Commit Graph

16 Commits (aa1edad0788d91f89965e3c82b51c1d8f6fbf698)

Author SHA1 Message Date
Joe Groff 31264538e3 get gpu vocabs to load with c-type changes 2009-09-16 20:55:14 -05:00
Joe Groff 4d16c569f0 struct classes now make their own C type without help from alien.structs. remove alien.structs dependencies from everywhere outside of alien and compiler, and have the FFI handle both alien.structs and classes.struct c-types 2009-09-15 17:38:49 -05:00
Slava Pestov 7f2e2b1777 Specialized array overhaul
- Replace hand-written specialized-arrays.* subvocabularies with new system; instead of USE:ing specialized-arrays.T, do SPECIALIZED-ARRAY: T
- Ditto for specialized-vectors; use SPECIALIZED-VECTOR:
- io.mmap.functor: removed entirely, use <mapped-array> instead
- struct-arrays and struct-vectors have been removed because specialized arrays and vectors subsume them entirely
2009-09-09 22:33:34 -05:00
Joe Groff a2fe9f1952 [ [ ... ] bi@ <=> ] sort => [ ... ] sort-with 2009-08-02 20:13:59 -05:00
Joe Groff f0f20708cd gpu.render: remove gpu-data-ptr slot specialization on index-elements. it prevents using specialized-arrays or other byte-array wrappers with index-elements 2009-08-02 19:52:33 -05:00
Joe Groff c7dde45c2a hyphens>underscores in VERTEX-FORMAT for consistency with UNIFORM-TUPLE 2009-07-30 10:58:34 -05:00
Joe Groff b99b686194 update gpu docs 2009-07-26 23:00:35 -05:00
Joe Groff bfcb95edaf accept transform-feedback-output target from render 2009-07-26 22:24:33 -05:00
Joe Groff 01f172b5be add a buffer-range tuple to represent a subset of a buffer. add support for specifying a transform feedback format to GLSL-PROGRAM: syntax 2009-07-25 15:50:38 -05:00
Joe Groff 33395eeabd move vertex-formats and vertex-arrays to gpu.shaders so we can use them for transform feedback formats 2009-07-25 11:30:59 -05:00
Joe Groff 3759cd7efc update gpu.util.wasd to match uniform tuple changes 2009-07-23 14:58:45 -05:00
Joe Groff 733c208f8c doc updates for uniform-tuple changes 2009-07-23 13:39:28 -05:00
Joe Groff 2a194ea780 bind textures out of uniform structs and arrays 2009-07-23 13:01:21 -05:00
Joe Groff bba46d2b30 improve uniform-tuple interface in gpu.render. uniform-tuples can now contain other uniform-tuples to represent struct uniforms. use glUniform*v to blast uniform arrays in one shot. s/-/_/ in slot names so they look more factorish on the CPU side 2009-07-22 22:32:02 -05:00
Joe Groff 3bbc9835fc add a new "make-tuple" combinator for cleaving values into tuple slots by name. make render-set read-only and update gpu demos to use make-tuple 2009-07-22 12:43:44 -05:00
Slava Pestov dbf04ff2ca opengl is for chumps 2009-07-19 14:34:24 -05:00