Commit Graph

15 Commits (dc75f092fc05b99ef3e327d6adf0efd640d9f221)

Author SHA1 Message Date
Erik Charlebois e6b4e54e2c More work on fluids 2010-04-06 13:12:10 -07:00
Erik Charlebois a91d7a0e7b Get fluids working on Mac 2010-04-05 01:38:39 -07:00
Erik Charlebois 964f45fc77 Techniques work 2010-04-04 18:57:58 -07:00
Joe Groff ce11431fdb gpu.shaders: change around vertex-array construction a bit. rename <vertex-array> to <multi-vertex-array> and buffer>vertex-array to <vertex-array*> . add new <vertex-array> that takes a single buffer and reads it with the program's linked vertex-format 2010-02-10 15:27:57 -08:00
Joe Groff 7a14b4ce61 add gratuitous audio to gpu.demos.raytrace 2010-01-19 17:54:25 -08:00
Joe Groff e5c44b95aa game.worlds overhaul: add optional support for integrating audio.engine and make game.input integration optional too. add "tick-game-world" generic for extending game-world's tick* method 2010-01-19 16:07:47 -08:00
Joe Groff 3bc72151a8 squeeze some TYPED: juice on gpu.* 2010-01-15 14:03:15 -08:00
Joe Groff ab04d4479e clean up some stuff in gpu.util.wasd 2009-10-26 14:25:51 -05:00
Doug Coleman 09e8484777 fix using 2009-10-08 05:03:40 -05:00
Doug Coleman fcc53d174c move game-* to game.* and update all usages 2009-10-08 01:42:54 -05:00
Joe Groff 630e5ecc3b update vocabs so a load-all on macosx works without parsing c-type strings 2009-09-27 15:11:21 -05:00
Slava Pestov 7f2e2b1777 Specialized array overhaul
- Replace hand-written specialized-arrays.* subvocabularies with new system; instead of USE:ing specialized-arrays.T, do SPECIALIZED-ARRAY: T
- Ditto for specialized-vectors; use SPECIALIZED-VECTOR:
- io.mmap.functor: removed entirely, use <mapped-array> instead
- struct-arrays and struct-vectors have been removed because specialized arrays and vectors subsume them entirely
2009-09-09 22:33:34 -05:00
Joe Groff 33395eeabd move vertex-formats and vertex-arrays to gpu.shaders so we can use them for transform feedback formats 2009-07-25 11:30:59 -05:00
Joe Groff 3759cd7efc update gpu.util.wasd to match uniform tuple changes 2009-07-23 14:58:45 -05:00
Slava Pestov dbf04ff2ca opengl is for chumps 2009-07-19 14:34:24 -05:00