Commit Graph

36 Commits (1aec1ce9b967c17c65cb165cf02198d71fd1f10e)

Author SHA1 Message Date
Joe Groff fa65635e6f gpu.shaders: typo in docs reported by typemore 2010-08-17 17:14:05 -07:00
Joe Groff 0ab9046300 rename half-floats vocab to math.floats.half 2010-04-28 15:48:47 -07:00
Daniel Ehrenberg aa6158b366 Changing require-when usages to the new syntax for require-when 2010-04-18 14:29:24 -05:00
Joe Groff 181c45209f gpu.shaders: use "counter" instead of reinventing it 2010-04-07 15:33:19 -07:00
Daniel Ehrenberg 240c6819a9 Merge branch 'master' into conditional 2010-03-28 19:49:32 -04:00
Joe Groff 63bb6c4e42 gpu: add geometry shader support 2010-03-23 02:11:57 -07:00
Daniel Ehrenberg eb060443db Updating code to use require-when rather than vocab [ require ] when 2010-03-18 01:13:37 -04:00
Slava Pestov 220dd88a2c Update documentation for new help lint check 2010-02-19 12:31:52 +13:00
Joe Groff 236b2e6dc5 update gpu docs—VAOs no longer required 2010-02-17 12:50:32 -08:00
Joe Groff 31d97a8ff7 fall back to manual gl vertex attribute management when GL_APPLE_vertex_array_object is not present, so gpu can support vanilla GL 2.0 2010-02-17 11:26:32 -08:00
Erik Charlebois 8861dfb834 Merge up with Joe's earlier change that added s3tc 2010-02-13 02:43:42 -08:00
Joe Groff ce11431fdb gpu.shaders: change around vertex-array construction a bit. rename <vertex-array> to <multi-vertex-array> and buffer>vertex-array to <vertex-array*> . add new <vertex-array> that takes a single buffer and reads it with the program's linked vertex-format 2010-02-10 15:27:57 -08:00
Joe Groff 910f1b603c fix gpu.shaders docs 2010-02-10 14:54:37 -08:00
Joe Groff 6aa998ad54 change GLSL-PROGRAM: syntax to allow for vertex formats to be specified for link-time attribute index assignment with glBindAttribLocation. the transform feedback format now needs to be marked with "feedback-format:" 2010-02-10 13:03:44 -08:00
Joe Groff e8dfc22073 gpu.shaders: don't attempt to bind vertex attributes that don't exist in the compiled shader 2010-01-28 21:48:41 -08:00
Joe Groff 3bc72151a8 squeeze some TYPED: juice on gpu.* 2010-01-15 14:03:15 -08:00
Slava Pestov 0612bc6177 Factor source files should not be executable 2009-11-21 17:50:43 -06:00
Slava Pestov 00cef34d74 gpu.shaders: '[ empty? not ] filter' is 'harvest' 2009-10-23 07:02:11 -05:00
Joe Groff 09ceb7351e gpu.shaders: carry over instances from old shader/program objects when GLSL-SHADER: or GLSL-PROGRAM: forms get reparsed 2009-10-18 13:44:24 -05:00
Keith Lazuka 405e5d015b docs: change $subsection to $subsections 2009-10-02 12:15:48 -04:00
Joe Groff 162ae0346f eradicate string c-types from gpu.shaders 2009-09-28 15:32:01 -05:00
Doug Coleman 5cb34724b7 Merge branch 'master' of git://factorcode.org/git/factor
Conflicts:
	basis/classes/struct/struct-tests.factor
	basis/functors/functors-tests.factor
	basis/specialized-arrays/specialized-arrays-tests.factor
2009-09-20 23:02:49 -05:00
Doug Coleman eceed177d6 replace usages of <" with """ 2009-09-20 22:42:40 -05:00
Joe Groff 076ab42dc3 move some allocation words that don't really have much to do with c types out of alien.c-types into a new alien.data vocab 2009-09-17 22:36:05 -05:00
Slava Pestov 7f2e2b1777 Specialized array overhaul
- Replace hand-written specialized-arrays.* subvocabularies with new system; instead of USE:ing specialized-arrays.T, do SPECIALIZED-ARRAY: T
- Ditto for specialized-vectors; use SPECIALIZED-VECTOR:
- io.mmap.functor: removed entirely, use <mapped-array> instead
- struct-arrays and struct-vectors have been removed because specialized arrays and vectors subsume them entirely
2009-09-09 22:33:34 -05:00
Joe Groff 522f426ba7 fix help lint failures 2009-09-01 13:04:00 -05:00
Joe Groff 02d924f1a5 change gpu VERTEX-STRUCT: to make a struct class 2009-08-30 23:06:15 -05:00
Joe Groff 17a08cb07a gpu.shaders docs corrections 2009-08-22 20:15:13 -05:00
Joe Groff c7dde45c2a hyphens>underscores in VERTEX-FORMAT for consistency with UNIFORM-TUPLE 2009-07-30 10:58:34 -05:00
Joe Groff 90985ea362 verify transform feedback format matches requested format after linking program-instances 2009-07-27 13:16:41 -05:00
Joe Groff b99b686194 update gpu docs 2009-07-26 23:00:35 -05:00
Joe Groff bfcb95edaf accept transform-feedback-output target from render 2009-07-26 22:24:33 -05:00
Joe Groff eeb02815bc set transform feedback format at program link 2009-07-25 21:19:56 -05:00
Joe Groff 01f172b5be add a buffer-range tuple to represent a subset of a buffer. add support for specifying a transform feedback format to GLSL-PROGRAM: syntax 2009-07-25 15:50:38 -05:00
Joe Groff 33395eeabd move vertex-formats and vertex-arrays to gpu.shaders so we can use them for transform feedback formats 2009-07-25 11:30:59 -05:00
Slava Pestov dbf04ff2ca opengl is for chumps 2009-07-19 14:34:24 -05:00