3507b9bad7 
								
							
								 
							
						 
						
							
							
								
								classes:  
							
							... 
							
							
							
							- Allow methods to dispatch off union{ } and intersection{ } classes.
- Add not{ } anonymous-complement syntax.
- Define class-name for anonymous-union/intersection/complement and maybes, and clean up pprint.
- Change maybe: foo to maybe{ foo }
- Call sort-classes when making anonymous-union/anonymous-intersection classes so that they are canonicalized. 
							
						 
						
							2012-05-03 19:45:30 -07:00  
				
					
						
							
							
								 
						
							
							
								067f9830ef 
								
							
								 
							
						 
						
							
							
								
								classes.union: Define a maybe: word that makes a tuple that acts as an anonymous union for a type and f. Updated all the places we define UNION: ?foo foo POSTPONE: f ;.  Fixes   #416  and lots of headaches.  
							
							
							
						 
						
							2011-11-22 01:56:13 -08:00  
				
					
						
							
							
								 
						
							
							
								76580da5d5 
								
							
								 
							
						 
						
							
							
								
								Refactor the lexer/parser to expose friendlier words for scanning tokens. The preferred top-level words now throw an exception on EOF.  
							
							... 
							
							
							
							CREATE -> scan-new
CREATE-CLASS -> scan-new-class
CREATE-WORD -> scan-new-word
CREATE-GENERIC -> scan-new-generic
scan -> (scan-token)
scan-token now throws on eof
(scan-word) returns word/number/f
scan-word now throws on eof
scan-word-name expects a non-number
Fixes  #183 .
Fixes  #209 . 
							
						 
						
							2011-09-29 11:28:28 -07:00  
				
					
						
							
							
								 
						
							
							
								1f57dc326e 
								
							
								 
							
						 
						
							
							
								
								Remove many uses of <int> and *int etc  
							
							
							
						 
						
							2010-10-25 12:49:12 -05:00  
				
					
						
							
							
								 
						
							
							
								fa65635e6f 
								
							
								 
							
						 
						
							
							
								
								gpu.shaders: typo in docs reported by typemore  
							
							
							
						 
						
							2010-08-17 17:14:05 -07:00  
				
					
						
							
							
								 
						
							
							
								0ab9046300 
								
							
								 
							
						 
						
							
							
								
								rename half-floats vocab to math.floats.half  
							
							
							
						 
						
							2010-04-28 15:48:47 -07:00  
				
					
						
							
							
								 
						
							
							
								aa6158b366 
								
							
								 
							
						 
						
							
							
								
								Changing require-when usages to the new syntax for require-when  
							
							
							
						 
						
							2010-04-18 14:29:24 -05:00  
				
					
						
							
							
								 
						
							
							
								181c45209f 
								
							
								 
							
						 
						
							
							
								
								gpu.shaders: use "counter" instead of reinventing it  
							
							
							
						 
						
							2010-04-07 15:33:19 -07:00  
				
					
						
							
							
								 
						
							
							
								240c6819a9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into conditional  
							
							
							
						 
						
							2010-03-28 19:49:32 -04:00  
				
					
						
							
							
								 
						
							
							
								63bb6c4e42 
								
							
								 
							
						 
						
							
							
								
								gpu: add geometry shader support  
							
							
							
						 
						
							2010-03-23 02:11:57 -07:00  
				
					
						
							
							
								 
						
							
							
								eb060443db 
								
							
								 
							
						 
						
							
							
								
								Updating code to use require-when rather than vocab [ require ] when  
							
							
							
						 
						
							2010-03-18 01:13:37 -04:00  
				
					
						
							
							
								 
						
							
							
								220dd88a2c 
								
							
								 
							
						 
						
							
							
								
								Update documentation for new help lint check  
							
							
							
						 
						
							2010-02-19 12:31:52 +13:00  
				
					
						
							
							
								 
						
							
							
								236b2e6dc5 
								
							
								 
							
						 
						
							
							
								
								update gpu docs—VAOs no longer required  
							
							
							
						 
						
							2010-02-17 12:50:32 -08:00  
				
					
						
							
							
								 
						
							
							
								31d97a8ff7 
								
							
								 
							
						 
						
							
							
								
								fall back to manual gl vertex attribute management when GL_APPLE_vertex_array_object is not present, so gpu can support vanilla GL 2.0  
							
							
							
						 
						
							2010-02-17 11:26:32 -08:00  
				
					
						
							
							
								 
						
							
							
								8861dfb834 
								
							
								 
							
						 
						
							
							
								
								Merge up with Joe's earlier change that added s3tc  
							
							
							
						 
						
							2010-02-13 02:43:42 -08:00  
				
					
						
							
							
								 
						
							
							
								ce11431fdb 
								
							
								 
							
						 
						
							
							
								
								gpu.shaders: change around vertex-array construction a bit. rename <vertex-array> to <multi-vertex-array> and buffer>vertex-array to <vertex-array*> . add new <vertex-array> that takes a single buffer and reads it with the program's linked vertex-format  
							
							
							
						 
						
							2010-02-10 15:27:57 -08:00  
				
					
						
							
							
								 
						
							
							
								910f1b603c 
								
							
								 
							
						 
						
							
							
								
								fix gpu.shaders docs  
							
							
							
						 
						
							2010-02-10 14:54:37 -08:00  
				
					
						
							
							
								 
						
							
							
								6aa998ad54 
								
							
								 
							
						 
						
							
							
								
								change GLSL-PROGRAM: syntax to allow for vertex formats to be specified for link-time attribute index assignment with glBindAttribLocation. the transform feedback format now needs to be marked with "feedback-format:"  
							
							
							
						 
						
							2010-02-10 13:03:44 -08:00  
				
					
						
							
							
								 
						
							
							
								e8dfc22073 
								
							
								 
							
						 
						
							
							
								
								gpu.shaders: don't attempt to bind vertex attributes that don't exist in the compiled shader  
							
							
							
						 
						
							2010-01-28 21:48:41 -08:00  
				
					
						
							
							
								 
						
							
							
								3bc72151a8 
								
							
								 
							
						 
						
							
							
								
								squeeze some TYPED: juice on gpu.*  
							
							
							
						 
						
							2010-01-15 14:03:15 -08:00  
				
					
						
							
							
								 
						
							
							
								0612bc6177 
								
							
								 
							
						 
						
							
							
								
								Factor source files should not be executable  
							
							
							
						 
						
							2009-11-21 17:50:43 -06:00  
				
					
						
							
							
								 
						
							
							
								00cef34d74 
								
							
								 
							
						 
						
							
							
								
								gpu.shaders: '[ empty? not ] filter' is 'harvest'  
							
							
							
						 
						
							2009-10-23 07:02:11 -05:00  
				
					
						
							
							
								 
						
							
							
								09ceb7351e 
								
							
								 
							
						 
						
							
							
								
								gpu.shaders: carry over instances from old shader/program objects when GLSL-SHADER: or GLSL-PROGRAM: forms get reparsed  
							
							
							
						 
						
							2009-10-18 13:44:24 -05:00  
				
					
						
							
							
								 
						
							
							
								405e5d015b 
								
							
								 
							
						 
						
							
							
								
								docs: change $subsection to $subsections  
							
							
							
						 
						
							2009-10-02 12:15:48 -04:00  
				
					
						
							
							
								 
						
							
							
								162ae0346f 
								
							
								 
							
						 
						
							
							
								
								eradicate string c-types from gpu.shaders  
							
							
							
						 
						
							2009-09-28 15:32:01 -05:00  
				
					
						
							
							
								 
						
							
							
								5cb34724b7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of git://factorcode.org/git/factor  
							
							... 
							
							
							
							Conflicts:
	basis/classes/struct/struct-tests.factor
	basis/functors/functors-tests.factor
	basis/specialized-arrays/specialized-arrays-tests.factor 
							
						 
						
							2009-09-20 23:02:49 -05:00  
				
					
						
							
							
								 
						
							
							
								eceed177d6 
								
							
								 
							
						 
						
							
							
								
								replace usages of <" with """  
							
							
							
						 
						
							2009-09-20 22:42:40 -05:00  
				
					
						
							
							
								 
						
							
							
								076ab42dc3 
								
							
								 
							
						 
						
							
							
								
								move some allocation words that don't really have much to do with c types out of alien.c-types into a new alien.data vocab  
							
							
							
						 
						
							2009-09-17 22:36:05 -05:00  
				
					
						
							
							
								 
						
							
							
								7f2e2b1777 
								
							
								 
							
						 
						
							
							
								
								Specialized array overhaul  
							
							... 
							
							
							
							- Replace hand-written specialized-arrays.* subvocabularies with new system; instead of USE:ing specialized-arrays.T, do SPECIALIZED-ARRAY: T
- Ditto for specialized-vectors; use SPECIALIZED-VECTOR:
- io.mmap.functor: removed entirely, use <mapped-array> instead
- struct-arrays and struct-vectors have been removed because specialized arrays and vectors subsume them entirely 
							
						 
						
							2009-09-09 22:33:34 -05:00  
				
					
						
							
							
								 
						
							
							
								522f426ba7 
								
							
								 
							
						 
						
							
							
								
								fix help lint failures  
							
							
							
						 
						
							2009-09-01 13:04:00 -05:00  
				
					
						
							
							
								 
						
							
							
								02d924f1a5 
								
							
								 
							
						 
						
							
							
								
								change gpu VERTEX-STRUCT: to make a struct class  
							
							
							
						 
						
							2009-08-30 23:06:15 -05:00  
				
					
						
							
							
								 
						
							
							
								17a08cb07a 
								
							
								 
							
						 
						
							
							
								
								gpu.shaders docs corrections  
							
							
							
						 
						
							2009-08-22 20:15:13 -05:00  
				
					
						
							
							
								 
						
							
							
								c7dde45c2a 
								
							
								 
							
						 
						
							
							
								
								hyphens>underscores in VERTEX-FORMAT for consistency with UNIFORM-TUPLE  
							
							
							
						 
						
							2009-07-30 10:58:34 -05:00  
				
					
						
							
							
								 
						
							
							
								90985ea362 
								
							
								 
							
						 
						
							
							
								
								verify transform feedback format matches requested format after linking program-instances  
							
							
							
						 
						
							2009-07-27 13:16:41 -05:00  
				
					
						
							
							
								 
						
							
							
								b99b686194 
								
							
								 
							
						 
						
							
							
								
								update gpu docs  
							
							
							
						 
						
							2009-07-26 23:00:35 -05:00  
				
					
						
							
							
								 
						
							
							
								bfcb95edaf 
								
							
								 
							
						 
						
							
							
								
								accept transform-feedback-output target from render  
							
							
							
						 
						
							2009-07-26 22:24:33 -05:00  
				
					
						
							
							
								 
						
							
							
								eeb02815bc 
								
							
								 
							
						 
						
							
							
								
								set transform feedback format at program link  
							
							
							
						 
						
							2009-07-25 21:19:56 -05:00  
				
					
						
							
							
								 
						
							
							
								01f172b5be 
								
							
								 
							
						 
						
							
							
								
								add a buffer-range tuple to represent a subset of a buffer. add support for specifying a transform feedback format to GLSL-PROGRAM: syntax  
							
							
							
						 
						
							2009-07-25 15:50:38 -05:00  
				
					
						
							
							
								 
						
							
							
								33395eeabd 
								
							
								 
							
						 
						
							
							
								
								move vertex-formats and vertex-arrays to gpu.shaders so we can use them for transform feedback formats  
							
							
							
						 
						
							2009-07-25 11:30:59 -05:00  
				
					
						
							
							
								 
						
							
							
								dbf04ff2ca 
								
							
								 
							
						 
						
							
							
								
								opengl is for chumps  
							
							
							
						 
						
							2009-07-19 14:34:24 -05:00