Björn Lindqvist
62542c52a9
ui: try and ensure that the ui thread finishes #1905
2018-01-29 07:55:36 +01:00
Björn Lindqvist
dd36f6ad57
ui: the with-ui-running combinator can be removed
...
It was only used within the (with-ui) words which in turn were only
called by with-ui.
2018-01-29 07:18:39 +01:00
John Benediktsson
cccdc09a71
ui: rename ui-windows to worlds.
2018-01-22 13:17:23 -08:00
Alexander Iljin
e07ba18839
ui: add find-windows to find multiple worlds matching a predicate
2018-01-22 07:58:17 -08:00
Björn Lindqvist
f93da595f5
ui: undoing 9e9b70005b
...
The ui-thread variable absolutely is needed to ensure that only one UI
thread is running at the same time. If more than one UI thread runs,
they will be competing for events which causes all sorts of problems.
2018-01-18 17:30:51 +01:00
Björn Lindqvist
9f1935c7f1
ui.*: lets rename ui-running to with-ui-running
...
Because it is really annoying with global variables having the same name
as words.
2018-01-18 16:48:35 +01:00
Björn Lindqvist
9e9b70005b
ui: the ui-thread variable isn't needed
2017-06-27 23:47:35 +02:00
Björn Lindqvist
fe41e99437
ui: better handling of cascading errors
...
The second update-ui is wrapped in a recover so that if it fails
again, the UI system is stopped. That should fix the cascade problem
in #1827 .
2017-06-27 23:47:35 +02:00
Alexander Iljin
646f14f249
ui-docs: mark an optional output parameter with the "/f" suffix
2017-05-26 14:39:33 +03:00
John Benediktsson
3edf8f594a
ui: ceiling world dimensions when opening.
2016-05-06 20:57:03 -07:00
John Benediktsson
8a3dd3709e
ui: adding a WINDOW: that is like MAIN-WINDOW: but without making the word a main word.
2016-04-21 10:13:57 -07:00
Björn Lindqvist
763b892a1d
ui.*: move some of the gl initing to set-up-window, should fix #1510
...
it's also more efficent to run the check-extensions "1.0"
require-gl-version code only once when the window is created, rather
than once for each draw
2015-12-01 04:49:36 +01:00
Björn Lindqvist
7bc1009973
ui.*: make active? an integer 0-100
...
A UI backend can delay setting active? to 100 until the windows actually
is visible. That way, some redundant redraws that happen when the window
isn't visible is supressed. It makes the Windows and GTK UI startup a
little faster.
2015-10-27 19:00:28 +01:00
Björn Lindqvist
9af7be2ef9
ui: the layout-queue is more efficient as a vector than a dlist
...
Improves memory usage in the #1488 example from about 20,4% to 17,4% on
my machine.
2015-10-15 18:34:49 +02:00
John Benediktsson
e477f6996f
Fix comments to be ! not #!.
2015-09-08 16:15:10 -07:00
Doug Coleman
330c7ba156
factor: Removing SLOT: nth/at/global in favor of using change: at for tuple slots named ``at`` and change-at for hashtables.
...
Redo many FROM: and QUALIFIED: and using lists.
2015-08-12 08:49:02 -05:00
Doug Coleman
958d5e61b2
ui: rename windows to ui-windows
2015-06-10 15:36:35 -07:00
John Benediktsson
b366a06c41
use reject instead of [ ... not ] filter.
2015-05-12 18:50:34 -07:00
John Benediktsson
c75fc48f23
switch some vocabs to 4 spaces.
2013-07-24 14:52:09 -07:00
Jon Harper
b023ebf7a5
Add resize-window and relayout-window
2012-11-26 14:39:54 -08:00
John Benediktsson
f1c62deb03
ui: use "windows get-global".
2012-09-21 15:39:49 -07:00
John Benediktsson
17edc5e63a
ui: short-circuit layout-queued if deque is empty.
2012-07-31 20:26:51 -07:00
John Benediktsson
8c1165cac1
cleanup some lint warnings.
2012-04-18 17:46:01 -07:00
John Benediktsson
80e1c8e3f2
Eliminate duplicate syntax for stack effects "(" no longer drops and is identical to the old "((", which is now removed.
2011-10-18 13:19:39 -07:00
Doug Coleman
76580da5d5
Refactor the lexer/parser to expose friendlier words for scanning tokens. The preferred top-level words now throw an exception on EOF.
...
CREATE -> scan-new
CREATE-CLASS -> scan-new-class
CREATE-WORD -> scan-new-word
CREATE-GENERIC -> scan-new-generic
scan -> (scan-token)
scan-token now throws on eof
(scan-word) returns word/number/f
scan-word now throws on eof
scan-word-name expects a non-number
Fixes #183 .
Fixes #209 .
2011-09-29 11:28:28 -07:00
John Benediktsson
3c1356bf69
Adding stack effects.
2011-09-23 17:46:40 -07:00
Joe Groff
2bd6de9a02
slots: pre-create the "at", "nth", and "global" slots to make deterministic the currently nondeterministic ambiguity between accessors:change-* and assocs:change-at, sequences:change-nth, and namespaces:change-global
2011-09-19 10:03:43 -07:00
Slava Pestov
35e5c572ce
ui: cleanup
2010-07-17 16:09:25 -04:00
Slava Pestov
88ca7abd54
ui.gadgets.worlds: dispose of the handle after ungrabbing input
2010-07-17 16:08:36 -04:00
Slava Pestov
bb4dae64f3
cocoa.subclassing: new METHOD: syntax cleans up class definitions
2010-07-06 17:59:35 -04:00
Doug Coleman
6a501d4aa3
Add a promise to world objects that gets fulfilled when the world is ungrafted
2010-06-16 16:23:30 -05:00
Joe Groff
c8bb9b3381
ui: document non-polymorphic effect of with-ui, and that it doesn't return
2010-06-08 13:54:10 -07:00
Slava Pestov
212d308de1
ui: ditch window restore behavior since it was broken
2010-05-24 16:50:09 -04:00
Slava Pestov
627295f094
Language change: tuple slot setter words with stack effect ( value object -- ) are now named FOO<< instead of (>>FOO)
2010-05-06 17:21:02 -04:00
Daniel Ehrenberg
da57436180
Finishing eliminating prune as a synonym of members
2010-02-27 14:52:24 -05:00
Joe Groff
f6183703b2
ui: add a "system-alert" hook that can raise a system modal dialog without involving any potentially stripped gadget, io, or debugger code
2010-02-23 19:28:57 -08:00
Joe Groff
6bbfa0b6d8
GAME: syntax for defining game entry point with game-loop attributes
2010-01-16 12:18:50 -08:00
Joe Groff
5c52732c0a
document MAIN-WINDOW:
2010-01-15 17:06:50 -08:00
Joe Groff
4beb8192c9
pry off some ui app boilerplate with a MAIN-WINDOW: syntax
2010-01-15 16:55:43 -08:00
Doug Coleman
cc194416f9
Merge branch 'master' into startup
...
Conflicts:
core/bootstrap/primitives.factor
vm/run.hpp
2009-11-15 02:52:50 -06:00
Slava Pestov
951e3e9c83
delete-nth -> remove-nth!
2009-10-27 23:41:57 -05:00
Doug Coleman
6b6e56a179
change add-init-hook to add-startup-hook, new add-shutdown-hook word
2009-10-19 22:17:02 -04:00
Doug Coleman
3f3d57032b
Delete empty unit tests files, remove 1- and 1+, reorder IN: lines in a lot of places, minor refactoring
2009-08-13 19:21:44 -05:00
Joe Groff
3a6a588532
destroy window-resources in reverse order
2009-07-04 19:13:53 -05:00
Joe Groff
97adae24f0
pardon my dust
2009-07-01 17:57:21 -05:00
Joe Groff
77104b7256
put a slot on worlds for window-resources which get disposed when window is closed
2009-07-01 13:54:42 -05:00
Joe Groff
76b1f9ce03
some new UI words: handles-gesture? checks whether a gesture will be handled. topmost-window returns the topmost world object
2009-06-22 19:01:50 -05:00
Joe Groff
54ad8f9dd9
stupid mutable state
2009-06-18 22:01:31 -05:00
Joe Groff
0169934f6d
null-world class for interactive OpenGL use
2009-06-03 11:03:34 -05:00
Slava Pestov
fb6df472a2
Cleaning up USING: lists for new strict semantics
2009-05-14 16:54:16 -05:00