factor/extra/opengl
Joe Groff 890c5702da On second thought, no point in being clever with glXGetProcAddress. Just always use glXGetProcAddressARB, which should always be available on any GLX implementation with any extension support 2008-02-08 18:18:44 -08:00
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camera Updating summary and authors 2008-01-27 01:02:31 -04:00
capabilities Take the fattening opengl vocab and hack it up into smaller, mouth-sized morsels 2008-02-03 15:59:47 -08:00
demo-support cel-shading, line-art, and bunny touch their magic rings together and become Super Bunny Demo 2008-02-02 13:14:22 -08:00
framebuffers Take the fattening opengl vocab and hack it up into smaller, mouth-sized morsels 2008-02-03 15:59:47 -08:00
gl On second thought, no point in being clever with glXGetProcAddress. Just always use glXGetProcAddressARB, which should always be available on any GLX implementation with any extension support 2008-02-08 18:18:44 -08:00
glu Initial import 2007-09-20 18:09:08 -04:00
shaders Take the fattening opengl vocab and hack it up into smaller, mouth-sized morsels 2008-02-03 15:59:47 -08:00
authors.txt Take the fattening opengl vocab and hack it up into smaller, mouth-sized morsels 2008-02-03 15:59:47 -08:00
opengl-docs.factor Take the fattening opengl vocab and hack it up into smaller, mouth-sized morsels 2008-02-03 15:59:47 -08:00
opengl.factor Take the fattening opengl vocab and hack it up into smaller, mouth-sized morsels 2008-02-03 15:59:47 -08:00
summary.txt Initial import 2007-09-20 18:09:08 -04:00
tags.txt Fix opengl tags 2008-02-05 18:55:20 -06:00