Eduardo Cavazos
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b668936d9f
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more rect updates
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2008-07-11 21:06:31 -05:00 |
Alex Chapman
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ca8685a266
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jamshred still buggy, but player now 'slides' on the walls instead of bouncing
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2008-05-30 17:38:48 +10:00 |
Alex Chapman
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9f3baec4d2
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jamshred: updates... I don't remember what. But the flicker is gone!
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2008-05-17 01:09:23 +10:00 |
Alex Chapman
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0a44f2be8b
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jamshred: added arrow keys for acc/decelerate, and roll left/right
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2008-05-15 16:52:44 +10:00 |
Alex Chapman
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b9c4e65347
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jamshred: adding roll on sideways scroll
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2008-05-15 16:41:44 +10:00 |
Alex Chapman
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70ac6fdc15
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jamshred: fixed hang bug with a call to yield (I think it's fixed)
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2008-05-09 00:09:12 +10:00 |
Alex Chapman
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28d7fc37b8
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jamshred: attempts at deployment, bangs on hitting the wall
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2008-05-08 17:41:49 +10:00 |
Alex Chapman
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052962d3b8
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jamshred is playable! (scroll to acc/decelerate)
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2008-05-08 13:04:44 +10:00 |
Alex Chapman
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805f025cc5
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jamshred: some very wrong bounce code...
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2008-05-07 16:15:14 +10:00 |
Alex Chapman
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78712fef1b
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jamshred: some dodgy debug logging, and some dodgy collision detection :)
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2008-05-07 13:58:03 +10:00 |
Slava Pestov
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93afd5a7c5
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Get jamshred to load
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2008-03-13 06:15:11 -05:00 |
Alex Chapman
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ebd6715ecf
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jamshred: updated to use alarms instead of timers
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2008-03-04 12:23:36 +11:00 |
Alex Chapman
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e22bf77889
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jamshred: add copyright notices
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2008-01-23 15:13:08 +11:00 |
Alex Chapman
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e818a7c71f
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jamshred playable (just)
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2007-10-03 22:26:51 +10:00 |
Alex Chapman
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f4540c0697
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first commit of jamshred
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2007-09-30 16:48:43 +10:00 |