Commit Graph

8644 Commits (9c3f3a5a432cea23d809121037cef7f30ac2d324)

Author SHA1 Message Date
Slava Pestov 97428db921 mason.source: save git-id in source packages, just like binary packages 2010-02-15 19:01:19 +13:00
Joe Groff 1b5ba15707 Merge branch 'master' of git://factorcode.org/git/factor 2010-02-14 21:07:04 -08:00
Joe Groff f02fb684cd add resources.txt for gpu.demos.bunny 2010-02-14 14:03:19 -08:00
Joe Groff 06f4a21815 gpu.demos.raytrace: add deploy config and resources.txt 2010-02-14 14:02:47 -08:00
Aaron Schaefer 6e3812b563 Merge branch 'master' of git://factorcode.org/git/factor 2010-02-14 16:01:45 -06:00
Aaron Schaefer 7e6479cd36 collect-benchmarks needs to convert from nano not micro 2010-02-14 15:59:18 -06:00
Joe Groff ad63314a9e audio.chunked-file: inline "check-chunk" so heap-size call can be folded away and audio can be deployed 2010-02-14 13:58:24 -08:00
Joe Groff 8d9268bcc2 Merge branch 'master' of git://factorcode.org/git/factor 2010-02-14 12:42:37 -08:00
Slava Pestov a1cb7b4be1 More preparations for a release 2010-02-15 01:03:26 +13:00
Joe Groff 8a4fb8cbce gpu.textures: add symbolic constants for LATC compression 2010-02-13 18:06:48 -08:00
Slava Pestov a1037f9657 Merge branch 'master' of git://github.com/erikcharlebois/factor 2010-02-14 13:24:01 +13:00
Slava Pestov a99d35a7ab webapps.mason: work in progress 2010-02-14 04:22:52 +13:00
Erik Charlebois 68c5335d50 Fix stack effect decl in listener.factor and mismatched dynamic stack effect for error hook in remote.factor 2010-02-13 03:50:04 -08:00
Erik Charlebois 8861dfb834 Merge up with Joe's earlier change that added s3tc 2010-02-13 02:43:42 -08:00
Erik Charlebois 6a039cdc76 Merge up with Joe's earlier change that added s3tc 2010-02-13 02:41:03 -08:00
Joe Groff 83d10d8135 gpu.textures: add compressed texture support 2010-02-11 14:22:54 -08:00
Joe Groff 72013c88c9 use inline and TYPED: in terrain so that vector math can optimize 2010-02-11 10:55:50 -08:00
Erik Charlebois 9bcb119c8a Bindings to the Chipmunk 2d physics library. 2010-02-10 21:54:32 -08:00
Joe Groff ce11431fdb gpu.shaders: change around vertex-array construction a bit. rename <vertex-array> to <multi-vertex-array> and buffer>vertex-array to <vertex-array*> . add new <vertex-array> that takes a single buffer and reads it with the program's linked vertex-format 2010-02-10 15:27:57 -08:00
Joe Groff 910f1b603c fix gpu.shaders docs 2010-02-10 14:54:37 -08:00
Joe Groff 6aa998ad54 change GLSL-PROGRAM: syntax to allow for vertex formats to be specified for link-time attribute index assignment with glBindAttribLocation. the transform feedback format now needs to be marked with "feedback-format:" 2010-02-10 13:03:44 -08:00
Joe Groff a173171e34 gpu.render: allow uniform-tuples to hand off specialized-arrays, structs, simd types, etc. directly to glUniform*v functions when binding uniforms 2010-02-10 11:24:36 -08:00
Slava Pestov 45f1fcaf7b webapps.mason: fix load error 2010-02-10 03:57:14 +13:00
Slava Pestov 84ee18ee74 webapps.mason: fix load error 2010-02-10 02:17:19 +13:00
Slava Pestov 0b1ce1aaed mason.server.notify: fix 2010-02-09 23:30:41 +13:00
Slava Pestov 6762f25064 mason.server.release: work in progress 2010-02-09 23:27:39 +13:00
Slava Pestov 48373a6c4c Remove math.floats.parser now that its no longer needed 2010-02-08 16:52:29 +13:00
Slava Pestov 38ca12e9d8 math.floats.parser: new vocabulary with old string>float word 2010-02-08 08:32:13 +13:00
Slava Pestov db4a1f7536 Fix unit test for math.parser change 2010-02-08 08:31:17 +13:00
Joe Groff 55ab4a68e4 fill in USING: for sequences.inserters tests 2010-02-07 00:14:56 -08:00
Joe Groff 72f7f472b9 Merge branch 'master' of git://factorcode.org/git/factor 2010-02-07 00:13:44 -08:00
Joe Groff 08b26f6739 sequences.inserters: a new utility that abuses the exemplar parameter of *-as combinators to direct their output into existing growable sequences, either appending to the end of the vector (appender) or emptying the vector and replacing the contents (replacer) 2010-02-07 00:13:32 -08:00
erikc 09cfec1d15 Merge branch 'master' of git://github.com/slavapestov/factor 2010-02-05 15:53:18 -08:00
erikc d435e5256c Add material loading for OBJ format, generalize model-viewer and removed hard-coded paths 2010-02-05 15:51:53 -08:00
Joe Groff a9586de62d gpu.buffers: allocate-byte-array word, equivalent to [ byte-length ] keep allocate-buffer 2010-02-05 14:07:45 -08:00
Joe Groff 037dcdd735 Merge branch 'master' of git://factorcode.org/git/factor 2010-02-04 19:45:25 -08:00
Joe Groff 1df64a12ce images.atlas: add "make-atlas-assoc" word to take a name->image assoc and generate a name->texcoord assoc alongside the atlas 2010-02-04 19:43:14 -08:00
Doug Coleman 577db11c45 Merge branch 'master' of git://factorcode.org/git/factor 2010-02-04 16:03:16 -06:00
Doug Coleman c52c69fe1d Move jamshred to unmaintained 2010-02-04 16:03:00 -06:00
Joe Groff 2381e9bf24 quaterion to matrix4 conversion 2010-02-04 11:25:45 -08:00
Slava Pestov 163b74b7c4 pairs: assoc implementation optimized for a single key/value pair 2010-02-04 08:05:01 +13:00
Slava Pestov cdcdb708d7 Update some more 'update' usages to call 'assoc-union!' 2010-02-04 03:44:24 +13:00
Slava Pestov 13eba38801 prettyprint.callables: not needed anymore since fry output is prettier 2010-02-03 23:11:29 +13:00
Slava Pestov df55fed478 generic: rename method-body predicate class to method 2010-02-03 23:11:24 +13:00
Doug Coleman 748f4d7244 Merge branch 'master' of git://factorcode.org/git/factor 2010-02-03 00:05:15 -06:00
Doug Coleman c2b377eb83 Change benchmark.recursive to make less recursions to avoid overflowing the callstack on win64 2010-02-03 00:04:37 -06:00
erikc 03966e4fb2 Move collada viewer to extra/model-viewer 2010-02-01 22:12:22 -08:00
erikc e1223e056f Unify obj and collada loading under a common models umbrella loader 2010-02-01 18:44:09 -08:00
Joe Groff df744bf633 tweak images.atlas interface. return a hash of images to texcoords for the images that made up the atlas 2010-02-01 12:05:28 -08:00
Slava Pestov 444247d890 mason: print callstack trace for build loop errors 2010-02-01 12:41:04 -06:00
erikc c86bedd912 Missed a few changed 2010-01-31 16:56:58 -08:00
erikc 676673fc7e Factored collada implementation a bit more and fixed some bugs 2010-01-31 16:56:26 -08:00
Slava Pestov 5ed0bc72aa Merge git://github.com/littledan/Factor into littledan 2010-01-31 02:54:58 +13:00
Joe Groff 52e25f190c images.atlas tool for creating an atlas image from an array of image objects 2010-01-29 16:33:19 -08:00
Joe Groff e8dfc22073 gpu.shaders: don't attempt to bind vertex attributes that don't exist in the compiled shader 2010-01-28 21:48:41 -08:00
Daniel Ehrenberg 93282bcc94 Removing rot/-rot in nsieve and nsieve-bits 2010-01-26 15:11:12 -06:00
Joe Groff ce5cf520b3 docs for audio.vorbis 2010-01-25 20:35:36 -08:00
Joe Groff 0cd75fb177 don't leak the Factor stream when the vorbis-stream finishes 2010-01-25 20:28:45 -08:00
Joe Groff 9e1f2f422f audio.loader docs 2010-01-25 20:12:22 -08:00
Joe Groff 1da5fe002e fix audio.vorbis streaming to read in data from factor stream whenever necessary to feed libogg a full page. fixes premature stops on some test files 2010-01-25 19:19:17 -08:00
Joe Groff 9cccb39a5a Merge branch 'master' of git://factorcode.org/git/factor 2010-01-25 15:16:05 -08:00
Joe Groff 3487f3a5c5 tweak queue-clip-buffer to stop bothering the audio generator after generate-audio returns a size of 0 or f 2010-01-25 14:52:21 -08:00
Joe Groff bc14a7392b docs for audio.engine 2010-01-25 14:49:11 -08:00
Joe Groff 3a00d2573a docs for "audio" vocab 2010-01-25 13:14:12 -08:00
Slava Pestov de3168ad71 Various documentation improvements 2010-01-26 01:01:12 +13:00
Slava Pestov ad2ae73b67 mason.child: run nmake on Windows 2010-01-25 21:05:41 +13:00
Joe Groff 841e267f0a tweak audio.vorbis to queue up a fixed-sized preallocated buffer instead of taking ogg packets in whatever bizarre size they come 2010-01-24 22:06:23 -08:00
Joe Groff 230630c78a Merge branch 'master' of git://factorcode.org/git/factor 2010-01-24 12:48:17 -08:00
Joe Groff a7bb13348d audio.vorbis phase 2—actually decode and supply audio 2010-01-24 12:47:10 -08:00
Joe Groff 91e014ef96 audio.engine: dispose generator for streaming-audio-clip when it finishes 2010-01-24 12:45:51 -08:00
Joe Groff 1ca0b14235 steal chris double's ogg.player code and turn it into an audio.engine compatible vorbis streamer. phase 1—read headers and determine stream audio format 2010-01-24 10:08:39 -08:00
Joe Groff a751ecd8b7 audio.engine: let audio generators determine their own buffer size 2010-01-24 10:07:14 -08:00
Doug Coleman 8c1d202b4c Rename accumulator to collector, pusher to selector 2010-01-22 15:00:53 -06:00
Doug Coleman eacb1412e2 Mason requires a hostname now (things break if this is an empty string) 2010-01-22 12:59:30 -06:00
Joe Groff de9dad0f08 make sure VAOs are available to gpu library 2010-01-21 10:41:11 -08:00
Joe Groff d58ac13101 remove debug prints 2010-01-20 15:23:48 -08:00
Joe Groff 90a065e690 rearrange order of <static-audio-clip> args to be consistent with <streaming-audio-clip> . add a streaming noise generator to audio.engine.test to ensure streaming clips work 2010-01-20 12:26:07 -08:00
Joe Groff 6b8c5bd101 tweak audio.engine generator interface 2010-01-20 11:48:48 -08:00
Joe Groff 87c09af8f3 update game.worlds and gpu.demo.raytrace for audio.engine changes 2010-01-20 11:44:18 -08:00
Joe Groff 92409fd3b6 mop up dead code and other debris from audio.engine 2010-01-20 11:40:13 -08:00
Joe Groff 8f9b5b8bc7 update audio.engine.test for audio.engine changes 2010-01-20 11:36:52 -08:00
Joe Groff 7a27d8a92b audio.engine improvements: support static and streaming audio clips. let openal handle static sources to avoid factor timer vagaries. rename (audio-clip) to <static-audio-clip>/<streaming-audio-clip>, and <audio-clip> to play-static-audio-clip/play-streaming-audio-clip 2010-01-20 11:35:02 -08:00
Joe Groff 67472040a9 adjust game.worlds docs language 2010-01-20 11:32:21 -08:00
Joe Groff ef7b5b92f1 add note to game.worlds docs that draw-world* and resize-world can have methods added in addition to the *-game-world specific methods 2010-01-19 19:12:00 -08:00
Joe Groff fc4686eaee downsample gpu.demos.raytrace sound effects to 11kHz so they aren't so pointlessly huge 2010-01-19 19:03:01 -08:00
Joe Groff 2f8180faa6 allow audio-sources to control reference distance and rolloff factor 2010-01-19 17:54:55 -08:00
Joe Groff 7a14b4ce61 add gratuitous audio to gpu.demos.raytrace 2010-01-19 17:54:25 -08:00
Joe Groff a99f1fd20e make a protocol for audio.engine sources/listeners. fix multiple clip play/pause/stop words, and fix when a clip gets disposed during update-audio 2010-01-19 17:39:11 -08:00
Joe Groff e5c44b95aa game.worlds overhaul: add optional support for integrating audio.engine and make game.input integration optional too. add "tick-game-world" generic for extending game-world's tick* method 2010-01-19 16:07:47 -08:00
Joe Groff ab7d8aca7c add words to audio.engine for synchronized play/pause/stop of multiple clips 2010-01-19 13:16:45 -08:00
Joe Groff 303efda053 audio.loader vocab that reads audio file with reader appropriate to file extension 2010-01-19 12:46:06 -08:00
Joe Groff 0d57d0deb2 aiff audio file reader 2010-01-19 12:25:54 -08:00
Joe Groff 9c95b884dd make audio.wav endian-neutral 2010-01-19 11:24:13 -08:00
Joe Groff beb0e7ae5b oops. remove catheter and IVs from audio.engine 2010-01-19 10:42:38 -08:00
Joe Groff b8d4a3e51b make audio.engine actually work, add audio.engine.test to exercise it 2010-01-19 10:29:25 -08:00
Joe Groff 5f8755a30c add DESTRUCTOR:s for alcCloseDevice and alcDestroyContext 2010-01-19 10:28:36 -08:00
Joe Groff ee0eaf4ede remove redundant USING: from terrain 2010-01-19 10:28:06 -08:00
Joe Groff ace167991d audio.engine initial code dump 2010-01-18 14:17:04 -08:00
Joe Groff 2b96f43929 add ALC bindings to openal 2010-01-17 16:07:43 -08:00
Joe Groff 893c365912 missing USING:s 2010-01-17 16:07:29 -08:00