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steve
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factor
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f44c67e5c3
factor
/
basis
/
opengl
/
textures
History
Slava Pestov
0affe96d95
opengl.textures: pad image up to a power of 2 using glTexSubImage2D instead of doing it in Factor code
2009-04-04 20:04:35 -05:00
..
authors.txt
Split off opengl.textures from opengl.texture-cache; use image tuples instead of texture-info
2009-02-12 03:58:05 -06:00
textures-docs.factor
Working on documentation
2009-02-19 16:54:27 -06:00
textures-tests.factor
Implement image tesselation in image.tesselation. This is used by opengl.textures to break up large bitmaps into multiple smaller textures. The gl-rect and gl-fill-rect words have different stack effects now, so usages were updated.
2009-03-27 18:31:25 -05:00
textures.factor
opengl.textures: pad image up to a power of 2 using glTexSubImage2D instead of doing it in Factor code
2009-04-04 20:04:35 -05:00