Commit Graph

23 Commits (be68b9d5392443f72f1807703d5e7d2ea35f1ac2)

Author SHA1 Message Date
Doug Coleman bdecd564a3 Use keys/values where appropriate 2010-05-21 12:48:04 -05:00
Joe Groff 51c3e8a1b9 gpu.render: allow uchar-array, ushort-array, and uint-array to be passed directly to render as element arrays 2010-05-14 16:00:27 -07:00
Joe Groff 0ab9046300 rename half-floats vocab to math.floats.half 2010-04-28 15:48:47 -07:00
Joe Groff 63bb6c4e42 gpu: add geometry shader support 2010-03-23 02:11:57 -07:00
Joe Groff 31d97a8ff7 fall back to manual gl vertex attribute management when GL_APPLE_vertex_array_object is not present, so gpu can support vanilla GL 2.0 2010-02-17 11:26:32 -08:00
Joe Groff a173171e34 gpu.render: allow uniform-tuples to hand off specialized-arrays, structs, simd types, etc. directly to glUniform*v functions when binding uniforms 2010-02-10 11:24:36 -08:00
Joe Groff 3bc72151a8 squeeze some TYPED: juice on gpu.* 2010-01-15 14:03:15 -08:00
Joe Groff 6e1bffb1c5 update existing code to use :> ( ) when possible 2009-10-28 16:11:33 -05:00
Joe Groff 08768d0e2f gpu.render: factor out and make public a "bind-uniforms" word for binding a uniform-tuple to a program-instance independent of a render-set 2009-10-18 18:31:38 -05:00
Joe Groff 076ab42dc3 move some allocation words that don't really have much to do with c types out of alien.c-types into a new alien.data vocab 2009-09-17 22:36:05 -05:00
Joe Groff 31264538e3 get gpu vocabs to load with c-type changes 2009-09-16 20:55:14 -05:00
Joe Groff 4d16c569f0 struct classes now make their own C type without help from alien.structs. remove alien.structs dependencies from everywhere outside of alien and compiler, and have the FFI handle both alien.structs and classes.struct c-types 2009-09-15 17:38:49 -05:00
Slava Pestov 7f2e2b1777 Specialized array overhaul
- Replace hand-written specialized-arrays.* subvocabularies with new system; instead of USE:ing specialized-arrays.T, do SPECIALIZED-ARRAY: T
- Ditto for specialized-vectors; use SPECIALIZED-VECTOR:
- io.mmap.functor: removed entirely, use <mapped-array> instead
- struct-arrays and struct-vectors have been removed because specialized arrays and vectors subsume them entirely
2009-09-09 22:33:34 -05:00
Joe Groff a2fe9f1952 [ [ ... ] bi@ <=> ] sort => [ ... ] sort-with 2009-08-02 20:13:59 -05:00
Joe Groff f0f20708cd gpu.render: remove gpu-data-ptr slot specialization on index-elements. it prevents using specialized-arrays or other byte-array wrappers with index-elements 2009-08-02 19:52:33 -05:00
Joe Groff c7dde45c2a hyphens>underscores in VERTEX-FORMAT for consistency with UNIFORM-TUPLE 2009-07-30 10:58:34 -05:00
Joe Groff bfcb95edaf accept transform-feedback-output target from render 2009-07-26 22:24:33 -05:00
Joe Groff 01f172b5be add a buffer-range tuple to represent a subset of a buffer. add support for specifying a transform feedback format to GLSL-PROGRAM: syntax 2009-07-25 15:50:38 -05:00
Joe Groff 33395eeabd move vertex-formats and vertex-arrays to gpu.shaders so we can use them for transform feedback formats 2009-07-25 11:30:59 -05:00
Joe Groff 2a194ea780 bind textures out of uniform structs and arrays 2009-07-23 13:01:21 -05:00
Joe Groff bba46d2b30 improve uniform-tuple interface in gpu.render. uniform-tuples can now contain other uniform-tuples to represent struct uniforms. use glUniform*v to blast uniform arrays in one shot. s/-/_/ in slot names so they look more factorish on the CPU side 2009-07-22 22:32:02 -05:00
Joe Groff 3bbc9835fc add a new "make-tuple" combinator for cleaving values into tuple slots by name. make render-set read-only and update gpu demos to use make-tuple 2009-07-22 12:43:44 -05:00
Slava Pestov dbf04ff2ca opengl is for chumps 2009-07-19 14:34:24 -05:00