Commit Graph

16 Commits (master)

Author SHA1 Message Date
John Benediktsson c5a7ce216b game-of-life: simpler wraparound logic in count-neighbors. 2018-03-14 15:46:10 -07:00
John Benediktsson 252ce232cf game-of-life: little bit more. 2018-03-12 08:47:31 -07:00
John Benediktsson bf010ba1a5 game-of-life: cleanup play/stop and some count-neighbors. 2018-03-12 08:43:05 -07:00
John Benediktsson 18a3bd0c4c game-of-life: use row directly in next-step. 2018-03-11 17:05:47 -07:00
John Benediktsson b29a99d03f game-of-life: cleanup using. 2018-03-11 11:59:13 -07:00
John Benediktsson 6a215adbbb game-of-life: even faster by factoring out the neighbor rows. 2018-03-11 11:48:35 -07:00
John Benediktsson ac1029e8eb game-of-life: more ugly faster code. 2018-03-11 11:31:20 -07:00
John Benediktsson 0a9752fcc9 game-of-life: more speed in count-neighbors. 2018-03-09 16:58:11 -08:00
John Benediktsson 7179394ea0 game-of-life: count-neighbors needs circular wraparound logic back. 2018-03-09 16:53:05 -08:00
John Benediktsson 5e7bfd7cc4 game-of-life: flip scroll direction. 2018-03-09 16:32:08 -08:00
John Benediktsson 25fc79a40c game-of-life: faster com-random. 2018-03-09 15:53:29 -08:00
John Benediktsson 0c9086b385 game-of-life: fix inevitable bug in faster code. 2018-03-09 15:29:22 -08:00
John Benediktsson 9e563c4103 game-of-life: ugly code that makes next-step faster. 2018-03-09 15:04:23 -08:00
John Benediktsson c24779d27e game-of-life: small updates. 2018-03-09 14:32:30 -08:00
John Benediktsson efb2f0ed55 game-of-life: implement scrolling and resizable windows. 2018-03-09 14:24:50 -08:00
John Benediktsson 17eabacd2b game-of-life: experimental Conway's Game of Life. 2018-03-09 12:13:07 -08:00