factor/basis/opengl/textures/textures-tests.factor

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! Copyright (C) 2009 Slava Pestov.
! See http://factorcode.org/license.txt for BSD license.
USING: tools.test opengl.gl opengl.textures opengl.textures.private
images kernel namespaces accessors sequences literals ;
IN: opengl.textures.tests
[
{
{ { 0 0 } { 10 0 } }
{ { 0 20 } { 10 20 } }
}
] [
{
{ { 10 20 } { 30 20 } }
{ { 10 30 } { 30 300 } }
}
[ [ image new swap >>dim ] map ] map image-locs
] unit-test
${ GL_RGBA8 GL_RGBA GL_UNSIGNED_BYTE }
[ RGBA ubyte-components (image-format) ] unit-test
${ GL_RGBA8 GL_BGRA GL_UNSIGNED_BYTE }
[ BGRA ubyte-components (image-format) ] unit-test
${ GL_RGBA8 GL_BGRA GL_UNSIGNED_INT_8_8_8_8_REV }
[ ARGB ubyte-components (image-format) ] unit-test
${ GL_RGBA32F_ARB GL_RGBA GL_FLOAT }
[ RGBA float-components (image-format) ] unit-test
${ GL_RGBA32UI_EXT GL_BGRA_INTEGER_EXT GL_UNSIGNED_INT }
[ BGRA uint-integer-components (image-format) ] unit-test
${ GL_RGB9_E5_EXT GL_RGB GL_UNSIGNED_INT_5_9_9_9_REV_EXT }
[ BGR u-9-9-9-e5-components (image-format) ] unit-test
${ GL_R11F_G11F_B10F_EXT GL_RGB GL_UNSIGNED_INT_10F_11F_11F_REV_EXT }
[ BGR float-11-11-10-components (image-format) ] unit-test