Commit Graph

14 Commits (9e8ceb87d651ac79de8f55025b86a880866a781f)

Author SHA1 Message Date
Doug Coleman e3cb325040 factor: clean up whitespace in -docs files 2015-07-02 10:31:22 -07:00
Joe Groff 51c3e8a1b9 gpu.render: allow uchar-array, ushort-array, and uint-array to be passed directly to render as element arrays 2010-05-14 16:00:27 -07:00
Joe Groff a173171e34 gpu.render: allow uniform-tuples to hand off specialized-arrays, structs, simd types, etc. directly to glUniform*v functions when binding uniforms 2010-02-10 11:24:36 -08:00
Slava Pestov 0612bc6177 Factor source files should not be executable 2009-11-21 17:50:43 -06:00
Joe Groff 08768d0e2f gpu.render: factor out and make public a "bind-uniforms" word for binding a uniform-tuple to a program-instance independent of a render-set 2009-10-18 18:31:38 -05:00
Keith Lazuka 405e5d015b docs: change $subsection to $subsections 2009-10-02 12:15:48 -04:00
Joe Groff 630e5ecc3b update vocabs so a load-all on macosx works without parsing c-type strings 2009-09-27 15:11:21 -05:00
Doug Coleman eceed177d6 replace usages of <" with """ 2009-09-20 22:42:40 -05:00
Slava Pestov 7f2e2b1777 Specialized array overhaul
- Replace hand-written specialized-arrays.* subvocabularies with new system; instead of USE:ing specialized-arrays.T, do SPECIALIZED-ARRAY: T
- Ditto for specialized-vectors; use SPECIALIZED-VECTOR:
- io.mmap.functor: removed entirely, use <mapped-array> instead
- struct-arrays and struct-vectors have been removed because specialized arrays and vectors subsume them entirely
2009-09-09 22:33:34 -05:00
Joe Groff b99b686194 update gpu docs 2009-07-26 23:00:35 -05:00
Joe Groff 33395eeabd move vertex-formats and vertex-arrays to gpu.shaders so we can use them for transform feedback formats 2009-07-25 11:30:59 -05:00
Joe Groff 3759cd7efc update gpu.util.wasd to match uniform tuple changes 2009-07-23 14:58:45 -05:00
Joe Groff 733c208f8c doc updates for uniform-tuple changes 2009-07-23 13:39:28 -05:00
Slava Pestov dbf04ff2ca opengl is for chumps 2009-07-19 14:34:24 -05:00