Slava Pestov
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0612bc6177
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Factor source files should not be executable
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2009-11-21 17:50:43 -06:00 |
Joe Groff
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9798564536
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clean up textured window code
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2009-09-25 09:42:09 -05:00 |
Joe Groff
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2af6104d99
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reset frame inset when windows dwm is toggled off and on, and use the system dialog background for textured windows when dwm is disabled
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2009-09-24 16:08:58 -05:00 |
Joe Groff
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77104b7256
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put a slot on worlds for window-resources which get disposed when window is closed
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2009-07-01 13:54:42 -05:00 |
Doug Coleman
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0d8115a940
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fullscreen* -> (fullscreen?), set-fullscreen* -> (set-fullscreen), fix jamshred screen toggling
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2009-05-13 22:28:33 -05:00 |
Joe Groff
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9992817c65
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input grabbing support
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2009-05-08 15:07:15 -05:00 |
Slava Pestov
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87e4598581
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opengl.textures: use GL_ARB_texture_non_power_of_two if available
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2009-04-07 21:32:45 -05:00 |
Slava Pestov
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1a4f2724e4
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Don't call glFlush, it's useless
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2009-04-04 20:03:44 -05:00 |
Slava Pestov
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58e55d4f45
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Working on documentation
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2009-02-19 16:54:27 -06:00 |
Slava Pestov
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723626a9d2
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Add slot editing to UI inspector, remove slot editing from TTY inspector
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2009-01-08 17:02:54 -06:00 |
Slava Pestov
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053c15e476
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This is where all the recent I/O and core foundation work comes together: use core-foundation.run-loop to receive events on Mac OS X instead of weak-ass Squeak-style polling every 10ms
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2008-12-12 23:58:28 -06:00 |
Doug Coleman
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3629b9e5bd
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win32 offscreen refinements
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2008-12-10 08:49:50 -06:00 |
Joe Groff
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98c0daae2a
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Move offscreen-world widget and support words into ui.offscreen vocab
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2008-12-09 10:07:57 -08:00 |
Joe Groff
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0b42f11683
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cocoa backend for offscreen world rendering
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2008-12-08 19:30:10 -08:00 |
Slava Pestov
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c19f2257f4
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Fix permission bits
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2008-10-02 08:34:49 -05:00 |
Eduardo Cavazos
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7402cd2ab7
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Move 'ui' to basis
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2008-08-07 21:12:50 -05:00 |