Commit Graph

37 Commits (d17ef380074d7d23ef0cd42aaed2ef573027d1b1)

Author SHA1 Message Date
Joe Groff 5054c954be add USING:s and rearrange definitions so macosx can compile without parsing c-type strings 2009-09-26 23:14:57 -05:00
Slava Pestov 7f2e2b1777 Specialized array overhaul
- Replace hand-written specialized-arrays.* subvocabularies with new system; instead of USE:ing specialized-arrays.T, do SPECIALIZED-ARRAY: T
- Ditto for specialized-vectors; use SPECIALIZED-VECTOR:
- io.mmap.functor: removed entirely, use <mapped-array> instead
- struct-arrays and struct-vectors have been removed because specialized arrays and vectors subsume them entirely
2009-09-09 22:33:34 -05:00
Slava Pestov 46045c882e Disposables are now registered in a global disposables set. To take advantage of this, subclass disposable instead of providing a disposed slot and call new-disposable instead of new. tools.disposables defines two words, 'disposable.' and 'leaks', to help track down resource lifetime problems 2009-08-24 02:26:13 -05:00
Joe Groff 845e9532ba update demos using GL_EXT_framebuffer_object and GL_ARB_texture_float to use suffixless opengl 3 symbol names 2009-06-24 17:59:25 -05:00
Joe Groff ab8b99d4fd opengl 3.1 2009-06-24 17:28:37 -05:00
Joe Groff eaddd1fdd4 provide image component-orders and component-types for all GPU texture formats 2009-06-24 08:26:30 -05:00
Joe Groff 7de264c028 GL_BGR and GL_BGRA are standard these days 2009-06-22 18:07:46 -05:00
Joe Groff ac3ec67c6a separate component format from component order in image objects 2009-06-22 11:20:54 -05:00
Slava Pestov 37b01357ec Remove unused words discovered by Samuel Tardieu 2009-06-16 16:38:39 -05:00
Doug Coleman 95234ae15c dont use paren names when there's not a word with that name already 2009-06-10 16:23:57 -04:00
Slava Pestov 66a9416473 Update documentation for stricter vocabulary search path semantics 2009-05-16 00:29:21 -05:00
Slava Pestov fb6df472a2 Cleaning up USING: lists for new strict semantics 2009-05-14 16:54:16 -05:00
Joe Groff a8231893ec un-private some useful words 2009-05-07 19:46:42 -05:00
Slava Pestov 3148429e0c Fix texture resizing on S3 hardware on Windows. Reported by Kobi Lurie 2009-04-19 03:06:05 -05:00
Slava Pestov fba80949eb draw-scaled-texture now uses the display list if there's no scaling to be done 2009-04-16 23:14:41 -05:00
Slava Pestov 713ab02337 Don't use GL_ARB_texture_non_power_of_two on ATI hardware to fix bug reported by Andy Turner and Caesar Hu 2009-04-10 06:18:29 -05:00
Doug Coleman 4f64ea414b Merge branch 'master' of git://factorcode.org/git/factor 2009-04-09 10:45:19 -05:00
Doug Coleman 1551eacfa2 add support for tiff grayscale images 2009-04-09 10:44:50 -05:00
Slava Pestov 9efa1e0c31 Don't use glTexSubImage2D unless we really have to 2009-04-09 08:23:05 -05:00
Slava Pestov 87e4598581 opengl.textures: use GL_ARB_texture_non_power_of_two if available 2009-04-07 21:32:45 -05:00
Slava Pestov b0b77cf744 Fixes for recent changes 2009-04-05 17:32:53 -05:00
U-SLAVA-DFB8FF805\Slava 52060e6253 Oops dead code 2009-04-04 22:45:02 -05:00
U-SLAVA-DFB8FF805\Slava fb6c5141ec Fixing this for Windows 2009-04-04 22:38:49 -05:00
Slava Pestov 0affe96d95 opengl.textures: pad image up to a power of 2 using glTexSubImage2D instead of doing it in Factor code 2009-04-04 20:04:35 -05:00
U-SLAVA-DFB8FF805\Slava 1731b57249 Add textures without alpha channels, cropping; update usages of <texture>; don't ignore trailing in x>offset 2009-04-03 07:01:22 -05:00
U-SLAVA-DFB8FF805\Slava 9c3054c84a More progress on Uniscribe 2009-04-02 13:05:26 -05:00
Slava Pestov 3bf5d2bfd4 Implement image tesselation in image.tesselation. This is used by opengl.textures to break up large bitmaps into multiple smaller textures. The gl-rect and gl-fill-rect words have different stack effects now, so usages were updated. 2009-03-27 18:31:25 -05:00
Slava Pestov 667eca9410 Fix unit tests and help lint for 'see' move 2009-03-11 17:33:54 -05:00
Slava Pestov 2f26d5f3da images.viewer can now display some un-normalized images 2009-03-10 16:58:35 -05:00
Slava Pestov 385c4661d6 First attempt at ui.text.pango 2009-02-28 01:31:51 -06:00
Slava Pestov 0580b67542 Fix textures with zero width and non-zero height (or vice versa) by not rendering them 2009-02-20 23:30:41 -06:00
Slava Pestov fa79803856 Fix text rendering for fonts where the image bounds exceed the metric bounds, such as Zapfino and Arabic fonts 2009-02-20 20:53:51 -06:00
Slava Pestov 58e55d4f45 Working on documentation 2009-02-19 16:54:27 -06:00
Slava Pestov f843877d35 Clean up basis.opengl and fix tests 2009-02-19 05:01:21 -06:00
Slava Pestov 676806ce39 opengl.textures: clean up code, only create power-of-2 textures, make API nicer 2009-02-19 04:06:57 -06:00
Slava Pestov f0bc2e1176 Update core-graphics, core-text, opengl.textures for Doug's images API change; core-graphics:with-bitmap-context is now core-graphics:make-bitmap-image 2009-02-13 19:11:07 -06:00
Slava Pestov ea2a3d6758 Split off opengl.textures from opengl.texture-cache; use image tuples instead of texture-info 2009-02-12 03:58:05 -06:00