factor/basis/game/input
Philipp Brüschweiler 8130d9cc72 game.input.gtk: clean up confusing reset-mouse/read-mouse interaction 2010-07-18 16:18:27 +02:00
..
dinput needlessly rice game.input backends further by using set/get-global everywhere 2010-03-02 15:24:47 -08:00
gtk game.input.gtk: clean up confusing reset-mouse/read-mouse interaction 2010-07-18 16:18:27 +02:00
iokit needlessly rice game.input backends further by using set/get-global everywhere 2010-03-02 15:24:47 -08:00
scancodes move game-* to game.* and update all usages 2009-10-08 01:42:54 -05:00
x11 alien.data: remove second quotation parameter from with-out-parameters, now all values are copied properly and calling 'clone' on structs in this quotation is not necessary 2010-07-16 17:32:05 -04:00
xinput Language change: tuple slot setter words with stack effect ( value object -- ) are now named FOO<< instead of (>>FOO) 2010-05-06 17:21:02 -04:00
authors.txt move game-* to game.* and update all usages 2009-10-08 01:42:54 -05:00
input-docs.factor game.input: add a convenient "buttons-delta" word to convert two key/button state samples into pressed/released values 2010-02-20 10:10:02 -08:00
input-tests.factor game.input: add a convenient "buttons-delta" word to convert two key/button state samples into pressed/released values 2010-02-20 10:10:02 -08:00
input.factor game.input.gtk: copy of game.input.x11 with gtk-specific way to get the dpy 2010-07-17 18:02:36 +02:00
summary.txt move game-* to game.* and update all usages 2009-10-08 01:42:54 -05:00
tags.txt move game-* to game.* and update all usages 2009-10-08 01:42:54 -05:00