Date
Eduardo Cavazos b668936d9f more rect updates 2008-07-11 21:06:31 -05:00
Alex Chapman ca8685a266 jamshred still buggy, but player now 'slides' on the walls instead of bouncing 2008-05-30 17:38:48 +10:00
Alex Chapman 9f3baec4d2 jamshred: updates... I don't remember what. But the flicker is gone! 2008-05-17 01:09:23 +10:00
Alex Chapman 0a44f2be8b jamshred: added arrow keys for acc/decelerate, and roll left/right 2008-05-15 16:52:44 +10:00
Alex Chapman b9c4e65347 jamshred: adding roll on sideways scroll 2008-05-15 16:41:44 +10:00
Alex Chapman 70ac6fdc15 jamshred: fixed hang bug with a call to yield (I think it's fixed) 2008-05-09 00:09:12 +10:00
Alex Chapman 28d7fc37b8 jamshred: attempts at deployment, bangs on hitting the wall 2008-05-08 17:41:49 +10:00
Alex Chapman 052962d3b8 jamshred is playable! (scroll to acc/decelerate) 2008-05-08 13:04:44 +10:00
Alex Chapman 805f025cc5 jamshred: some very wrong bounce code... 2008-05-07 16:15:14 +10:00
Alex Chapman 78712fef1b jamshred: some dodgy debug logging, and some dodgy collision detection :) 2008-05-07 13:58:03 +10:00
Slava Pestov 93afd5a7c5 Get jamshred to load 2008-03-13 06:15:11 -05:00
Alex Chapman ebd6715ecf jamshred: updated to use alarms instead of timers 2008-03-04 12:23:36 +11:00
Alex Chapman e22bf77889 jamshred: add copyright notices 2008-01-23 15:13:08 +11:00
Alex Chapman e818a7c71f jamshred playable (just) 2007-10-03 22:26:51 +10:00
Alex Chapman f4540c0697 first commit of jamshred 2007-09-30 16:48:43 +10:00